Cameron XA

Commercial Member
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About Cameron XA

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    Founder of X-Aviation
  • Birthday July 20

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    Yes
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    VATSIM
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    cameron.son

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  1. Cameron XA

    TBM-900 for X-Plane released

    We think we have this pegged. Should be fixed in the next update.
  2. Cameron XA

    TBM-900 for X-Plane released

    Samples is an audio term. It is not the same definition of trying something out at a store, or half heartedly doing something. Even at the very top of the product page under 'Quick Facts' it states "custom 3D sound engine with real sounds recorded from a TBM 900." That's not the case.
  3. Cameron XA

    TBM-900 for X-Plane released

    FMOD is a 3D sound engine. The TBM has its own 3D sound engine that has more capability than FMOD offers. LES Saab and IXEG also use our own custom sound engines, NOT FMOD. We just took the whole FMOD concept a step further. I also cannot understand why you find going to a real aircraft with professional sound recording equipment would be a letdown?
  4. I meant to address that question! No, we can't. X-Plane controls the actual load process and doesn't give us any kind of progression. We simply say, "Hey X-Plane! Wake up and I command you to load this!"...after that it's all in the hands of Laminar, for which we get no progress feedback on to indicate a load percentage.
  5. If we're being honest, this kind of a comment does no one any good. At some point I hope this community learns to stop spreading hate, no matter the developer or vendor. I see it lashed towards everyone at some point, but it really serves no purpose other than to show a sense of immaturity. It varies by computer. Some are 1 minute, some are 5. It's definitely not ideal, and it's definitely and immersion killer, and we have been upfront about that in marketing. We're trying to bend Laminar's arm at some point, but as with anything we have to start somewhere. When SkyMaxx Pro v1 got released 5 years ago we couldn't even shut off default clouds to save FPS. These things take time, but Laminar is pretty good about working with us so long as we can prove demand (and that means sales to justify the resource spent). If you're an online flyer it's not a good option. If you do you're own flying and you REALLY want auto season changes, then it's nice to have choice. It's a checkbox, so not like it was really a bad idea to offer (especially considering we want to work with Laminar on smoothing it out in time). I don't see any problem in you telling the truth, and you should. You have valid concerns. @MarioDonick is correct in what he has said. There is NO WAY around the load situation at this point and time based on what Laminar provides to programmers. Things will need to change in the X-Plane end first, but we'll work on that to express our needs just like we did for SkyMaxx Pro (which also benefited xEnviro in the end). Someone had to be first, so here we are. :-)
  6. Slightly. The official X-Plane 11 update with PBR, code changes, and livery changes came out 5 months ago. I'm not sure how you missed that, but for you to even keep your original post active on page one of this topic stating otherwise is pretty unfair.
  7. This comment doesn't even make sense. You quoted me, where I said don't even purchase. I have 10 years of payware market data, I have personally sold X-Plane's software for years, and I have a very close relationship with Austin and the Laminar team as a whole. I have gone to air shows and sold X-Plane as well. There is a HUGE core market of X-Plane users who are not purchasers of X-Plane add-ons. Most vendors share their sales data, and I have a good grasp on Austin's numbers as well. The amount of X-Plane copies sold vs. average of a typical add-on is not even near in the same hemisphere. I don't really know what you're trying to say or prove here? My reference is all vendors as a whole. I am not saying the market is too small to survive (well, for some product types it isn't viable), I am saying the disparity in sales count between actual X-Plane sales vs a typical add-on no matter the developer or vendor is not even close to the same. Austin lives a very good, well deserved life with a very handsome and deserving income. To say "we leave crumbs to poor Austin and the loaf to third party devs" is not even close to accurate. I have no concerns at all. It's reality, and as I've stated, vendors have a very small slice of the users compared to X-Plane copies sold. The aircraft and plug-in market are pretty good money makers for a small team of developers to live on, scenery is extremely challenging. Hopefully someone like ORBX can help make that market successful, and I don't view them as competition, but more-so a hopeful boost. This part is very true. Regardless of the relationship between any developers or vendors, good or bad, in the end everyone is a team for the platform. However, that doesn't change a thing I've said. :)
  8. This is definitely not an accurate statement. X-Plane and Austin do FAR better than any add-on developer as a whole. There is a tremendous amount of people who purchase X-Plane and never purchase an add-on. Austin is doing just fine, trust me. He has the whole market (as he should). Add-on developers have a sliver of it.
  9. Use the map view and drag your aircraft around.
  10. Cameron XA

