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HDR mode in MSFS

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Not sure why this subject pops up so often but I would shoot for the LG OLED also as I had a curved one.

sp

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  • Once I started using HDR, I couldn't go back. W11 handles HDR a lot better than W10 did and I had no bluriness with either.  You need to alter your monitor settings or use the recalibration tool if yo

  • micstatic
    micstatic

    Nvidia will save two screenshots. One in hdr and one without. So that takes away the need for editing them after. Though windows snip is still a problem for hdr. Usually I’ll just drag a window onto o

  • virtualstuff
    virtualstuff

    Agree Win11 and HDR but also a quality monitor and calibration 🙂 screenshots is easy in HDR use the game bar feature shift+alt+g 😉

Re: the discussion about the GeForce details filter. I've been testing it a bit more. A subtle change, but the cockpit is a little bit brighter (a bit too dark in default HDR IMO) and the instrument lights "pops" a bit more.

Clarity 17 HDR toning 13 (sharpen & bloom off)

Hard to explain so I took some screenshots (click on them and use left/right arrows for comparison):

HDR no filter

lXn7xpr.jpeg

HDR details filter

UXTGVws.jpeg

I'm using default NCP colour settings, DLSS+DLAA and FidelityFX sharpening 130. 

Edited by Cpt_Piett

7950X3D | RTX 4090 | 64GB DDR5

@Cpt_Piett

These are great pictures.
I have a small problem with HDR.
I have 3 screens in use. My main screen is a Samsung 43 inch TV with HDR function.
The other two screens are to the left and right of the main screen. The MSFS runs on the Samsung TV. Whenever I move the mouse to a secondary screen, the picture in the MSFS disappears for a moment. I can't find a solution. I would like HDR better, but the image dropouts make it no fun. I fly in full screen mode.

2. Clarity 17 HDR toning 13 (sharpen & bloom off)  Where can i find this settings.

 

Thanks Frank

WIN 11 64 Pro, Gigabyte Z790 Aorus Elite AX, I7 13700K, be-quiet Loop Silent 2 WK, RTX 4080 S, 64 GB DDR5 Kingston Fury Beast EXPO, 4x Nvme Samsung PRO, MS2024, be quiet SP11 850 Watt

3 hours ago, f.skywalker said:

Whenever I move the mouse to a secondary screen, the picture in the MSFS disappears for a moment. I can't find a solution. I would like HDR better, but the image dropouts make it no fun. I fly in full screen mode.

Does this happen only with HDR on? I do have something similar when I turn HDR off then on. 

3 hours ago, f.skywalker said:

2. Clarity 17 HDR toning 13 (sharpen & bloom off)  Where can i find this settings.

Alt-Z, game filter, then add filter. Select the details filter, then tune the settings according to your preferences. You need to have GeForce Experience installed (it is by default along with the nvidia driver). 

7950X3D | RTX 4090 | 64GB DDR5

6 hours ago, Cpt_Piett said:

Re: the discussion about the GeForce details filter. I've been testing it a bit more. A subtle change, but the cockpit is a little bit brighter (a bit too dark in default HDR IMO) and the instrument lights "pops" a bit more.

Clarity 17 HDR toning 13 (sharpen & bloom off)

Hard to explain so I took some screenshots (click on them and use left/right arrows for comparison):

My display is set natively contrast at 60, and brightness at 100.  From there NCP Desktop Colors set at Default, then bump Contrast up to 80, seriously!  This is why SDR w/ this filter really gets quite close to what HDR is offering me and in fact omits all of the overcooked spots I get with HDR.  It's not bad, you can adjust various controls in the plane and NCP contrast needs to be at 50 for my HDR calibration, not 80.  In SDR if you use the Details filter HDR Toning you will essentially differentially brighten up the cockpit and can easily overdo it.  Note the HDR Toning values in these screenshot:

Toning value 19:spacer.png

Toning value 71--unfortunately the dropdown for Details disappeared for this shot but you can see the cockpit lighting is brighter and yet the background is not brighter.  And it can be made much brighter still.spacer.png

 

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

15 minutes ago, Noel said:

My display is set natively contrast at 60, and brightness at 100.  From there NCP Desktop Colors set at Default, then bump Contrast up to 80, seriously!  This is why SDR w/ this filter really gets quite close to what HDR is offering me and in fact omits all of the overcooked spots I get with HDR.  It's not bad, you can adjust various controls in the plane and NCP contrast needs to be at 50 for my HDR calibration, not 80.  In SDR if you use the Details filter HDR Toning you will essentially differentially brighten up the cockpit and can easily overdo it.  Note the HDR Toning values in these screenshot:

Are you talking about SDR here? I'd rather not change the colour settings in NCP. In SDR I agree that the details filter incl. HDR toning works well. Even with HDR as long as I keep the settings low. Also, with HDR, I find that native/default contrast with my OLED is very good. 

