Jump to content

Eziocin

Members
  • Content Count

    420
  • Donations

    $0.00 
  • Joined

  • Last visited

Community Reputation

43 Neutral

About Eziocin

  • Rank
    Member
  • Birthday 04/12/1963

Profile Information

  • Gender
    Male
  • Location
    Italy
  • Interests
    Aviation, Photography, Sports,

Flight Sim Profile

  • Commercial Member
    No
  • Online Flight Organization Membership
    I belong to both VATSIM & IVAO
  • Virtual Airlines
    Yes

Recent Profile Visitors

2,190 profile views
  1. Good news....! yesterday I noticed that although I was using a perfectly working microphone, FS2Crew did not pick my voice (I activated the green bar to check it and no voice command was reported on screen). So this made me even more confident that there was some sort of conflict somewhere. Then I realised that beyond the standard Realtek audio drivers, there was also a Sonic Studio suite installed in the system and I remembered I read somewhere in the Manual that Sonic software had been reported by some users to have potential adverse impact on FS2Crew application. So I uninstalled it and now I have everything working well with no hangs or CTD on exit (okay, I only tested it twice, but at least now don't have hangs on exit and my voice is picked correctly). Cheers Ezio
  2. yes they are.. Asus onboard audio....actually the drivers have a lot of extra features.... I will check if there is some strange setting which may create issues. I am not in front of my Sim PC now, but I will check asap.
  3. On my previous rig, and P3D V4, I used to have the FS2Crew audio routed to the monitor audio "using" the monitor as if it was an headset, to have the FS2Crew audio separate from the main audio output, but then following some posts in the forums, I stopped using that configuration, never used HS option any further, and the problem disappeared (just some very random occurrences), but now, following that lesson learned I only used the main audio source since the very beginning, I have never used any headset neither selected it on at any time, so it is hard to figure out how this time the HS could be the culprit.
  4. Not yet...it is on my "to do" list for the next few days, but since I have had this issue since P3D V4 and on different rigs, I am not expecting too much from this upgrade.... I am trying to figure out what could be triggering this, on different platforms, different hardware but same addons and basically very similar settings, always on machines that were fully dedicated to Flight Simulation, no other software on them...it is very strange and annoying.. if you have any idea, please let me know.. 🙂 Ezio
  5. Hello Bryan, I am experiencing again an old issue (which I though was fixed) on a brand new rig with fresh installation of P3D V5.0 HF2 and addons: whenever I have FS2Crew enabled on any FSLabs or PMDG aircraft I have P3D hanging on exit and the only way to quit is killing the process via Task Manager. In the past I had a similar issue which caused a CTD on exit. I am 100% sure it is related to FS2Crew because if I disable FS2Crew via its control panel the problem disappears. I have gone through all the actions that were recommended in the past (i.e headset OFF, etc..) but nothing seems to fix the problem. I have tried a removal/installation of FS2Crew but nothing changed. It is probably a matter of some sort of software conflict somewhere, but I have no clue where to look at.... do you have any idea ? Thanks Ezio
  6. Thanks for answering.... All the best Ezio
  7. Hi Bryan, despite being a long time user of most of your products in various addon aircraft, I must admit I have had very little time to become familiar with the FSLabs FS2Crew version, so my question here might be put simply because I have overlooked something. I have noticed that in some situations the FS2Crew predeparture flows somehow conflict with the FSL ATSU flows. Just to mention a couple of examples: syncronization between when FA asks if ready for boarding and the boarding time selected in ATSU, or the PF asking cabin crew to arm slides and crosscheck, which is also a part of ATSU flow. Is there a way in the current version, or is it possible to implement in future build, a full integration with ATSU, in terms of sequence of events and announcements ? It would be the icing of the cake indeed. Again, maybe it is just me having to fine tune everything a little bit more. Thanks Ezio
  8. Thanks....this is basically what I was expecting, so most likely I will go for this solution. Regards Ezio
  9. I have been using for the last few years Win10 and Prepar3D installed on the same SSD. I remember in the past it was quite common to have OS and Sim installed on two separate drives. Is it still a good practice ? Is there any noticeable advantage in terms of performance in using the "two drives" option ? Thanks Ezio
  10. Thank you Keven, I have updated via Orbx Central and now it works perfectly. My last check had been the day before yesterday and the update was not yet available... Cheers..! Ezio
  11. Exactly same story here. Immersion Mgr. loading stops at NS.Effects.src_engines_coldstart__M5_LVL000.fx, and Immersion Mgr shows "Waiting for Aircraft", although the aircraft is already loaded and sitting in the apron. Everything is updated, or at least, ORBX Central doesn't show any available update for Immersion Mgr... Tried to reinstall, but nothing changes... Any idea ? Thanks Ezio
  12. Has anyone bought the discounted LEMD ? I did but I received a download link which is not working. Anyone else had this issue ? regards ezio
  13. Good to know.... 🙂 Thanks for the quick reply ! Ezio
×
×
  • Create New...