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Bman2006

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  1. Hey all - I just finished a new PC build (6700k / 1070 / 64gb ram) in celebration of collecting my PPL. I decided I would dive back into my sim pit for the instrument training. I have been out of simming for greater than a year now and have a few general questions without searching far and wide. I am just looking for general information 1) Given this is a new build - is the general consensus to move up to v3.3? I currently have v2.5 but will spring for v3.3 if that's where I should be. 2) Best AA control - is anyone using nVidia Inspector still used by most to get the best AA quality? 3) How is EZCA working with v3.3 4) It would appear that most ORBX products are v3.3 compatible. It also appears I can re-download all sceneries for v3.3 from FlightSimStore free. The only upgrade would be P3D itself - are there any other big players that a charging for upgrades? I know PMDG does. Thanks for the input. I am looking forward to jumping on PilotEdge and getting the moth balls blown out. Benjamin
  2. Hey all- Quick question. I recently finished my P3D v2.5 + Hotfix upgrade. Everything works as I would expect (most of the time). I am having an issue with the SPAD controlled devices lagging severely behind the actual inpul or not responding at all. I have AffinityMask=15 in my config. I have found if I kill the process "PanelsIO" and SPAD and then restart SPAD (0.5.1) that everything will return to normal. I am trying to track down why I get this initial hang from PanelsIO to begin with. Any thoughts on what I can try to get the startup process to be a little more smooth? Benjamin
  3. I opted for Virtual CDU. I had to root my Kindle Fire to download it from Google Play but that was no problem. I am impressed with the ease of use and convenience. Well worth the $20 versus a separate piece of hardware. ..Now I just need the T7 update / version to come out. Then I will be set. Benjamin
  4. I use PicPick and set up a hotkey on my PFC yoke. Auto renames, places in the specified directory and you can choose .png, .jpg etc. Nice application. Free.
  5. As soon as the SDK + 777 compatible version is released I will likely be all over the android version.
  6. Hey all~ I have really been enjoying the big birds since the T7 was released. I would pick of a 737ngx flight every now and again but with the release of the T7 + PFPX, I seem to be flying the big tin equal to if not more than my typical GA flight. I guess I am into the planning aspect more so now than ever and it's nice to have a plan come together. Question: I am in the market to accentuate my PFC hardware for a CDU. What do you guys suggest? My first thought is to get an app either for my KF or iPAD or go for a standalone CDU piece of hardware. The issue I am running up against at the moment is finding something that will work both the NGX and the T7. Is there anything out there that I am missing? http://www.flyengravity.com/page/shop/7 http://www.vrinsight.com/public_html/index.php?module=Board&action=SiteBoard_1&iBrdNo=14&sMode=SELECT_FORM VRInsight II (still not T7 ready as far as I can tell) https://itunes.apple.com/us/app/virtual-cdu/id634731446?mt=8 http://www.ifms-fs.com/ That's all I have for now.. any other suggestions? Benjamin
  7. I want to make sure, it's ok to keep "(Large divided highway with road signs and generic signs and large billboards and median barrier and middle lights)" segment in the edits correct? I didn't want to make the edits to find out the syntax is incorrect. Nice work guys
  8. Oh man - I will be over here in a corner. Never mind the whole chapter on Limitations. Thanks, sigh.
  9. Hey all~ I am working my way through the T7 for it's inaugural flight (beyond the Tutorial #1 - which worked out great I might add). I am working on my planning and got to thinking about aircraft performance specifications. I have gone through the FCTM, FCOM v1/2 and can't locate this information. I am looking for the simple stuff like MTOW, ZFW, service ceiling, range, engine type etc. I am sure it it were a snake it would bite me - but I can't find this information. Benjamin Van Eps .. I forgot to mention, I did find the information online obviously. http://www.boeing.com/assets/pdf/commercial/airports/acaps/777rsec2.pdf I will just compare this information to what's in the FMC and thought it would be in the manual somewhere.
