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Cameron XA

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Everything posted by Cameron XA

  1. This is not true. You received a reply quite a few days ago now. Please check your spam box or search for messages from X-Aviation.
  2. There's a lot on there, so right click them, copy the URL and paste them here. I'll show you exact ones you select. 🙂
  3. Link me to the screenshots on the product page you'd like to see bigger and I'll happily post them for you.
  4. This issue has been acknowledged by Austin, and it is, in fact, a bug originating from X-Plane 12. The resolution for this will come with a subsequent X-Plane 12 update.
  5. Over the past 9 months, our focus has been on ensuring that the IXEG 737 functions smoothly with X-Plane 12. This has led to the addition of animated doors, a revamped GUI, a detailed 3D cabin, some system tweaks, enhanced XP 12 lighting, and the integration of X-Plane 12's rain effects. The aircraft has indeed been equipped with VNAV functionality for quite some time. Under numerous scenarios, it performs seamlessly. However, in certain situations—primarily when there are short distances between waypoints accompanied by significant altitude variations and constraints—the VNAV might exhibit inconsistencies. This is the primary area we acknowledge needs refinement, and it's likely the reason why some users feel the VNAV is not fully functional or reliable. For those facing challenges with VNAV, especially in these specific situations, the LVL CHG mode remains a reliable alternative. Our team is committed to continuous improvement, and we appreciate your patience as we work towards refining the VNAV and other features. Thank you for your understanding and continued support!
  6. I'd like to clarify that our update is actually in line with our planned timeline. The announcement for this update was made in April of this year. Furthermore, X-Plane 12, which our update aligns with, wasn't even released two years ago. There's always been a lot of transparency around this product since day one. As each update was released, the list of what not to expect in the product was continually updated on the forums. No minced words about it! We appreciate your patience and understanding.
  7. Because the first image, comparing the scenery, is cropped slightly more to the right and cutting out the sun in 12.06 that was visible in 12.05. The other images captured more closely the same angle.
  8. This part is the goal. I can't say more than that and will leave Laminar to announce what they deem okay. 🙂 As of now groundwork is simply being laid.
  9. The easy answer is "no." The more complicated one is "perhaps." Right now Laminar is still figuring things out, and they are understandably cautious to open too much up in terms of the SDK due to how low level Vulkan is. For the time being, the answer from Laminar is mostly a no, with a slight chance after things settle down. We aren't banking on it. Adding a Vulkan hook like xEnviro is doing is not an option in our book. It is too risky to both have a chance at killing a product at any moment for time invested to create it, and also unfair to customers knowing that we are putting them in that kind of a risk for their cash. This is not the same situation as any add-on. And it's also not a matter of "might". It's a matter of WILL break xEnviro with every X-Plane update. I would not call that "safe" to purchase if you care about updating your simulator. It's also a secondary risk even for versions of X-Plane it is patched for, because the rendering engine in X-Plane can do re-ordering and optimizing on the fly starting in 12.06.
  10. They really should disclaimer that. I know they've been warned and personally reached out to regarding this by Laminar plenty of times.
  11. A big warning to anyone that wants to purchase this: The method in which xEnviro is trying to inject these clouds is highly frowned upon and will break with EVERY new version/update of X-Plane. Laminar has made this clear and made warnings to developers they are optimizing the Vulkan layers going forward. It will be a very similar situation to how shaders are re-compiled at each XP update. You risk this purchase breaking all the time should you purchase it, which will then cause you to rely on the developer updating it again. Of course, if you already own xEnviro then your risk is minimal since your money has already been spent.
  12. It's literally the third bullet point on the list for the release. 🙂
  13. Hey Tony, M1 Max in a 16 inch MBP here. X-Plane 12 runs quite stellar performance wise with it. You'll be quite pleased, especially coming from an Intel variant! 🙂
  14. Sometimes the objective is not always about maximum sales volume during a sale. If that were the case, the sale would have been made to be several days long. It was designed to be short for a reason. Me too. 🙂
  15. Hey @JETPETER2, Yeah, AA has had some issues in XP12. There's a few instances depending on scenery and weather that cause the AA process to essentially stop working (in simplest terms). When this acts up the AA does look awful, I agree! I worked with Ben Supnik about a week ago on pinpointing this issue and Laminar has got a handle on why/where it's happening now after we ran numerous tests. Not sure when the fix for it will be implemented, because as it stands it's not trivial, but it will be fixed now that we know where it's going wrong.