What's your FidelityFX setting? I've got mine at 130. If I set details sharpen to anything other than zero, I find that everything is too bright and oversharpened. 

These settings will highly depend on the monitor in use though. So using same settings for different monitors if probably not a good idea. There's also of course individual preferences. IMO the 2nd screenshot you posted is way too bright. 

I re-installed the 737-700 which I haven't used in a while (the -600 which I use a lot does not seem to have a HUD). When I get everything up and running, I'll post a screenshot of the HUD with my current HDR + details filter settings. 

Edited by Cpt_Piett

7950X3D | RTX 4090 | 64GB DDR5

737-700 HUD (HDR + details filter with mentioned settings):

EDIT: Screenshot is quite different than the sim (.png taken with xbox game bar). iPhone picture:

Disregard: neither of the pictures look like the sim...

Edited by Cpt_Piett

7950X3D | RTX 4090 | 64GB DDR5

24 minutes ago, Cpt_Piett said:

Are you talking about SDR here?

Yes those settings are how I do SDR and posted to demonstrate how the HDR Toning filter differentially illuminates the VC.

How did you do a screen shot in HDR?  Mine are all messed up....

Despite going thru the calibration routine a few times and everything else HDR for me is essentially a slight net loser.  Really difficult to dial in color and brightness of glass cockpit elements, clouds, etc.  And even when done really well it's very close to SDR w/ Detail + Desktop contrast at 80 or 85.  This gets quite close to HDR w/o any adverse effects.

Edited by Noel

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

1 minute ago, Noel said:

How did you do a screen shot in HDR?  Mine are all messed up....

Xbox game bar => .png then converted to .jpg for smaller size. BUT it doesn't look like it does in the sim. Tricky!

7950X3D | RTX 4090 | 64GB DDR5

Oh cool thanks.

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

2 minutes ago, Cpt_Piett said:

Xbox game bar => .png then converted to .jpg for smaller size. BUT it doesn't look like it does in the sim. Tricky!

I'm impressed w/ the color of the HUD.  When mine's that bright the color goes from that lovely green (like it is in SDR as well) to a yellow or beige or worse.  Can't get HDR's color profile dialed in sufficiently for this game.

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

I'll post the pictures again, even though it's not an accurate depiction of how it actually looks. How to explain... the green in the HUD is a much lighter green (see iPhone picture). Also, the screenshot looks less sharp than reality. Well, sim reality I mean. 

LTIoeGR.jpeg

iPhone (colurs look less saturated than sim + resolution is quite low):

IS8g5Sz.jpeg

7 minutes ago, Noel said:

When mine's that bright the color goes from that lovely green (like it is in SDR as well) to a yellow or beige or worse.  Can't get HDR's color profile dialed in sufficiently for this game.

I wish I had an explanation for that...

 

Edited by Cpt_Piett

7950X3D | RTX 4090 | 64GB DDR5

24 minutes ago, Cpt_Piett said:

I'll post the pictures again, even though it's not an accurate depiction of how it actually looks. How to explain... the green in the HUD is a much lighter green (see iPhone picture). Also, the screenshot looks less sharp than reality. Well, sim reality I mean. 

LTIoeGR.jpeg

iPhone (colurs look less saturated than sim + resolution is quite low):

IS8g5Sz.jpeg

I wish I had an explanation for that...

 

Oh, okay so what I'm seeing is probably normal.  This is what I don't like about HDR600:  in some sense it takes control away from the user because of the algorithm it uses (ie it's calibrated profile) and you end up with some components that just aren't accurate.  IOW:  MSFS was itself designed around SDR as its default....this is my guess from what I'm seeing.  Either that or I'm just an old luddite stuck in his ways 😕

Interesting--so the game bar capture FIXED what HDR did to the HUD (and a few other things I might add though less blatant.

Edited by Noel

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

14 hours ago, Cpt_Piett said:

Does this happen only with HDR on? I do have something similar when I turn HDR off then on. 

Alt-Z, game filter, then add filter. Select the details filter, then tune the settings according to your preferences. You need to have GeForce Experience installed (it is by default along with the nvidia driver). 

I only have this Problem with HDR on. Without HDR all working perfekt.

Frank

WIN 11 64 Pro, Gigabyte Z790 Aorus Elite AX, I7 13700K, be-quiet Loop Silent 2 WK, RTX 4080 S, 64 GB DDR5 Kingston Fury Beast EXPO, 4x Nvme Samsung PRO, MS2024, be quiet SP11 850 Watt

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