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gronden

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Everything posted by gronden

  1. Hi, thanks a lot for the quick reply. Hope to see soon the update. In the meantime purchase done! 🙂 KR Joe
  2. Hi, using the trial version to consider if purchase the tool. It's a real good tool also considering the possibility to use AWS voices that are really good. The only doubt I have is regarding the need to always use several mouse clicks to be able to send requests to ATC (I use copilot auto respond). Is it planned to have hotkeys allowing to select the wanted request and the related different variants related that? This could also allow to create a sort of panel (that i have in mind) to still more speed the issue of the requests and their different possible options. Thanks and kinf ìd regards Joe
  3. HI, since few days I'm facing a strange behavior with IRS alignment that I never had before. When I access to the FMC to set the aircraft's position I have not the possibility to paste the position set on the top right screen of the FMC (LSK R1) because the filed that should be close the LSK R4 is not appearing. After several tests I have discovered that this is solved only if on the AFT OVERHEAD panel I set the two IRS knobs on ALIGN: after some second the filead appears and I can paste the position and after set the ISR knobs on NAV. Is this normal? Why this did not happen before? What I coiuld have changed? Thanks in advance for the help KR Joe
  4. Hi CoolP, thanks for the prompt reply. You are right: to see the effect in the DX10 Preview, I had already converted the BMPs in DDSs and also the MDL file (as suggested in another forum), but without any success. I was trying to understand if someone had already experience with that bird and DX10 Fixer (before to do some mess), but I will try now what you suggest. KR Joe
  5. HI, someone has expereinced if DX10 Fixer solves the issue related the 'white' livery paint using the Wilco/Feelthere 737PIC in DX10 Preview? Thanks in advance Kind regards Joe
  6. Hi, for my experience (I use full screen with 2 monitors) is not possible to have external programs showed on the 2nd monitor. I use it to display overhead or other panels and I display the other programs on a networked PC. For your other point, if I remind correctly from other posts I have seen around (but Im not so sure), it is possible to use a second graphic card only if the two cards are the same model. KR Joe
  7. Hi,thanks a lot for the immediate support .. feeling me really dum !!! Now everthing is fine.About the support center seems that my previois login account is no more valid, now I was trying to open a new oneThanks again
  8. Hi,I am trying to install AS2012, but when i put the ASE license key (from Simmarket) I get the error that the license is invalid.I tried to submit a ticket in the support center, but that seems also impossible.Help please !!!!!
  9. Hi,for what I have understood the issue is caused by Shade.For me the problem started just after the shade's installation and in another forum was reported the same.Doing some tests I have verified that, in case of fog, if I use Shade I get the problem without that everything is fine.
  10. Hi Damian,my point is different.I do not like the UTX road textures, I was wondering if the ones coming with AS2012 can eventually substitute them (for examples I know that the free road textures of REX are not compatible with UTX)Joe
  11. Hi Marc,well.... I really hope to be able to have it already this week-end.But.. what about the compatibility of the roads with UTX?ThanksJoe.
