October 21, 20241 yr Commercial Member 2 hours ago, MaximumN2 said: Maybe at a default airport, with FPS locked at 30 at 720p using the ATR, the 4090/7950X3D has enough headroom to handle the task. Under normal circumstances, GSX has a significant impact on performance. The video I linked, which shows GSX is the less fps impacting add-ons of all the ones tested, use the Fenix A320 (with and without GSX) on an handcrafted airport, it's 1080p at 60 fps, and the frame rate was not locked, even vsync was off. Edited October 21, 20241 yr by virtuali Umberto Colapicchioni http://www.fsdreamteam.com FSDT on Facebook
October 21, 20241 yr 8 hours ago, JonathanC said: I'm happy with MSFS at 70+ fps and no GSX, thank you very much. And I am very happy with MSFS at 70+ fps and GSX working flawlessly, thank you very much. Cheers, Søren DissingIntel i9-13900K @5.6-5.8 Ghz | ASUS ROG RYUJIN III | ASUS ROG Astral RTX 5090 OC | ASUS ROG Maximus Z790 Hero | 64Gb DDR5 @5600 | 1Tb Samsung M.2 980 PRO (Win11), 1Tb Samsung M.2 980 PRO, | ASUS ROG Helios 601 | 32” ASUS PG32UCDM 240hz 4K | Chaseplane | TM TCA Captain's Edition, Winwing FCU + EFIS L/R, Tobii 5 | Win 11 Pro 64 | MSFS 2024 | BA Virtual | PSXT, RealTraffic w/ AIG models
October 21, 20241 yr 4 hours ago, SierraDelta said: And I am very happy with MSFS at 70+ fps and GSX working flawlessly, thank you very much. Ok cause the creator of GSX seems to think that’s not possible due to simconnect or msfs or something else, and wants people to limit to 30. But anyway, glad it works for you. 9800X3d, 4090, 64 GB DDR5 6000 RAM, 4 TB NVME (2x2), 4K Ultra + Framegen
October 21, 20241 yr Commercial Member 2 hours ago, JonathanC said: Ok cause the creator of GSX seems to think that’s not possible due to simconnect or msfs or something else, and wants people to limit to 30. That's not what I said, at all. I clearly explained the effect on running with an unlimited frame rate affects traffic generated by ALL add-ons so, clearly, it might be required or not, depending which add-ons are installed, how many of those are running at the same time, and how much data they require at every frame. If you have 10 add-ons which only subscribed to either the "4sec" event (asking data every 4 seconds) or the "6hz" event (6 times per second), locking the fps or not won't make any difference, but you might have just a couple requesting lots of data every Visual Frame, it might be too much. So it can't be valid for everybody, I was replying to somebody complaining about stutters so, in HIS case, it might be necessary to limit fps. In fact, @SierraDelta confirming he has no problems running MSFS and GSX at 70+ fps, it's just a confirmation that GSX, alone, doesn't "require" limiting the frame rate, it might only be an issue depending on what else is also running at the same time. A possible solution to this might be if we had an fps-independent event we could subscribe to, high enough to allow smooth movements or animations (6hz is too low), but not so high to create too much traffic, something like a 30hz event. But we don't have it, it's either 6hz or it's the Visual Frame rate, so we (and any other developers that need a refresh higher than 6hz) don't have much choices. Edited October 21, 20241 yr by virtuali Umberto Colapicchioni http://www.fsdreamteam.com FSDT on Facebook
October 21, 20241 yr Amazing how easily people lose their reading comprehension when upset or angry. Edited October 21, 20241 yr by Tuskin38
October 21, 20241 yr Alright @virtuali, I hope it works for your users. You don't need to explain things to me 🙂 9800X3d, 4090, 64 GB DDR5 6000 RAM, 4 TB NVME (2x2), 4K Ultra + Framegen
October 21, 20241 yr "by locking with higher than necessary fps" Locking fps at 30 is not a reasonable expectation when users can run considerably higher locked fps and get perfectly stutter-free performance...accept when using GSX. Many users here (I'm not one of them) have systems which can easily run MSFS with complex addons and heavy Ai traffic in 4K at 50-60 fps, but we should find it reasonable to limit ourselves to 30 fps to accommodate GSX. You can't make this stuff up. "running with an unlimited frame rate" How is fps lock at 50-60 fps an unlimited frame rate? I put up with stutters because I have no choice with my system, but GSX vehicles that drive through other GSX vehicles and drive through my aircraft really bother me. i7-6700k • Gigabyte GA-Z170X-UD5 • 32GB DDR4 2666 • EVGA FTW ULTRA RTX3080 12GB
October 21, 20241 yr @virtuali Will you be charging a fee to upgrade to 2024, or are you waiting until you have access to the sim and SDK documentation before deciding?