  10. Readme in the SweetFX v1.4 folder: Q: I don't see any change in the image A: Try turning off anti-aliasing in the game (not in the mod) The mod is not compatible with some antialias implementations. It might be made compatible by setting compability flags. If not then you can always use the included SMAA anti-aliasing. I can't get the combination to work with DX10. No problems in DX9. I am not sure why.. It could be the v1.3 versus v1.4? Either way, everything is looking great regardless of the option I choose. Thanks Benjamin
  11. I was going from the readme on the SweetFX that says to turn off the FSX AA. I have tried man different scenarios. What I find I like best is FSX AA off and let Inspector do all the heavy lifting. Of course, this leads to no DX10 preview mode if I understand correctly. I will keep on tinkering. I am getting closer each day. Thanks- Benjamin
  12. Quick question.. If I understand correctly, AA must be ON in FSX under DX10 preview. With SweetFX, it should be off... ... If you run the two options together, which AA setting should I use? On or off in FSX? Benjamin.
  13. Ok - an quick update on my scenario. Who knew.. it was in fact the second monitor that was causing the issue. The resolutions are different (24" versus 40" ..with slightly resolution). I don't think SweetFX knew what to do with the second display when it was trying to apply the effects so nothing was happening. When I take the display out of the equation, it works as expected. I like it. Now I will bring DX10 back and see how I like it. Benjamin
  14. I think I have lost my mind. I decided I would dive into the whole SweetFX thing myself to see what I could do.... nothing. I am having the same problem. SweetFX isn't doing anything under DX10 mode. If I turn off DX10, back to DX9 default...it works like it should. Here are something I have done: 1) Verified the install. The 9 files and SweetFX folder that came with v1.4 package have been place in the root FSX folder. 2) Verified and re-verified that AA is off in FSX (for kicks, I turned it off in nVidia Inspector also) 3) Maxed some of the settings and verified that the _settings.txt is updating 4) Installed the C++ redist as noted in the links above 5) Rebooted a few times 6) Looked for old ENB stuff (don't see any that I know of) 7) Changed the injector.ini to a few different options to try and toggle, or take screenshots...no luck there (so I re-installed the SweetFX package just to make sure everything was clean) 8) Read forums, watched videos.... posted here and going to read Snow Crash instead. log.log is updating.. full path: C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\ redirecting CreateDevice initialising shader environment eAndSwapChain removing D3D11_CREATE_DEVICE_SINGLETHREADED flag redirecting IDXGIFactory->CreateSwapChain redirecting IDXGIFactory->CreateSwapChain redirecting CreateDXGIFactory1 redirecting CreateDXGIFactory1 redirecting IDXGISwapChain->ResizeBuffers initialising shader environment redirecting IDXGISwapChain->ResizeBuffers performing Cleanup10 initialising shader environment redirecting IDXGISwapChain->ResizeBuffers performing Cleanup10 initialising shader environment redirecting IDXGISwapChain->ResizeBuffers performing Cleanup10 initialising shader environment ...so in short, SMAA isn't working, no HDR, no bloom, and no screenshots with DX10 mode on. I am running Inspector..is there anything in there that could be jacking up the program? I am also running 2 monitors. They very in resolution but both are set to no AA and when I fly in full screen mode, the second display shuts down (intentionally so only my one 40" display is running) Any other suggestions to get this to work? Thanks Benjamin
  15. Thanks - I will check it out just for the heck of it. I upgraded my Fraps client and all returned to normal. It captures the full screen no problem now. Something with the DX10 was causing my PicPick to not capture anything but a blank screen. Back to Fraps now and it's fine. Yeah on the DX10. I did a full flight last night in Orbx region with PA46t and it was flawless. No blips, missing textures, white planes or anything. With Sparse Grid SS at 8x, everything is so crisp and clear like it has never been before. FPS locked at 35 (also with 1/2 vsync) and everything bumped along at at solid 29~35 FPS during the whole flight. At this point, I don't see any reason to return to DX9. What are you using for water textures? I returned to default FSX water so there wasn't a shimmer / wobble in the land reflections but I need to do some more experimentation. Benjamin.

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