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Unwanted trees at certain airports
I have the same problem with Ray Smith's EHAM (freeware @ avsim) and I fixed it by disabling OpenVFR Terrain for the Netherlands. Some OpenVFR sceneries are free and are quite nice. Works fine in Germany and Austria, but in the Netherlands I have trees in Schiphol, just like you. OpenVFR: http://openvfr.freyt.de/magento/index.php/downloads/openvfr-terrain/openvfr-terrain-europe-793.html Maybe you don't have OpenVFR, but you have a similar landclass/vector scenery, like UTX...
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Photo scenery Belgium 2012 re-uploaded
Merci ! Dank u ! Thanks ! Aircrafts: SimSkunkWorks Republic F84F & SkySim Mirage V.
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Difference between Vector and LC products?
While waiting for FTX OpenLC and a debugged FTX Global Vector, here is some free solutions to improve FTX Global in Europe: I'm very impressed with "openVFR terrain". It's landclass, roads, coastline, etc... based on OpenStreetMap, just like FTX Global Vector + openLC is supposed to be. And there is a free demo for Germany, Austria, Switzerland, and Netherland. http://openvfr.freyt.de/magento/index.php/downloads/openvfr-terrain/openvfr-terrain-europe-793.html Austria near Klagenfurt (LOWK) with FTX Global only: Same with FTX Global + openVFR terrain: Netherlands near Valkenburg (EHVB) with FTX Global only: (also with NL2000 airports and SimSkunkWorks F84F) Same with FTX Global + openVFR terrain: More excellent landclass/vector based freeware that mix well with FTXG: J. Kelloggs' Denmark map (denmarkmapx-2_1.zip): http://www.jkelloggs.dk/scenery/denmarkmapx J. Kelloggs' Estonia map (estoniamapx-1_0.zip): http://www.jkelloggs.dk/node/600 Anthony Dyer' Scotland landclass (scotland lc.zip @ avsim) Aurnaud Clère's France landclass (lc_france.zip): http://www.gratisim.fr/arnaud-cl-les-sites-4?task=view For FS9 but "lc_france_std.bgl" works fine in FSX. Includes bits of Germany and southern Belgium) Don't forget to add a mesh! Here's a few suggestions: Raimondo Taburet 38m France Mesh LOD 10 (fra38xv3.zip @ Flightsim/SimViation) Raimondo Taburet 38m Alps Mesh LOD 10 (alps38xn.zip @ Flightsim/SimViation) or more precise Alain Ragot's 19m Alps Mesh LOD 11: v2 is here http://www.vf-air.com/MeshAlpes.zip v3 is lost, was called ALPES_LOD11_V3.zip Of course this is just a selection... More free mesh, vector and landclass to hunt for here and elsewhere: http://www.freewarescenery.com/fsx.html I'm still looking for a landclass for the British Isles... freeware... any idea? Some more readings about landclasses: http://simmerhead.wordpress.com/2013/01/13/review-fsx-landclass-battle/
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Thank you John, for some great freeware releases for FSXG
sorry wrong thread... moderator plese delete!
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FS9 portovers in FSX/DX10 with Steve Fixer
Another FS9 classic saved by Steve's DX10 fixer and some easy alpha layer tweaking, the Junkers Ju-50 by Oliver Fischer (junkers_52_v2.zip @ avsim)... Seems to work well in P3D2 too... with nice VC shadows (this image courtesy of Daube, joyeux Noel!) :
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Coolsky DC9 UHDT Cockpit
Well I doubt very much Coolsky and McPhat will approve, even if I ask them nicely... But I gave you the receipe already! I wonder if the FPS with the Freighter version are better, same or worse than with the PAX vesion? Maybe Coolsky managed to tweak a little bit the VC while working on the Freighter? Is it the same looking VC?
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Coolsky DC9 UHDT Cockpit
Here is my dirty little secret: With DTXBMP and PSP I've made a black & white version of the blue cockpit, so I have a grey cockpit option for free (but not HD of course, and certainly not perfect). But it's nice to have the choice! Can't share of course... And since on my laptop the FPS are quite bad (as bad as the CS777), I reverted to the old low poly VC from an early beta version "DC9-30_VC_Low.MDL" (unfortunatly it's the version with the ugly artifacts, hopefully 80% of the time I have no artifacts). I've asked Epsen to include a low poly VC option in the last version of his DC9, but it didn't materialize... What a pity... I guess not enough customers asked for a VC with less clickspots and less gimmicks... But I have perfect FPS now, as good as with the default CRJ-700! Of course the blue/full version is much nicer, but 8 - 14 FPS is a show stopper for me...