  12. Can't wait to put my hands on !!!I'm a satisfied customer since the very first releases of your products, but this new products seems really an incredible step up in term of quality and capabilities.If I understood correctly it will be possible to download it already this week-end?A final question: can the AS 2012 roads replace the UTX roads?Thanks again for your job and passion for your customersJoe
  13. Hi,thanks for the suggestions.I will try to use the Sebastiano's suggestion using the Saitek control panel.I have only a further question: normally using FSUIP to calibrate my devices could I have some iconflict with other planes or FSUIP will override anyway the calibration done through the saitek software?Thanks in advanceJoe
  14. Hi,it is really satisfactory to use this bird, but i'm facing issues with the throttle.I use the Saitek throttle quadrant and as I move up the throttle levers only few millimeters the engines rate jumps at more than 40-45% and at 100% when the levers are just at the middle of the scale.This not only sounds unrealistic, but it is almost impossible to have a proper taxi.Also in flight i'm facing issues: it is almost impossible to reach on time the 250 knts below the 10K FL also with the speedbrakes fully extended and the engines also in idle position never go down the 42% of rate.I do not think is a calibrating issue, all my other birds are fine.What could i do to try to solve the problem?Thanks in advance for any supportBest regardsJoe
  15. Hi,I have solved the issues... or better I have solved my dumbness.All the issues were caused because I was doing wrong things, as I was anyway suspecting, messing up the time in FSX.After to have understood that and using the setting suggested by Paul, everything is not only ok, but really amazing in areas with high cloud coverage.Once again great tool!CheersJoe
  16. Hi,an update about the issue hoping that can help for a possible solution:i was flying at FL27 in an area reporting overcast and rain. Despite that no clouds and rain were depicted, the sky was fully clear.I have saved the flight and closed FSX and ASE.After I have launched again FSX without ASE and loaded the saved flight: the weather depiction was perfect: the cloud coverage was full with the expected rain.
  17. Hi,I'm since years an happy customer of ASE family tools, but since I have installed the new SP I'm facing several issues despite different settings I have tried (at the end of the topic my current config based on the setting suggested by Paul for the PMDG NGX).In details the most disappointing issues:1. Clouds, and related coverage, are not visible at runway level (clouds suddeny appear only after the take off) or at high level (i.e. at FL270 also in areas with reported overcast the sky is clear with terrain fully visible and, if TS is reported, lightinings appear without any depicted clouds)2. When clouds are depicted they are few and appear only close to the aircraft with the rest of the sky fully clear (even when the cloud coverage shuoul be geat)3. Clouds sudden disappear, to be back after and sudden disappear againIn few words, looking also at the station's metars, the weather depicted is not real and not well depictedI'm pretty sure that I'm doing something wrong, b ut I would like to understand what after to have tried almost all the possible option withou any resultThanks and best regardsJoe------ ASE CONFIG -----[Options]FSVersion = FSXDynamicRateofChangePercent = 0VATSIMDownloads = FalseAutomaticDownloadInterval = 30AutomaticDownloads = TrueCAVOKCloudGenerationPercent = 0NoDataCloudGenerationPercent = 0CirrusCloudGenerationPercent = 0MaximumCloudLayers = 20MinimumCloudTurbulencePercent = 0MaximumCloudTurbulencePercent = 100MinimumCloudIcingPercent = 0MaximumCloudIcingPercent = 100StratusCloudOccurrencePercent = 0MinimumVisibilitySM = 0MaximumVisibilitySM = 65MaximumUpperVisibilitySM = 50MaximumSurfaceWindSpeed = 200MinimumWindTurbulencePercent = 0MaximumWindTurbulencePercent = 100MinimumWindShearPercent = 0MaximumWindShearPercent = 100DisableWindsAloft = FalseWakeTurbulenceStrength = 100CreateVirtualStations = TrueEnhanceRouteCoverage = TrueDepictHurricanes = TrueEnableSkyScapeMode = FalseUseSkyScapeforStratus = FalseForceHighPriority = FalseUpdateRange = 500EnableWindSmoothing = FalseEnableVisibilityGraduation = TrueEnableFogLayerSimulation = TrueLocalSuppression = TrueSuppressionRange = 200StartupWave = TrueEnableDirectWindControl = TrueShowSimMessages = FalseSupressOnGround = FalseForceDestinationWeatherZone = FalseVoiceATIS = FalseThermalGenerationRatePercent = 100UpandDowndraftGenerationRatePercent = 100MaximumDowndraftRate = 200MaximumUpdraftThermalRate = 2000DisableHazeLayer = TrueFogLayerGeneration = TrueDatFileOverwriteUserEdit = 0ForceWindLock = FalseSuppressionCeiling =FSXDepictionMode = DWCPreventFSXCloudRedraws = FalsePreventTstormsWithCB = FalseGraduationCeiling = 20000
