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threexgreen

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About threexgreen

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  1. There are (will be) so many good present day airliners that it leaves me begging for some classic jets. I always dreamed of a high fidelity DC-8 or 707. PMDG have said on multiple occasions that their software is used at Boeing.
  2. Thanks a lot for the summary. I'm not sure if this will help because it doesn't seem to be the same issue I have, but I guess there's no harm in testing it.
  3. Just don't tell them that soccer is actually a British word conceived at Oxford as a nickname that was commonly used in Britain for almost a century. (Runs and hides)
  4. I need an account to access that and I can't create one because it keeps rejecting my registration due to some anti-spam nonsense... Can anyone quickly summarize what the issue is and what the solution is?
  5. Seems I misinterpreted your statement as implying you could do something about the SimConnect issue. Too bad if that's on Asobo's side of things. I will report on CPU usage, but I have other things to do outside of simming too. I'll probably be able to squeeze in a flight tomorrow.
  6. Yes, sadly it's really bad. I'm hoping that it's a SimConnect issue so that I may be able to continue using FSHud if the dev manages to figure that one out and fix it. I haven't tried the release version or emptying the community folder. @FSHud I'm happy to provide any input needed to troubleshoot the SimConnect issue, if it does turn out to be that. Haha I had to lol - that video is actually real, and that "AI traffic" is the insane traffic volume at Vegas that makes you number 21 for departure roasting in the desert heat on the taxiway for 30+ minutes. But the fact you thought it's MSFS is a testament to how far flight simulation graphics have come.
  7. It causes stutters when it's off? I've never seen this, and since closing FSHud stops the stutters I don't think it's the cache, otherwise I should have stutters with or without FSHud. The only way I know to check an individual app's CPU usage is thru the task manager. Is that reliable? I'll take a look at it next time. If SimConnect is the culprit, is it possible the bug only occurs in specific situations (from descent onward)? It makes more sense to me for this bug to be a perpetual issue if it did occur rather than limited to specific situations. Then again, I'm no software dev. I'll keep an eye out for it. We can move this back to the support system if you want btw, however perhaps someone else has an idea.
  8. Any video really won't show anything that I haven't already described to be honest. FPS are fine (around 32 in that scenario) but dropping very low periodically causing stutters. The CPU main thread is pretty much overwhelmed with large frame times while the stutters occur. I've checked the MSFS developer overlay a few times on previous flights. I can upload another video showing the developer overlay or MSI Afterburner next time. The stutters are worst when panning the camera and especially when turning my head in VR, but aircraft movement is also stuttering. As for the reason, I can only repeat again that I've narrowed it down to FSHud. I tested all my other apps that I run with the sim but closing all of them does not eradicate the stutters. Meanwhile, I am not getting any stutters when flying without FSHud. When FSHud is the only other app running other than the sim itself, the stutters start around TOD and stop immediately after shutting FSHud down. I assume you mean the scenery cache. It's turned off completely as I don't use it.
  9. As a sort of last resort I completely removed FSHud and reinstalled it (not that I was expecting this to help) and set the traffic balancer feature to stop injection at 33 FPS, near my frame rate at large airports. Traffic removal set to 28. Traffic settings 20/20 using AIG. Unfortunately, the stutters are still there. At the request of @FSHud I've recorded a short video after landing with some pretty horrific stutters. This keeps happening from around TOD to when I shut FSHud down. Up until TOD everything is fine. Due to the frame rate dropping with the stutters the balancer kept removing traffic gradually until I landed with zero traffic. The stutters persist however, so that I can rule out AI models causing the stutters. Shutting down FSHud immediately heals performance. I used AIG ever since this started happening after the separation update. I'll try using the FSLTL injector and FSLTL models again to see if FSHud working in conjunction with AIG is somehow causing trouble, but other than that I'm out of ideas.
  10. What's worse than the person capitalizing on creating controversy are the people that enable this in the first place by parroting whatever the person says and feeding this behavior. If people made an effort to be less dependent on someone else doing the 'thinking' for them there would be no clickbait or selling of negativity because it wouldn't work.
  11. So I tested again, and I'm still getting awful stutters starting sometime close to TOD. Tried the performance balance feature, but while FPS were stable at the threshold I set, the stutters persisted and I had to close FSHud because it was hardly enjoyable this way. This confirms it's a deeper issue as I suspected, regardless of the balancer feature. Since the separation update this has been unusable for me which is unfortunate because I like FSHud. It completely locks down my CPU for whatever reason all of a sudden. I also started encountering a weird issue where FSHud at some point suddenly starts switching the frequency set in the aircraft radio to a random, wrong one, resulting in transmissions getting cut short instantly. It then switches back to the correct frequency, the transmission starts again, but gets instantly cut out again because the frequency was changed again. The squawk also keeps getting changed. Turning off the auto comm and auto squawk features didn't help. This keeps going in an endless loop like "Un - United - Un - United 13 - Un - U - Uni..." This is in the PMDG 737. Anyone else seen this?
  12. 28 FPS isn't that much then. I was expecting a much higher number. I personally don't want to go below 32-ish, which I usually achieve at a large airport with settings of 30/20, although the balancer stops injection before it gets anywhere near the full 30/20 limit.
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