October 21, 20241 yr Author 17 hours ago, virtuali said: About artifacts caused by FG, they are not much worse than artifacts caused by any form of temporal antialiasing ( DLSS or TAA ), and I'm sure they'll tend to improve overtime with better drivers and newer DLLS versions because, the whole gaming industry at large is taking it from granted and relies on it. That's your opinion and is not based on fact it's simply your way to justify the fact you're stuck at a native rate of 30 in using Simconnect. I find the artifacts heinous and have exactly NONE because I don't use FG and won't unless these are sufficiently resolved which they may be at some point, but if not, I'm already there. I'm stunned more people put up with these artifacts though many share the same opinions I have. NO WAY I will dial back a lovely completely artifact-free rate of ~45 to accommodate GSX' reliance in Simconnect. It's the least of my issues w/ GSX because as said I just ignore them. If YOU saw my display, animation quality, razor sharp image quality you'd easily appreciate as it's stark, not subtle, compared to what I enjoy. I tried to cope with the artifacts many times only to revert back. Hopefully that will change but quite honestly I'm already there at a rate of 45 which is amply sufficient in a flight sim especially. Panning is perfect, external/internal rapid view changes are instant and flawless. Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
October 21, 20241 yr Commercial Member 42 minutes ago, somiller said: How is fps lock at 50-60 fps an unlimited frame rate? I assuming that saying "50-60" means a variable frame rate that is staying within this range, that is an unlocked frame rate. If it means "locked 50" or "locked 60", that's better than unlimited, but still is almost creating twice the amount of SImconnect traffic compared if it was locked to 30 instead. 44 minutes ago, somiller said: Locking fps at 30 is not a reasonable expectation when users can run considerably higher locked fps and get perfectly stutter-free performance...accept when using GSX. Many users here (I'm not one of them) have systems which can easily run MSFS with complex addons and heavy Ai traffic in 4K at 50-60 fps, but we should find it reasonable to limit ourselves to 30 fps to accommodate GSX. You can't make this stuff up. Please read again: @SierraDelta confirmation that he runs GSX at 70+ fps and it works perfectly smoothly. My explanation this is not something that we "impose" to everybody. It's something you might need to do or not, depending on the number, type and operations of ALL add-ons together. The only difference is that with GSX, you will immediately notice a problem related to Simconnect traffic overload, because it uses these updates to move its vehicles, you surely won't "see" if some auto-land code is "stuttering" or is skipping updates because of traffic. Umberto Colapicchioni http://www.fsdreamteam.com FSDT on Facebook
October 21, 20241 yr Author 1 hour ago, virtuali said: In fact, @SierraDelta confirming he has no problems running MSFS and GSX at 70+ fps, it's just a confirmation that GSX Uh oh, you said you need to lock at 30 to avoid stuttering. What happened? He's at 35 🙂 Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
October 21, 20241 yr Commercial Member 3 minutes ago, Noel said: That's your opinion and is not based on fact it's simply your way to justify the fact you're stuck at a native rate of 30 in using Simconnect. I find the artifacts heinous I highlighted the part which means exactly that the subjective part not based on fact, it's yours. The simconnect traffic issue IS a fact, you are arguing against it as your way to justify the fact you don't like FG artifacts. Umberto Colapicchioni http://www.fsdreamteam.com FSDT on Facebook
October 21, 20241 yr Commercial Member 4 minutes ago, Noel said: Uh oh, you said you need to lock at 30 to avoid stuttering. What happened? He's at 35 Which part of my explanation that is NOT required by everybody, because it depends how many add-ons you have, how many of them send and receive data every Visual Frame, and how much data they send wasn't clear to you ? It was up there, read it again please. Locking to 30 fps was my suggestion to you, because you said you had stuttering GSX vehicles, so I gave you the suggestion that seemed appropriate for your issue. It doesn't happen to everybody, and nowhere I said that "everybody" should do that. I run it with unlocked fps myself, for example. Edited October 21, 20241 yr by virtuali Umberto Colapicchioni http://www.fsdreamteam.com FSDT on Facebook
October 21, 20241 yr Commercial Member 24 minutes ago, Tuskin38 said: Will you be charging a fee to upgrade to 2024, or are you waiting until you have access to the sim and SDK documentation before deciding? We already decided it will be a free update, regardless how much work will be involved in the update. Of course, we can't be sure for absolute certainty if we'll be ready on November 11th, that's a completely different matter, and we'll discover it soon enough. However, it will be free, no questions about it. There might be a time when we'll have some kind of paid expansion, but it will be something with actual new major features, and optional. We won't charge anybody "just" for the privilege to install into a new sim. Edited October 21, 20241 yr by virtuali Umberto Colapicchioni http://www.fsdreamteam.com FSDT on Facebook
October 21, 20241 yr Author On 10/19/2024 at 9:59 AM, Tuskin38 said: I don't think animated PAX was enabled for the tech alpha. I found the video where I saw this awhile back so inquired here re the alpha. Is this GSX already, or is this native 2024? Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
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