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CaptBillyBob

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Everything posted by CaptBillyBob

  1. Have a look at the standby attitude indicator before changing fuel. Pretty much level.
  2. 41:00 . The aircraft is climbing with nose level. Should be around 5 degrees.
  3. Did you report it on The Orbx forum?
  4. @aniiran, Is it possible the AI planes aren't parking correctly or are the dimensions incorrect? Most park too far back.
  5. Has Carenado fixed the autopilot system yet? . I sent an email to them about it they asked, "What's wrong with the autopilot?" I told them what was going on and had no response and that was months ago..
  6. Nope, exactly the same.. I have accufeel, but don't think that makes a difference. Use it for all planes..
  7. I don't know, I never fly without real weather, I guess I can test without.. I have a CH yoke, but never fly without that either.. NGX works great though..
  8. Using ASN..
  9. I was flying into KTPA in the -300er.. I was assigned a heading of 180 for downwind to 01L.. Turned heading to 180, clicked heading select and the plane kept turning to about 240, I had to disconnect A/P to get the heading right.. Then on turn to base, it overshot the heading by 10 degrees and turned back to correct itself.. I'm on P3D version 3.1... Can someone test this? Tony Fontaine
  10. Keep in mind for SOP1 that APU is ONLY needed for startup unless there's an issue at the gate with ground power..
  11. It looks like the Phenom 300 had the same issues with the autopilot, but they fixed it from what I read on their facebook page.. Going to demand a refund or see if I can exchange for another plane.. Lesson learned..
  12. Without giving feedback? What's the point?
  13. "Tested by real Hawker pilots" ....... Remind me not to get into a flight deck with any of them.. What a disappiontment this is.. Manual flight is fine, but the automation is horrid.. Am I missing something or shouldn't the autopilot capture the preset altitude? FLCH shouldn't be all over the place? Waste of money..
  14. It's actually the Captain's job to turn Hydraulics A off before push so that's something you should do yourself instead of the FO.. Last thing you want is the nose wheel steering to pressurize during pushback.. Like some of you have said, it's a precaution that prevents accidents as well as the nose wheel strut itself..
  15. https://www.youtube.com/watch?v=PjPI2eI1jEw
  16. Would be happy to help up in cheuh ya sumbishes......haha.. regards and Happy Holidays.. Yes, sometimes I bust out the character depending if the cabin is rowdy or not, happens frequently..
  17. Haven't emailed him.. Philn, let me know if you hear anything.. Thanx ..
  18. I was wondering if you can get rid of the light poles, they seem to be the biggest hit on Frames... They're all over the roads during the day as well.. It works great in photoreal arease but not in default.. I know FTX did that and it helped with performance..
  19. Do a reinstall.. That's not normal even for that much fuel.
  20. So, if the chart says LNAV/VNAV not authorized, why would you use VNAV then? Makes no sense..
  21. I'd be more concerned with the bus/taxi driver on the way to the airport.. http://www.youtube.com/watch?v=pXoav_UbHe8&list=UU_Hv0n27l2CTNL3RRZzYGiA&index=1&feature=plcp :) Hope you enjoy..
  22. Throw some ice in that thar water cooling system.. haha
  23. Richard, what does that effect tweak do.. When I fly at night into a big city, it's mostly yellowish anyway.. It would be cool though to be able to have a nice mix of white and yellow.. I agree.. True, but if I reduce autogen in fsx, still smooth for me.. Different systems different results I guess..
  24. I'm not the developer, but have been working back and forth through emails.. I haven't changed anything in the Halo.bmp, unless REX or A2A lights have.. The autogen tweak brings the lights much closer together, so you'll get more night lighting.. I had to reduce fsx autogen setting to dense because the framerates were hit pretty good.. Some people have stated that they can't see the lights that far, could be system related, I really don't know.. The developer is a very nice guy and will answer any questions.. Keep in mind, if you fly into big cities, you can tweak the terrain.cfg on the fly,and mess with the objectsize , reload scenery and it takes effect.. The reason I got very excited about this is because I had this idea long ago to add 3d night lighting to the entire world, rather than just a few areas.. I'm glad this program came along and promote things I like, expect nothing in return except to share with the fs community.. Cheers..
  25. Alain pointed me out to this thread.. I always shoot my vids with an HD cam. No bloom, no dx10.. etc.. Here's some unedited inflight screenies.. Go to terrain.cfg.. Back up original... Reduce "Object size".. gives you more light.. I have to reduce autogen to dense but you get a lot more night lighting.. Original objectsize is 350, here's where mine is set.. // Small road light [Autogen.2.1.0] guid={B4011B59-8B6B-C446-B79D-A9DA97AC3C05} LegacyId=2 AutoObject={5d7cd342-761d-4ceb-9814-66c5c76eb010} (ag_light) ObjectSize=155 ExclusionWidth=50 Offset=10 Density=100 MinAutogenDensity=20 PlaceOnWater=No RandomHeading=No // Medium road light [Autogen.3.2.0] guid={81F596DE-70CF-DC43-BFCC-6F64A456DB23} LegacyId=3 AutoObject={5d7cd342-761d-4ceb-9814-66c5c76eb010} (ag_light) ObjectSize=150 ExclusionWidth=50 Offset=10 Density=100 MinAutogenDensity=40 PlaceOnWater=No RandomHeading=No // Small highway light [Autogen.4.3.0] guid={1D64764E-9F03-894D-AA40-847233974C2C} LegacyId=4 AutoObject={2ddb04f6-5f14-4f6b-8d05-5eea3c18d8da} (ag_light) ObjectSize=155 ExclusionWidth=50 Offset=15 Density=100 MinAutogenDensity=20 PlaceOnWater=No RandomHeading=No // Large highway light [Autogen.5.3.0] guid={079F0A35-198F-AC4B-B5BF-BD27A1462736} LegacyId=5 AutoObject={2ddb04f6-5f14-4f6b-8d05-5eea3c18d8da} (ag_intenseghlight) ObjectSize=155 There's an update coming to give an option with more night lighting.. This is just the initial release..

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