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dallyborr

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Everything posted by dallyborr

  1. It's not FS9.cfg, i it is more like some scenery making you problems. Is there any specific place where FS crash, airport or something, or it crash randomly?
  2. Maybe there is, but i don't have any other add on, or light fx that have same effect, as effects used in those configurations.
  3. I can suggest you water add on from them. It's called "Ultimate Water Advanced", and it's one of the best water add on for FS9, even better than REX, in my opinion. For everything else, i use REX.
  4. I hope you grabbed this one... :( http://library.avsim.net/download.php?DLID=153973
  5. Anybody maybe knows, which cloud sets are NOT transparent in REX? I'm still using HDEv2 by Pablo Diaz, but i want to change them, but most of the sets from the REX are transparent...i mean they look like someone take a paintbrush and paint them on the sky...somehow they don't look like clouds at all, from the distance or high altitudes.Thanks!
  6. You don't need FS recorder at all. I make movies out of FS, for me, all the time. There is many different screen/video capture program you can use. FRAPS for example...you have shortcut in it, for example F9, for start/stop recording...and thats it, simple. Everything you do, FRAPS capture. FS recorder is somehow "why we should do that easy way, when we can do it hard way", if you know what i mean.
  7. It is little too much out of date...it don't need update, it need a major rework of the scenery.
  8. LOL! I don't like to use that, but i have to. :(
  9. Much better name for this thing will be "100% incomplete & Useless 707-Free to try Pay to buy". :(
  10. Thanks Dillon, i uploaded textures for BBJ today. I hope that they will be available tomorrow for download.
  11. Don't have for 900, but here is for 800:[LIGHTS] //Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landinglight.0 = 3, -68.55, 0.00, 4.35, fx_navwhih ,light.1 = 1, -4.07, 0.00, -7.22, fx_shockwave_beaconb.fx ,light.2 = 1, 4.00, 0.00, 6.51, fx_shockwave_beaconh.fx ,light.3 = 4, 47.39, 0, -0.22, ariane_737ng_vc_display_light.fx,light.4 = 5, 7.50, 7.75, -3.20, fx_shockwave_landing_light_small_old.fx ,light.5 = 5, 7.50, -7.75, -3.20, fx_shockwave_landing_light_small_old.fx ,light.6 = 5, 7.90, 2.85, -7.20, fx_shockwave_landing_light_narrow_old.fx ,light.7 = 5, 7.90, -2.85, -7.20, fx_shockwave_landing_light_narrow_old.fx ,light.8 = 8, 10.72, -9.37, -4.82, fx_PMDG_MD11_LL_Light,light.9 = 8, 10.72, 9.37, -4.82, fx_PMDG_MD11_LL_Light,light.10 = 6, 50.12, -0.07, -10.74, fx_PMDG_MD11_LL_Light,light.11 = 2, -68.55, 0.00, 4.35, fx_strobe.fxlight.12 = 4, 48.38, 0, -0.22, ariane_737ng_vc_display_white_light.fx,When you are in low visibility, on taxiway, turn on taxi light, and you will see what are those PMDG lights are there. That's how developers should make all the lights, not stupid triangles that illuminate ground.
