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hjsmuc

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Everything posted by hjsmuc

  1. I wouldn't do that right now unless you can borrow say a UHD display to compare. I used to run a GTX970 with 4(3) GB of RAM for both XP10 and Prepar3D and had only 16GB of RAM at the time. The performance was obviously noticeably less than now but not that much. Try all performance tips the others mentioned and try again. Also watch your task manager closely, is there any program running along which consumes CPU? Get real temp for CPU usage and GPU-Z for GPU usage. They provide helpful stats.
  2. Delete all of the .prf files and let it rebuild. This should solve the issue with the windows. Then start with the lowest graphics settings. Very unlikely that the performance is that bad. I am running a 4790K with a 980ti and at stock airports and scenery I started with the C172 at ~60fps. With full settings, weather and addon aircraft I am down to 25-30 but that's in line with Prepar3D.
  3. Usually, XP 11 is very good in terms of performance. There may be many factors playing into why you are not happy with it now. But as a rule of thumb for upgrades: I have 32GB of RAM and 6GB of VRAM as of now. The graphics memory is almost maxed out at high settings so I would want to have 8 GB or more on board. Buy the fastest RAM you can get and most of it as far as you can afford it. I wouldn't go cheap on anything related to flight simming. It will require more and more with any iteration.
  4. Honestly, I do not care much for the special effects, I want to see a sky which resembles the one at my airport. With sun, moon, stars and clouds at the right place and in the right size and format at any given altitude, including sitting on the tarmac. Something that some other platform has been able to show for at least 5+ years now. Give me that and I buy it. I don't care much about the 70$ I shelled last night, at least it was a try. Give me something better.
  5. John, valid points. I am way beyond 200 bucks of investment for XP11 alone right now. Rest assured that I will buy the SMP4 upgrade on release. On the other hand, I also support the new kid on the block. The most critical aspect, as you state correctly, is that they have everything on their server, no choices allowed. It's XEnviro or nothing. But then, what's 70 bucks for a hobby worth thousands of dollars over the years?
  6. As a user of XEnviro I'd say it looks better. Not necessarily more realistic though.
  7. Which is really sad. Maybe one question is allowed: I never to manage to get smart exclusions to work. I set it to true but the default autogen never shows up. Any idea what the reason might be?
  8. Perfect summary. This product is a great step forward for XP but AS is still ahead in a direct comparison. Limitations of the beta apply though. Anyone seen the moon yet?
  9. Maybe it is time to close this topic. I understand from avsim's policies that the right moment has come when the discussions go in circles and that's the case I believe.
  10. No need to start with a fresh copy, just disable MaxxFX, i.e. remove it from the plugins folder. :wink:
  11. Got it already. Stay tuned for some reports during daylight.
  12. Check out SkyDemon if you don't mind payware. Great features for VFR flying in Europe. Monthly subscription available for testing. Forgot to mention EFASS, apparently not in development any more but AIRAC updates are working fine.
  13. Murmur is right. If the fms plan is in the specified folder it will show up on the second FPL page of the GNS. Then hit the cursor button, scroll down to the plan you want to load and hit ENT. This should do the job.
  14. Gentlemen, can we politely agree that we disagree about how to handle a beta? :smile: It just reminded me of test driving a new car. The salesman wants the prospective customer to take the car out on a sunny afternoon, drive a few times around the block, admire the shiny chassis, the leather interior and the fabulous sound system. Then come back and buy it for cash. The customer wants to take the car out over the weekend, see how it fits into the narrow road where he lives, drive it in pouring rain and under maximum conditions, see whether the dog can get in easily and whether the lady likes it. Then he returns the car on Monday morning, expresses his approval, waits a few weeks to make a decision and finally shows up asking to lease it for 36 months. Same product, both legitimate approaches, just different expectations. Happy to see that this thread remains very civilized despite the different opinions.
  15. Aaron, you beat me by a second. Alex, if you could look into it please. You may have noticed a little bit of an increased interest in X-Plane these days.
  16. I can confirm that the new autogen is showing with HD Mesh 3. Not sure about the texture setting, but I couldn't see a difference between having it at max or one step below.
  17. Did you download the library package installer from the org? This plus the opensceneryx installer will give you almost all the libraries you need. Forget about the tweaks (heavily discouraged anyway) and try making one nice scenery with Ortho4XP and World2Xplane. PM me if I can assist.
