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garwig3

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  1. How would you feather a prop on a cockpitless twin in a game with no support for throttle quadrants or independent engine controls? Flying a twin with an engine out is such a great challenge so it's a shame to think we were so close and yet so far. - Gary Letona
  2. Did you land at Wiley Post or just takeoff from there to start the job? - Gary Letona
  3. I checked out Afghanistan, the other side of the world from me, and the charts look very good there. The weather information will make long haul flight planning a treat too. Time to dust off the A2A Stratocruiser. Thanks a bunch to the people at SkyVector. - Gary Letona
  4. Maybe someone can find a way to do it using the glider tow rope? Also, the real magic in banner towing in real life is picking up the banner. I think that would be really fun to try. They don't take off with the banner on the plane. Instead, the banner line is strung up between two poles and the pilot catches it with a hook. This requires a sudden drop of the tail at just the right moment. I remember seeing a video on youtube, I'll have to see if I can find it. - Gary Letona
  5. My suggestion is to learn the navigation in the GA planes first. You really need to understand how to fly from VOR to VOR and ILS approaches. I think it is also good to learn how to program the default GPS and navigate exclusively by GPS too. Once you have that down in GA you might step up the a King Air and try several flights from LAX to Las Vegas to learn SIDs and STARs and how to work at faster speeds. Then you can step up again to the default 737 and practice at even faster speeds. Then you'll slip into a high-detail and high-dollar Add-on with high confidence.
  6. I would love to see a DC-3 or C-46, but I agree completely that we shouldn't expect a twin any time soon. And I think it's time for a turboprop, so that leaves a Caravan or a PC-12. But I imagine we are likely to see more taildraggers for the bush, so a DHC-3 Otter would be nice. But to get a little crazy, how about an AN-3? - Gary Letona
  7. My guess is that they go international next, but staying in the Pacific to maintain some continuity. Maybe Australia, Western Canada, New Zealand, or Japan. My second guesses would be Western US (Washington, Oregon, California). I also predict there will be at least two more aircraft before any further terrain. - Gary Letona
  8. Just stunning. If Flight got one thing right it's the look of the terrain and its lighting. - Gary Letona
  9. I'm so glad they fixed the toebrakes, I thought they might ignore that since relatively few people have them available. I also like the UI updates. I never used TrackIR before but I might have to give it a go now. - Gary Letona
  10. This is probably true, however there are 747's that fly within Japan, and I once flew in real life on a 747 from LAX to DEN, so you don't necessarily need a long haul flight. Another thing to keep in mind is that the 747 is instantly recognizable even by the general public. When I first got FS95 my girlfriend saw a 747 addon at the store and she thought it would be the coolest thing to fly even though she was not into flight sims at all. So I think we will be seeing a 747 from MS eventually. - Gary Letona
  11. The trick is that you need different amounts of rudder as your airspeed and your engine's torque change. You have to time it right and get a feel for the timing. The best advice I can give is to practice on a long runway by slowly and gradually adding power and use rudder to keep it straight. Once you get the hang of it practice by adding throttle a little faster and faster until it feels natural. Another trick if you're really having a problem: don't use full power unless you really need it. Full power makes all the turning effects even stronger. So if you have enough extra runway available, and there are no terrain concerns taking off with less than full power will make it easier to control. - Gary Letona
  12. You're not doing anything wrong, all single-engine prop aircraft have a tendency to turn when you push the throttle forward. This is caused by the forces of the prop turning in one direction, which puts some assymetrical forces on the aircraft. If you want to know the details do a search for the terms "torque effect", "gyroscopic precession", "asymetric thrust", and "spiraling slipstream". To counteract this add throttle slowly so you can maintain control of the aircraft and use right rudder to keep the nose straight. You do have rudder pedals, don't you? - Gary Letona
  13. A004 - 50 Autopilots E002 - 25 More weather options (Especially real world weather) A006 - 13 Failures E006 - 6 A.I. Planes E001 - 6 ATC I also liked all of the suggestions for more lessons for beginners since that would be very beneficial to the game. But my $100 only go so far, so I voted just for the stuff I want for me. - Gary Letona
  14. Of all the scoring gimicks they've put into Flight, I think they got this one right. I love going for better and better scores on the landings and the 3 criteria were good choices. - Gary Letona
  15. But does it have a cockpit? :P

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