December 14, 2025Dec 14 8 hours ago, Christopher Low said: Ah, so it is an Asobo issue. A few PMDG haters need to take note of this Huh? Kael Oswald 9950X3D/ 64GB DDR5 6200 @ CL30 / Custom Water Loop / RTX 5090 / 3 x 48" LG C4 OLEDs
December 15, 2025Dec 15 Author Thank you, fingers crossed Extraordinary claims require extraordinary evidence. - Carl Sagan
December 15, 2025Dec 15 On 12/11/2025 at 4:06 AM, martinboehme said: I've seen talk of changing the 0.5% limit to 0.1% percent. This seems more reasonable (it would be two pixels high on a 4k resolution). I don't know if this change has been implemented in SU4 though or if it's still up in the air. This change is part of the other LOD curve changes implemented in SU4 for 2024 native models. These changes apply to all 2024 native models and there isn't any other option to modulate this other than increasing the already existing LOD settings. For stock MSFS AI aircraft, a number of them have also been fixed to follow LOD rules correctly in SU4. My understanding from the dev Q&As is that this work was to be done by new art contractors over the course of SU4 and SU5. For 2020 native models in 2024, they still obey 2020 LOD laws. This is situation purportedly applies to the AIG models. So there is investigation still to be done there to determine if the models or the engine is at fault for the gear on those aircraft in 2024.
December 15, 2025Dec 15 Where is this happening? I use BATC's traffic and FSLTL models, and used FSLTL models w/o BATC's injector and never see planes w/o landing gear while taxiing or landing or just taking off, no matter what airport, and add, with parked aircraft either. Edited December 15, 2025Dec 15 by Noel Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
December 15, 2025Dec 15 3 minutes ago, Noel said: Where is this happening? I use BATC's traffic and FSLTL models, and used FSLTL models w/o BATC's injector and never see planes w/o landing gear while taxiing or landing or just taking off, no matter what airport, and add, with parked aircraft either. Everywhere, when it happens. It depends on the models. Native models, Just Flight models and possibly some FSltl models are fixed so maybe you haven't run into it yet? I stick to FSTraffic and native models and really don't see it. AIG users see it the most. 9800X3d, 4090, 64 GB DDR5 6000 RAM, 4 TB NVME (2x2), 4K Ultra + Framegen
December 15, 2025Dec 15 Author 50 minutes ago, Noel said: Where is this happening? It’s not related to location. I made a couple videos of the issue … I‘ll do another tonight. Does anyone have a link to the older versions of Blender v3.6.x that MSFS 2024 plugin supports? I think I’ll fire up my 3DSMax subscription and install 2024 version since the SDK plugin supports that … what’s in the supporting BIN files (texture mapping)? And will these get loaded with the plugin? Extraordinary claims require extraordinary evidence. - Carl Sagan
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