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Can't find Manfred Jahn's C-47, Version 2
Looks like the SOH forum is badly hacked since yesterday... My deapest sympathy goes to the webmaster in charge.... Good luck (my day job is webmaster, i see a lot of ugly things in my logs, some kid hackers are really nasty these days, to put it midly...)
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FS9 portovers in FSX/DX10 with Steve Fixer
You need to use the DX10 Toolbox program included in Steve package. It's a bit hidden, it's not in the main Fixer interface. In my PC it's here: C:\Program Files (x86)\DX10SceneryFixer\DX10Toolbox.exe Make a desktop shortcut since you're going to get addicted to this toolbox! To convert a FS9 aircraft to FSX, that's another story. But to convert an already FSX-DX9 compatible aircraft to FSX-DX10, here's a few tricks: Step 1 - Install the aircraft in SimObjects like you usually do - Open Toolbox / Menu "Aircraft" / option "Tag model as aircraft" - Select the aircraft you want to convert (select the aircraft folder name, not the cfg or mdl file) - Click OK. If there is some error detected, no big deal, say OK to each error, that's it Step 2 You usually need to convert old 8 bits textures to DX10 compatible textures: Open the toolbox - Menu "Textures" / option "Convert 8 bits textures" - Select each texture folder (one for each repaint) and the toolbox will convert only the 8 bits bmp files - Launch FSX and go for a spin with you old/new toy! In the main DX10 Fixer interface, you don't need to tick the box "8bit texture fix" since you just fixed them at step 2. This option is only for debugging, don't leave it on. Here you go! Works fine for quite a lot of FS9 aircrafts. Of course you'll have issues with gauges, propellers and glass, the usual stuff... But some FS9 aircrafts are already FSX DX9 compatible, like the B25J, the Yak-40, the Bell 412 (below) or the Falcon 50, so Steve toolbox works very well. Hovercontrol Bell 412 FSX portover, now in DX10 too! http://www.hovercontrol.com/cgi-bin/ifolio/imageFolio.cgi?direct=AAA_Hovercontrol_Helicopters
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FS9 portovers in FSX/DX10 with Steve Fixer
Another one looking good in DX10 too: The FS2004/FSX Mitsubishi F-2A Type Package by Team FS KBT/ Hiroaki Kubota (Simviation) I know these fighters dont belong here, but this scenery is so nice: RAF Coningsby by John Young (UKMIL).
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FS9 portovers in FSX/DX10 with Steve Fixer
Yes you're right, I reverted to your bkg.bmp, and looks like my sim is more stable... Another FS9 classic you can enjoy in DX10 thanks to Steve's fixer, the F-86 Sabre by SectionF8 (www.sectionf8.com)
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FS9 portovers in FSX/DX10 with Steve Fixer
More FS9 portovers to try in FSX DX10 with Steve's Fixer! Here's an old classic, but still nice, even in DX10: Yannick Lavigne's Dassault Falcon 50: (aquitaine.simulation.free.fr) Now it's your turn to post your favorite portovers, with credits, images and link please...
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FS9 portovers in FSX/DX10 with Steve Fixer
Yes thanks to Sean from SOH I know how to start the wonderful Kirill Konovalov FSX native PT Tu-154B-2... But I still believe the old Vitamin FS9 Tu-154M has better textures and details... FSX Kirill's Tu-154B-2 landing gear FS9 Vitamin Tu-154M But this Tu-154M was never completely finished, some textures are missing in the VC, and systems are wrong... too bad... With a lot of efforts I could fix some area in the rear, but what's the point... Kirill version (at least the VC) is wonderful indeed. Here the FS9 Vitamin Tu-154M VC (rear) with my fixed texture "4vc.bmp" (will try to upload it somewhere... stay tuned!) To fix the rear cockpit texture, use this link, rename the JPG "4vc", and export as extended 32bits BMP file. Put in texture folder. http://img405.imageshack.us/img405/3595/1khr.jpg
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FS9 portovers in FSX/DX10 with Steve Fixer
Ilyushin Il-18 by Bazis, Konovalov, Kravchenko, et. al. (34726-Il-18.zip @ avsimrus)
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FS9 portovers in FSX/DX10 with Steve Fixer
FS9 Milton Shupe Avia 57 Floats in DX10 (flightsim):