  16. Haha, yes. Not quite the same comparison though. 😛 This is a much better example. Thanks!
  17. You may be right. I'm not privy to that information, however, at the end of the day it may well also just be a licensed service. There's really nothing that says a company or product must stay in business if it fails or is failing. I mentioned Google as an example because they're quite a large corporation with many corporate contracts. While they do give warning when things are shutting down, a game/sim is not quite as, "Hey, let's quickly shift our IT to this alternative." Either way, there's limits to what Laminar is willing to entrust in another entity if it means the specific component makes or breaks their sim should things go awry. Where that will ultimately end up is something we'll find out together. 🙂
  18. Yes, I hear you there. I don't want to speak for Laminar. The folks there are good friends of mine, and I'm not a PR spokesman for them. That said, I've had casual phone conversations about topics like scenery, licensing, etc, and one of the concerns there has been more one of, "What happens if we were to license tech that one day a company decides is no longer worth their time to develop of license?" It's a situation of not wanting to depend on other parties to the extent they can kill your product in one fell swoop. Looking back at it, Google has a history of this with various products as an example. I'm not siding one way or the other. I do understand such a concern when you've worked on a sim like Austin and Ben have for over 20 years. I sure would love to see some streaming ortho and AI autogenerated stuff from the likes of Blackshark though. Cool thought! I should be clear that I'm also not sharing a final stance from Laminar. Just a valid concern in their process of thought about what to do for the future. If and when they announce something will be entirely up to them. 😎
  19. I'm looking forward to seeing what they do with it too. I also think it would be a good demonstration of how even something "the same" can make a sim look very different. Blackshark makes a compelling product. I think it would look great in X-Plane too. Time will tell what Laminar decides to do with scenery in the v12 run though. I know they don't intend to just sit still about it.
  20. It's an Avsim problem in the sense that they allow him to do this over and over for years. It's pretty much a guarantee in any thread you visit in this forum that he and/or jarmstro will do their best to derail it. Why people feed into it is beyond me. mSparks specifically has some form of complex to want to have the last word, and never be wrong. He'll attempt to bait you at every angle. It's bizarre, but Avsim lives with it, so the answer is to just not visit these threads often and live a less stressful life. 🙂 At the end of the day your time wasted responding to these non-winnable debates will have been a genuine waste of your time. Don't try to be right. Let him feel important and move on. That need to feel such a way is indeed a trait of being narcissistic as @SAS_A340 suggested, but it's not our job to diagnose these things on a forum. Most everyone reading and posting already agrees with your views of the matter without replying to him anyhow. It's all good!
  21. Correct. The person in question knows not what he speaks and only speculates. He's been called out, but as usual, he loves to troll to no end and people bite. I still hold out hope one day people will learn to ignore him, because he can't seem to help himself from baiting others (the bets are huge he responds to this very post with more mouth garbage). Learn to not respond when he tries to rope you in, people. 🙂 I can confirm from discussions with various devs contracted in current projects for MSFS that Microsoft is shelling out 7 figure sums to some dev houses, and is still fully invested. I have no skin in the game for MSFS, but to imply Microsoft has abandoned it because of lame assumptions as msparks has stated is just something that people should ignore here. You're wasting your time.
  22. You need to enable GPSS! The MU-2 does not have true LNAV. It has HDG mode, and the GPSS allows it to operate like LNAV. You should have a read through about the Sperry Autopilot System: https://www.togasim.com/mu2docs/supplements/spz500.html Never do it this way. Always run the installers for the respective products to the version of X-Plane you are looking to use it in. You can have multiple installs.
  23. There is a selection item in the 'Networking' tab section of 'User Settings' for the CL 650 to disable this for online clients.
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