  18. Hi, I have disabled / enabled the oprion and manually copied or deleted the cirrus_overcast03. I will use the support as you suggest sending you all the inof and sending the config and log files. Thanks a lot for the support Best regards Joe
  19. Hi, doing more tests in reality the issue comes out again and is still more evident if I use the ASE texture. The issue is more evident, when the visibility is limited, in airports close to the mountain (like LIME): when ASE ends to depict the weather the mountains more close to the horizon turn completely white looking really horrible and unreal. I have also fully reinstalled all my textures and really do not know what to do now
  20. HI, after to have tried several options and a lot of othe thinks, I have decide to uninstall ASE and reinstall it... and everything has been solved in that way !!!! I reaslly would like to know what went corrupted.. may be I failed to installe the last build? Thanks for the support and cheers Joe
  21. Hi, thanks again for the support. I have flushed several times the shader cache and also executed some tests not running ASE and using instead the FSX weather engine without any result. This should confirm that the issue is not related to ASE. Reading other topics around the forums I'm thinking that the issue could be caused by something wrong in the file cirrus_overcast03 that for what i have understood is the texture managing the haze. I will try testing the one in ASE manually copying it in FSX. Any other possible suggestion will be more than welcome BR Joe
  22. Hi, thanks for the replay. Effectively I have installed two new tools for to manage the shaders. Before I was using the Bojote Shader 3 Mods, but now I have installed and use FSWC (FS Water Configuration), but that should only modify the water reflection. The second one is a payware called Shade FSX that reshapes how the lights, shadows and fog appear, but for what I have red from its documentation if you do not activate it before to launch FSX nothing should be changed in FSX. The effect showed in the pictures appears even if I do not activate the two add-ons, but in the reality I have noticed it after the installation of these two products. About the sky textures I use FEX and my NVidia drivers are the 275.33 that reading around the forums should be one of the best for FSX. Is it possible to know what I should check in FSX to verify if something has been changed (i.e fog textures?) or should I try to completely reinstall ASE? Thanks again for the support and best regards Joe
  23. Hi, since i have installed the SP3 I am having bad issues with fog. The main issue is related to bad lines at the horizon and graphic artifacts. The issue is progressive (as showed in the attached pictures (the scenery is showed in a good way at the beginning (first picture), but after a few and in different steps the final reults are artifacts at the horizon like shown in the last picture). Untl the SP3 I did not have this issue (by the way the picture show a station reporting 6 miles for visibiity and I use the DWC mode)\) Any support is appreciated to understand what I do eventually wrong Thanks and best regards Joe
  24. Hi, thanks for the suggestions, but I already have the "UseEffect=1" and the focus option on NVidia seems to be valid only in SLI configuration that is not my case (I have two monitors connections on the same GPU). I'm thinking that my issue is really due to the fact that I try to run ENB in full screen having the two monitors configured as an unique extended desktop (probably this is also the reason why I have other panels displayed on the secondary monitor in full screen, but bot in windowed mode). As soon as possible I will set the two screens as separate desktops launching FSX in windowed mode to see if finally ENB will run as it should do. Thanks again and any other suggestion will be more than welcome Joe
  25. Hi,I have always CTD trying to switch from windowed mode to full screen or viceversa, so I will try what suggested to see if that can solve the issue. With ENB i have another strange issue and i hope that someone is able to give me a possible solution.Normally I run FSX SP2 in full screen mode with two screens (I7 2600K - Nvidia GTX 470).I use the primary screen (1920x1080) with the main panel and the outside view and the secondary (1600x1200) to move there other panels like the overhead or the pedestal.I have installed the ENB and the issue I have is that when i press SHIFT-F12 the effect is activated only on the secondary screen and nothing changes on the primary.It is not a problem for me to have the effect only on one screen, but I would understand if it is possible to have it on the primary (and not on the secondary.Any help will be really appreciated.Thanks in advance and have good flightsJoe

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