  18. I got the message. My sunsets are looking good now and that's what I am grateful for :Whistle:
  19. Pascal, I believe that one of the biggest advantages of X-Plane is that it allows you to modify such controls. I fully understand the support argument, but think of other developers which clearly state that they won't support you any longer if you modify something. LR can do the same and their smart installer is quite good in restoring stock. The risk remains with the user who makes any modification. I see it this way: If a beta is already as good as XP11 then any improvement that the public can realize on its own only shows the quality of the yet unfinished product through the scalability. I am pleasantly surprised by the enthusiasm which the community is showing towards this beta and hope that we can continue supporting it on its way to final release with constructive criticism and some creativity. Murmur, you are of course right when it comes to the necessity of some self-restraint. But wouldn't you agree that if an obvious bug like the banding can be eliminated with changing a 0 to a 1 that this should not be seen as a negative influence on a beta process? As always, there are limits though.
  20. I accidentally pasted your first version, edited my post in the meantime. I believe that it should read scatter_raleigh_x instead of inscatter_raleigh_x, one underscore was missing later down and one "cloud" was a duplicate. I am no expert by any means but with these modifications lua doesn't stop and you can see the colors change on the fly when you save the script and reload lua.
  21. I accidentally pasted the wrong code above. I edited the post, sorry for that.
  22. Found some syntax errors. Should work without error as follows: function color() if sunpitch < 0.74 then blue = 78.0 red = 1.00 grey = 9.3 set( "sim/private/controls/atmo/atmo_scale_raleigh", 30.0 ) set( "sim/private/controls/atmo/inscatter_gain_raleigh", 17.0 ) set( "sim/private/controls/atmo/inscatter_gain_mie", -0.5 ) set( "sim/private/controls/atmo/scatter_raleigh_b", 52.0 ) set( "sim/private/controls/atmo/scatter_raleigh_g", 9.4 ) set( "sim/private/controls/atmo/scatter_raleigh_r", 5.6 ) set( "sim/private/controls/hdr/gain_min", 2.0 ) set( "sim/private/controls/hdr/sky_gain", 5.0 ) set( "sim/private/controls/hdr/white_point", 2.2 ) set( "sim/private/controls/fog/std_deviation_cutoff", 0.30 ) set( "sim/private/controls/clouds/ambient_gain", 5.0 ) set( "sim/private/controls/skyc/white_out_in_clouds", 0.0 ) set( "sim/private/controls/clouds/spec_gain", 30.0 ) set( "sim/private/controls/clouds/cloud_shadow_lighten_ratio", 0.90 ) set( "sim/private/controls/clouds/last_res_3d", 2.0 ) set( "sim/private/controls/clouds/light_curve_power", 0.45 ) elseif sunpitch >= 0.74 and sunpitch < 1.5 then blue = 80.0 red = 1.00 grey = 9.3 set( "sim/private/controls/atmo/atmo_scale_raleigh", 30.0 ) set( "sim/private/controls/atmo/inscatter_gain_raleigh", 17.0 ) set( "sim/private/controls/atmo/inscatter_gain_mie", -0.5 ) set( "sim/private/controls/atmo/scatter_raleigh_b", 52.0 ) set( "sim/private/controls/atmo/scatter_raleigh_g", 9.4 ) set( "sim/private/controls/atmo/scatter_raleigh_r", 5.6 ) set( "sim/private/controls/hdr/gain_min", 2.0 ) set( "sim/private/controls/hdr/sky_gain", 5.0 ) set( "sim/private/controls/hdr/white_point", 2.2 ) set( "sim/private/controls/fog/std_deviation_cutoff", 0.30 ) set( "sim/private/controls/clouds/ambient_gain", 