  12. BBJ 737/700[LIGHTS] //Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landinglight.0 = 3, -60.15, 0.00, 4.35, fx_shockwave_navwhi.fx ,light.1 = 1, -4.07, 0.00, -7.80, fx_shockwave_beaconb.fx ,light.2 = 1, 4.00, 0.00, 6.90, fx_shockwave_beaconh.fx ,light.3 = 4, 38.25, 0, -0.22, ariane_737ng_vc_display_light.fx,light.4 = 5, 7.50, 7.75, -3.20, fx_shockwave_landing_light_narrow_old.fx ,light.5 = 5, 7.50, -7.75, -3.20, fx_shockwave_landing_light_narrow_old.fx ,light.6 = 5, 7.90, 2.85, -7.20, fx_shockwave_landing_light_narrow_old.fx ,light.7 = 5, 7.90, -2.85, -7.20, fx_shockwave_landing_light_narrow_old.fx ,light.8 = 8, 10.72, -9.37, -4.82, fx_PMDG_MD11_LL_Light,light.9 = 8, 10.72, 9.37, -4.82, fx_PMDG_MD11_LL_Light,light.10 = 6, 39.97, -0.07, -9.97, fx_PMDG_MD11_LL_Light,light.11 = 2, -60.15, 0.00, 4.35, fx_strobe.fxlight.12 = 4, 39.02, 0, -0.22, ariane_737ng_vc_display_white_light.fx,And here is white lights textures for 737/600/700/800:http://library.avsim.net/download.php?DLID=153938Textures for BBJ will be uploaded soon. Take a look at here, how it looks...http://forum.avsim.net/topic/313721-some-night-shoots/
  13. Its because you asked for something that is discussed a million times! Second one, your question is in wrong section of the forum. This section is about FS2004, not site related...Cheers!
  14. Me... :( My Samsung died a few days ago... :(
  15. HI all,here is something for ifly737, if you don't like default yellowish night lights in virtual cockpit...File should appear soon in AVSIM library. Name is "ifly737_ckpt.zip"Also here is lights configuration, but unfortunately, you must have PMDG and Ariane models installed, for this to work.[LIGHTS] //Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landinglight.0 = 3, -60.15, 0.00, 4.35, fx_shockwave_navwhi.fx ,light.1 = 1, -4.07, 0.00, -7.80, fx_shockwave_beaconb.fx ,light.2 = 1, 4.00, 0.00, 6.90, fx_shockwave_beaconh.fx ,light.3 = 4, 38.25, 0, -0.22, ariane_737ng_vc_display_light.fx,light.4 = 5, 7.50, 7.75, -3.20, fx_shockwave_landing_light_narrow_old.fx ,light.5 = 5, 7.50, -7.75, -3.20, fx_shockwave_landing_light_narrow_old.fx ,light.6 = 5, 7.90, 2.85, -7.20, fx_shockwave_landing_light_narrow_old.fx ,light.7 = 5, 7.90, -2.85, -7.20, fx_shockwave_landing_light_narrow_old.fx ,light.8 = 8, 10.72, -9.37, -4.82, fx_PMDG_MD11_LL_Light,light.9 = 8, 10.72, 9.37, -4.82, fx_PMDG_MD11_LL_Light,light.10 = 6, 39.97, -0.07, -9.97, fx_PMDG_MD11_LL_Light,light.11 = 2, -60.15, 0.00, 4.35, fx_strobe.fxThis is for 700 model.Cheers! :(
  16. Did you try to change "halo" texture, within textures folder? For example with "Nick's light fix". Might help.
  17. GE Pro - which will take care of ground texturesREX - which will take care of clouds, runway, sky, water, sun, runway lights...textures.AS6.5 or ASE, for weather engine. Don't use REX weather engine, cause it work little...weird.
  18. Tile Proxy and fast internet speed.http://forum.avsim.net/forum/284-the-tileproxy-project-forum/
  19. What about reinstall scenery? Simple as that...you don't have textures at all, that's why everything is gray.
  20. Well, bgl's from eur and eurw, from cd, fix the problem. But just in case, i will do the search.And, yes, Switzerland pro, did not back default bgl, after uninstall. I see that many of them, was .xxx, instead of .bgl, as it should be.
  21. Dunno how it happen, but i don't have any coastlines, in Switzerland only. Lake Geneva and other lakes are just square tiles. Is there any BGL file i should check, or copy/paste default one, if any, from FS9 disks? :(
  22. Sorry for that, it should be "except" not "accept". :(
  23. Take a look in scenery\world\scenery, for file traffic030528.bgl . If it's present there, delete it, or rename it to something else, like traffic030528.OFF Hope this can help...
  24. +1 for post above mine...Ataturk, was a better idea than this...i mean, this is not some place to fly, accept in summer days, at least for me.
  25. Set...and checked.Working here too... :(
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