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Digant C Kasundra

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Everything posted by Digant C Kasundra

  1. That looks pretty cool. Does this work with PMGD 737 NGX?
  2. I'm going to try this tonight. What I'll do is save the flight and the panels and then try to laod them back adn see if it works.
  3. Yeah, that's what I'm thinking as well. Bummer, because I wanted to create some different landing profiles (cross wind, different airports, etc). I guess I can change the weather easy enough.
  4. Hello fellow simmers! So, I really need to learn how to land. But I love flying my PMDG and don't want to just hand fly in circles for quick line ups to land. Is there a way to save the flight sim and PMDG 737 NGX on final approach so I can just keep reloading it and landing again? I tried just saving but when I reload, it just crashes FSX.
  5. This is good stuff. I've never used SPD INTV or Level Change. I guess I'll have to play with them, but wouldn't mind a quick overview.
  6. Hello everyone! When I fly my approach into an airport, such as SFO, I see that the FMC really wants me to be going pretty dang slow, like 160 to 150KIAS. But I know in real life, ATC would like me to fly a lot faster. Approaching SFO, for instance, planes are expect to fly 180KIAS until DUMBA or BARTN and slow to final approach speed only at the outer marker (AXMUL, I believe). What's the best way to simluate this? If I turn A/T to speed mode, I lose the VNAV and I have to control my own descents. But if I keep it on VNAV, the plane wants to slow to a very slow speed. And I don't like changing all the points to have a speed of 180 but maybe that's the only answer? Ideas?
  7. You should try FSX with dual boot on Mac Pro. I've seen some videos on line and it can work.
  8. Does Flight1 offer refunds for UT2?
  9. The Mac tower is loaded with the ATI Radeon HD 4870. I have to imagine it has to be more than just the models. After all, WOAI just adds files to the existing configs and UT2 actively monitors so you can reset traffic, start/stop, increase and decrease. And considering that if you go into the menus, UT2 loses all the traffic and respawns it, but WOAI doesn't, it must be using different mechanisms.
  10. I asked them if there was a way to download all the packages at once and they said no. That's a bummer, I think. I'll send a cookie to anyone that would put all the current civil and general aviation packages into a zip file for me. :)
  11. Yeah, I tried that. With UT2 sliders down to 50%, I had about 6 planes at SFO, with graphics set to medium and was doing about 10-12 FPS. With WOAI, I have about 12 planes at SFO and graphics set to Ultra High and am doing about 15-20FPS. That's a good point. I wonder if the models are the issue. I think WOAI models are fine (I'd rather have a living environment with decent frame rate and ignore weird glitches then just have a dead environment with me and just a few other planes).
  12. Yes, that's definitely true. I had UT2 at 50% traffic. Even so, with about 6 airplanes at SFO, I have frame rates of 10FPS with graphics turned down to low-medium. With WOIA, I have about 12 planes at SFO with graphics turned up to Ultra High and have frame rates of 15-20FPS.
  13. Hello friends, I'm curious what AI Plugins you are using. I've been using Radar Contact, which I love, except that it doesn't really do any ground control, and it doesn't have any actual Arrival or Departure routines. Is there a better one out there? -- DK
  14. Just an update for anyone using Mac hardware: I get beautiful frame rates (20-15, which I find acceptable) with graphics set to Ultra High, and Traffic set to 100%. I did this with two major changes: 1) I got rid of Ultimate Traffic 2, which was just killing my frame rates. It sucks. Don't use it. (2) I configed my FSX.cfg using http://www.venetubo.com/fsx.html -- did some cool magic. Now things are fantastic!
  15. Just to report back, I got magnificent frame rates (to at 20, only dipped 15 now and then). I did it by getting rid of Ultimate Traffic 2. I hereby declare UT2 sucks, atleast on Mac hardware. Now, if WOAI, I have cranked all my graphics settings up to MAX and have traffic to MAX and doing beautifully!
  16. That's pretty sweet! I'm going to try switching from UT2 to WOAI. I used to run WOAI on FS9 back in the day and I never had problems. UT2 just tanks my FPS and I'll see if this is an "AI in general" issue or related to UT2. I know people say this is an AI in general issue but I really hope it isn't. *fingers crossed*
  17. Hello everyone, I'm enjoying seeing all the user PC specs and the FPS they are pulling down. And the screenshots all look amazing. But one thing I'm wondering is if these are with or without AI traffic. AI traffic is the only reason I'm playing FSX over XPlane-10. And I don't want to bother buying an expensive PC system if I'm still not going to get good traffic. So, what is you FPS (and your system specs) using AI traffic (such as UT2 at 70% or more)?
  18. I'd like to try compressing the textures down. Is there an automated way to do that or do I have to do each one by hand?
  19. Hello everyone, I really missed playing MS FS after abandoning PCs many years ago so I thought I'd try to get it up on my Mac and had limited success that I thought I'd shared. I first brought it up on my iMac (5 year old machine; 1 3.3 Ghz Dual Core; Bootcamp with Win 7, did the tweaks mentioned in several places to the OS) and installed FSX with RC and UT2. I got decent graphics performance, with 20FPS until I loaded UT2 and then the AI traffic seemed to really kill things. So I thought (from what I'd read everywhere) that AI cost lots of CPU so I'll install it on my Mac Pro (3 Year old machine; 2 2.66Ghz Quad Core with 16GB of RAM). Turns out, with AI traffic on, I only get about a 10% increase in performance. Again, without AI, I do quite well on FPS with very nice, high settings. So, my next attempt will be to move off of UT2 and try WOAI traffic and see if that improves things. Anyone else have suggestions or stories/experience to share? -- DK

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