5.0 ) set( "sim/private/controls/skyc/white_out_in_clouds", 0.0 ) set( "sim/private/controls/clouds/spec_gain", 30.0 ) set( "sim/private/controls/clouds/cloud_shadow_lighten_ratio", 0.90 ) set( "sim/private/controls/clouds/last_res_3d", 2.0 ) set( "sim/private/controls/clouds/light_curve_power", 0.45 ) elseif sunpitch >= 1.5 and sunpitch < 2.75 then blue = 82.0 red = 1.00 grey = 9.3 set( "sim/private/controls/atmo/atmo_scale_raleigh", 30.0 ) set( "sim/private/controls/atmo/inscatter_gain_raleigh", 17.0 ) set( "sim/private/controls/atmo/inscatter_gain_mie", -0.5 ) set( "sim/private/controls/atmo/scatter_raleigh_b", 52.0 ) set( "sim/private/controls/atmo/scatter_raleigh_g", 9.4 ) set( "sim/private/controls/atmo/scatter_raleigh_r", 5.6 ) set( "sim/private/controls/hdr/gain_min", 2.0 ) set( "sim/private/controls/hdr/sky_gain", 5.0 ) set( "sim/private/controls/hdr/white_point", 2.2 ) set( "sim/private/controls/fog/std_deviation_cutoff", 0.30 ) set( "sim/private/controls/clouds/ambient_gain", 5.0 ) set( "sim/private/controls/skyc/white_out_in_clouds", 0.0 ) set( "sim/private/controls/clouds/spec_gain", 30.0 ) set( "sim/private/controls/clouds/cloud_shadow_lighten_ratio", 0.90 ) set( "sim/private/controls/clouds/last_res_3d", 2.0 ) set( "sim/private/controls/clouds/light_curve_power", 0.45 ) elseif sunpitch >= 2.75 and sunpitch < 3 then blue = 84.0 red = 1.00 grey = 9.3 set( "sim/private/controls/atmo/atmo_scale_raleigh", 30.0 ) set( "sim/private/controls/atmo/inscatter_gain_raleigh", 17.0 ) set( "sim/private/controls/atmo/inscatter_gain_mie", -0.5 ) set( "sim/private/controls/atmo/scatter_raleigh_b", 52.0 ) set( "sim/private/controls/atmo/scatter_raleigh_g", 9.4 ) set( "sim/private/controls/atmo/scatter_raleigh_r", 5.6 ) set( "sim/private/controls/hdr/gain_min", 2.0 ) set( "sim/private/controls/hdr/sky_gain", 5.0 ) set( "sim/private/controls/hdr/white_point", 2.2 ) set( "sim/private/controls/fog/std_deviation_cutoff", 0.30 ) set( "sim/private/controls/clouds/ambient_gain", 5.0 ) set( "sim/private/controls/skyc/white_out_in_clouds", 0.0 ) set( "sim/private/controls/clouds/spec_gain", 30.0 ) set( "sim/private/controls/clouds/cloud_shadow_lighten_ratio", 0.90 ) set( "sim/private/controls/clouds/last_res_3d", 2.0 ) set( "sim/private/controls/clouds/light_curve_power", 0.45 ) elseif sunpitch >= 3 and sunpitch < 8.5 then blue = 85.0 red = 1.00 grey = 9.2 set( "sim/private/controls/atmo/atmo_scale_raleigh", 30.0 ) set( "sim/private/controls/atmo/inscatter_gain_raleigh", 17.0 ) set( "sim/private/controls/atmo/inscatter_gain_mie", -0.5 ) set( "sim/private/controls/atmo/scatter_raleigh_b", 52.0 ) set( "sim/private/controls/atmo/scatter_raleigh_g", 9.4 ) set( "sim/private/controls/atmo/scatter_raleigh_r", 5.6 ) set( "sim/private/controls/hdr/gain_min", 2.0 ) set( "sim/private/controls/hdr/sky_gain", 5.0 ) set( "sim/private/controls/hdr/white_point", 2.2 ) set( "sim/private/controls/fog/std_deviation_cutoff", 0.30 ) set( "sim/private/controls/clouds/ambient_gain", 5.0 ) set( "sim/private/controls/skyc/white_out_in_clouds", 0.0 ) set( "sim/private/controls/clouds/spec_gain", 30.0 ) set( "sim/private/controls/clouds/cloud_shadow_lighten_ratio", 0.90 ) set( "sim/private/controls/clouds/last_res_3d", 2.0 ) set( "sim/private/controls/clouds/light_curve_power", 0.45 ) elseif sunpitch >= 8.5 and sunpitch < 10.01 then blue = 86.0 red = 1.00 grey = 9.1 set( "sim/private/controls/atmo/atmo_scale_raleigh", 30.0 ) set( "sim/private/controls/atmo/inscatter_gain_raleigh", 17.0 ) set( "sim/private/controls/atmo/inscatter_gain_mie", -0.5 ) set( "sim/private/controls/atmo/scatter_raleigh_b", 52.0 ) set( "sim/private/controls/atmo/scatter_raleigh_g", 9.4 ) set( "sim/private/controls/atmo/scatter_raleigh_r", 5.6 ) set( "sim/private/controls/hdr/gain_min", 2.0 ) set( "sim/private/controls/hdr/sky_gain", 5.0 ) set( "sim/private/controls/hdr/white_point", 2.2 ) set( "sim/private/controls/fog/std_deviation_cutoff", 0.30 ) set( "sim/private/controls/clouds/ambient_gain", 5.0 ) set( "sim/private/controls/skyc/white_out_in_clouds", 0.0 ) set( "sim/private/controls/clouds/spec_gain", 30.0 ) set( "sim/private/controls/clouds/cloud_shadow_lighten_ratio", 0.90 ) set( "sim/private/controls/clouds/last_res_3d", 2.0 ) set( "sim/private/controls/clouds/light_curve_power", 0.45 ) elseif sunpitch >= 10.01 and sunpitch < 11 then blue = 88.0 red = 1.00 grey = 9.0 set( "sim/private/controls/atmo/atmo_scale_raleigh", 30.0 ) set( "sim/private/controls/atmo/inscatter_gain_raleigh", 17.0 ) set( "sim/private/controls/atmo/inscatter_gain_mie", -0.5 ) set( "sim/private/controls/atmo/scatter_raleigh_b", 52.0 ) set( "sim/private/controls/atmo/scatter_raleigh_g", 9.4 ) set( "sim/private/controls/atmo/scatter_raleigh_r", 5.6 ) set( "sim/private/controls/hdr/gain_min", 2.0 ) set( "sim/private/controls/hdr/sky_gain", 5.0 ) set( "sim/private/controls/hdr/white_point", 2.2 ) set( "sim/private/controls/fog/std_deviation_cutoff", 0.30 ) set( "sim/private/controls/clouds/ambient_gain", 5.0 ) set( "sim/private/controls/skyc/white_out_in_clouds", 0.0 ) set( "sim/private/controls/clouds/spec_gain", 30.0 ) set( "sim/private/controls/clouds/cloud_shadow_lighten_ratio", 0.90 ) set( "sim/private/controls/clouds/last_res_3d", 2.0 ) set( "sim/private/controls/clouds/light_curve_power", 0.45 ) elseif sunpitch >= 11 then blue = 90.0 red = 0.90 grey = 9.0 set( "sim/private/controls/atmo/atmo_scale_raleigh", 30.0 ) set( "sim/private/controls/atmo/inscatter_gain_raleigh", 17.0 ) set( "sim/private/controls/atmo/inscatter_gain_mie", -0.5 ) set( "sim/private/controls/atmo/scatter_raleigh_b", 52.0 ) set( "sim/private/controls/atmo/scatter_raleigh_g", 9.4 ) set( "sim/private/controls/atmo/scatter_raleigh_r", 5.6 ) set( "sim/private/controls/hdr/gain_min", 2.0 ) set( "sim/private/controls/hdr/sky_gain", 5.0 ) set( "sim/private/controls/hdr/white_point", 2.2 ) set( "sim/private/controls/fog/std_deviation_cutoff", 0.30 ) set( "sim/private/controls/clouds/ambient_gain", 5.0 ) set( "sim/private/controls/skyc/white_out_in_clouds", 0.0 ) set( "sim/private/controls/clouds/spec_gain", 30.0 ) set( "sim/private/controls/clouds/cloud_shadow_lighten_ratio", 0.90 ) set( "sim/private/controls/clouds/last_res_3d", 2.0 ) set( "sim/private/controls/clouds/light_curve_power", 0.45 ) end return blue, red, grey, sunpitch end do_often("color()") dataref ("sunpitch", "sim/graphics/scenery/sun_pitch_degrees", "readonly") dataref ("blue", "sim/private/controls/atmo/scatter_raleigh_b", "writeable") dataref ("grey", "sim/private/controls/atmo/scatter_raleigh_g", "writeable") dataref ("red", "sim/private/controls/atmo/scatter_raleigh_r", "writeable")
  23. That's the right one, pick 2.0. Install the plugin and you should be good to go. My trial of P2ATC is short of expiring but if I remember correctly it connects to whatever sim it detects.
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