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TheBFG

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  1. Anything running in the background? A scheduled Windows Defender scan or something silly could do that.
  2. While we're doing airports and airlines, here are some aircraft identifiers: http://www.flugzeuginfo.net/table_accodes_en.php
  3. I have seen some addon aircraft that require acceleration. Probably something to do with aliasing sounds/gauges to the aircraft that come with acceleration, which is never a good sign for the addon aircraft involved but still... not entirely useless
  4. Yep! Remember that enbseries.ini isn't the first thing "loaded"... to FSX it's just a pointless file. Only the file called d3d9.dll is loaded automatically, in this case the enbseries version, which then looks for enbseries.ini for its startup settings. Thankfully enbseries allows you to then load another dll, the renamed antilag dll in our case. So it has to be like this. The antilag dll doesn't support loading another dll.
  5. But... that's why we love flightsimming! Can you afford even 1% of the aircraft you fly in flightsim? I must say this model does look beautiful.
  6. Hi! First thing to do, in your FSX display settings > aircraft tab > Default cockpit view (set to "3-D virtual cockpit") Then exit fsx to save it. Now go to the folder where your fsx.cfg lives. You'll find a file called cameras.cfg. Open it and find the following: [CameraDefinition.002] Title = Virtual Cockpit ... InitialZoom = 0.7 Set the initial zoom to whatever you want it to be. Mine is 0.7 for 70%. While you're there you can also adjust the panning speed if desired (PitchPanRate and HeadingPanRate) Save the file, start FSX and all should be well.
  7. Fascinating as always. I've also occasionally seen this but never would've guessed the cause. Does anyone know what mesh complexity actually does? The other one is pretty obvious.
  8. If you see no difference then that's great. Your hardware is working well together without having to shunt tasks from the CPU to GPU etc... so you should be happy that 0.33 works well :) For some of us, it's a great tweak because smoothness is more important than the occasional blurry ground texture. I'd certainly also leave mine at the default if I could but the lower value certainly improves the experience for me when using complex aircraft. I do use a higher value when flying basic, low & slow aircraft though, when the blurry textures are more prevalent anyway. You just don't notice them so much in fast and high machinery so the compromise works well.
  9. Mine is set to 0.1 Definitely makes a difference. There are many placebo tweaks out there but this isn't one of them. It goes hand in hand with several things though so have a good read.
  10. The views you refer to are defined in each aeroplane's aircraft.cfg, not cameras.cfg :)
  11. Oh wow wow wow! This is quickly turning into the best ever year for flightsimming :) This is just awesome.
  12. The fact that I completely understand everything you're talking about makes me realise how much I've learnt from you (and others). Thanks once again :)
  13. Yeah that sounds a bit... unlikely. But I've seen stranger things.
  14. TheBFG replied to a post in a topic in MS FSX | FSX-SE Forum
    Yeah. My average "flight" goes like this: 7pm: Try deciding what to fly and where. While looking at aeroplanes, spot the one I've been meaning to repaint. 8pm: Downloading some kind of software to convert repaint textures. 9pm: Repaint done. Remember that I was going to fly somewhere. Visit AVSIM forums. 10pm: Still reading AVSIM forums. 11pm: Finally open FSX. Start flight plan. Open Google Earth. 12pm: Downloading new freeware scenery for the route I'm wanting to fly. 1am: New scenery installed. Going to bed.

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