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v7 in Unreal?

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3 hours ago, sdirand said:

I might be wrong but It seems to me that in France, most french pilots talk to the ATC in french language, even on international airports like CDG.

Not just in France...many countries use their national language for ATC and pilot communications, especially on domestic flights. ICAO allows this as long as the controller and the pilot being addressed both understand the language.

At international airports, English must always be available, so foreign crews will typically communicate in English while local crews may use the local language.

I’m not aware of any accidents that have been directly caused by this practice.

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  • I’m a fan of King James English. The clearest uncorrupted form of English. “Seek ye Atlanta Center upon 124.5 and speak ye unto them whatsoever thou desirous and they will minister unto thee.

  • Yes, it’s very similar, although I prefer the MSFS version for its improved texturing and effects. **Begin off-topic rant**: PMDG has been milking essentially the same add-on for over a decade, a

  • You're not interested but it doesn't prevent you from commenting...

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Probably off topic by now, but the way I read this, Fuse is not a simulator at all. It is "just" a world and graphics engine. To be used with, among other things, a simulator, by means of the CIGI or DIS protocols. So it would work for example with the P3D Pro Plus variant - which isn't an end user product, licensing wise. Looking at it from that perspective, the LM email posted above would make sense - there is no valid licensing option for end users to get Fuse. Same old with P3D if you ask me.

Seems like quite the hassle though. You need a PC to run P3D ProPlus. Then another one to run Fuse. And a potentially massive SAN solution for the world data. LM is not wrong when they are saying that such storage solutions are commercially available. That says nothing about the required dimensions or cost. Could be a 2 PetaByte SAN if Microsoft is to be believed about the amount of data in their world database for MSFS... (just as a thought experiment, not being serious. But it could easily mean at least a decently sized SSD powered NAS)

Edited by Lorby_SI

LORBY-SI

1 hour ago, Lorby_SI said:

Could be a 2 PetaByte SAN if Microsoft is to be believed about the amount of data in their world database for MSFS...

There are several 1PT single device storage solutions coming online … I would be surprised if 1PT personal desktop storage isn’t common in the consumer market within 5 years (and affordable for the average PC user).

There really is no need for streaming other than to lock in customer dependency on a “service”.

I interpreted the wording as CIGI / DIS clients are still supported (using whatever they want for a graphics engine).  FUSE is the UE5 modified graphics engine that defines Prepar3D FUSE.  I’m guessing UE5 needed to be modified a little to support entire planet and space simulation, but not sure I understand the initial limited location scope (that does sounds like boundary issue in UE5)?

I’ve applied, would love to know more and deep dive into it.

Extraordinary claims require extraordinary evidence. - Carl Sagan

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