    HeinzD-DC3 XP11

    Meanwhile, you were last at X-Pilot today. :) Don't make this further into something it's not, Ralf.
  11. Cameron XA

    HeinzD-DC3 XP11

    Which is precisely one of the problems with perception vs reality. Good bandwidth actually isn't cheap. :) Laminar and I have had a lot of discussions about this (one again just a few weeks ago, actually. They are constantly monitoring the situation because they too realize that bandwidth is not free. I think it's safe to say that someday, some form of limitation may come about. What that is, who knows. For now it's a wait and see scenario. Laminar is also in a position of knowing they will need a ton of bandwidth (more than any vendor or distributor could purchase) for their updates alone, so what they do is pre-purchase bandwidth on distribution networks at a bulk rate. This equates to MUCH cheaper bandwidth. Go take a look at Amazon S3. Then, do the math on files that are 30-60GB in size. Then, look at the costs associated to distributing those files over Amazon's CloudFront. You'll quickly realize that in some scenarios your margins diminish VERY quick. Bandwidth is not as cheap as it seems. On aircraft and airports? No problem! We can host those local without much issue and offer unlimited downloads of such. RealScenery is a whole other ballgame. A future product we've looked at has a SINGLE transfer cost of $14 to the customer. That's how much WE would pay to get it in YOUR hands after you get it downloaded. Considering we don't try to kill you on our margins, there's not much room for play after that on these particular products.
  12. Mr Shield, I'd appreciate if you'd stop making attempts to spread false information about lack of support. There are a number of individuals here and in the community as a whole who have made claims like this over time. In almost every one of these cases there was much more to the story than was being told, and piracy had a lot to do with many of those cases. I won't elaborate on this further because it's a waste of time, but the evidence is overwhelming on these individuals. When they ultimately get caught (and often times even will admit the offense to us in support channels), they will come here in a rage over the fact they have lost access to said product(s). This usually results in the immature line of "I'm not getting any support." Sadly, this is something we have to deal with when taking overall demographics into consideration for this user base. And, just so we're clear, we never assume someone is stealing or sharing. It's beyond reasonable doubt once we reach that point. Anyways, for those that want information, we can see anywhere between 700-1500 support tickets in a week depending on the situation (how soon after a sale or new product, etc). I know this information doesn't interest you, but I'll post the stats of our last three days here for everyone to look at. Stating we do not provide support is simply not true, and I certainly don't appreciate you trying to assert such (especially not even being a customer of ours with your own experience). Trusting everything you read with regards to negativity and not understanding the full story from someone is akin to you trusting every story you read in the National Enquirer. Junk!
  13. That's your perception, not a reality, Glen. It's been stated in even this thread over and over what traditionally is going on. We can re-vamp all we want, and while we will always strive to better the system for LEGITIMATE purchasers (and we are!), it is not going to ever prevent a person who committed piracy from ever getting ticked off. The support ticket system sees thousands of requests in a week. The typical average response time can be typically a day, and during busier times it reaches the max as three. Customers are sent surveys on the support they received after a ticket comes to a close, and the satisfaction rate often times sits over 90%. There is no dire situation going on here, and for every one complaint there's a thousand others that are happy and flying. This is purely a numbers game. Don't try and make this something it's not.
  14. You have numerous support requests over the years. All of them answered within 48 hours, minus the latest which was answered within 4 days after the Christmas and New Years holiday time (naturally with business being closed). This seems to be the request for which you are complaining over. It has been stated time and time again that posts looking to enquire or expedite a support ticket will be removed. Sorry if you hadn't read that before. Part of this is culling the bad behavior of those who post illegitimate requests, the other half of it is it's plainly unnecessary. No one intervened on anything for you. I helped you out on my own accord.
  15. Because there is a sense of entitlement and thinking they can get away with it. After all, they bought a product, shared it with a friend, and up till this point weren't caught. It's when they finally ask for a license reset because they and their friend(s) chewed through all their license slots they finally get caught and become livid of such. You don't hear of these issues with competitive vendors as often because they don't have the systems in place to catch someone to the level we do. If you don't want issues, don't share your software. It's that simple. I reset license keys from legitimate users all day long, every day no problem. It's easy to tell who is legit and who is not. I don't interpret Tom's post to mean that the one extra person in that 9 of 10 no longer gets to use their product. They may have some explaining or extra looking into, but as I said, when we get around to "accusing" someone it's not because we think...we know. It's not even disputable. We know down to the very name of the person(s) being shared with.