

RRVyper
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15 January 2022 - FS2Crew Weekend Update!
RRVyper replied to byork's topic in FS2CREW: GENERAL FORUM
That statement is laughable. Did you even read the FS Community survey that Navigraph conducted? Most simmers use more than one platform, and the serious study-level oriented ones will not switch fully to MSFS until their favorite aircraft are ported over. Right now, MSFS is good (not great) for GA flying but needs to mature before "99.9%" fully drop FSX/P3D. And I hope that by your saying you're stopping development on your legacy products does not mean you've stopped supporting them for your paid customers, ensuring they continue to work as long as LM continues to update P3Dv5. FSX/P3D are far from dead. -
Or they made a deal with PMDG. 😉
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FS Global Real Weather and Prepar3D v5
RRVyper replied to jzimmermann's topic in The AVSIM Screen Shots Forum
Just to follow, the wind direction issue is not confined to FSGRW. https://forums.hifisimtech.com/threads/wind-heading-not-aligned-between-asp3d-and-p3dv5.12546/ Randy -
FS Global Real Weather and Prepar3D v5
RRVyper replied to jzimmermann's topic in The AVSIM Screen Shots Forum
Hopefully LM can find a cure. 😅 -
FS Global Real Weather and Prepar3D v5
RRVyper replied to jzimmermann's topic in The AVSIM Screen Shots Forum
Interesting. For me, the wind direction is basically 180 deg from what FSGRW says (give or take magvar). I wonder if it has anything to do with the International settings? Or, is a different add-on causing issues? I'll do some more troubleshooting until ASP3D is available again. Randy -
P3D V5 - Heading bug 10 degrees sensitivity
RRVyper replied to GCBraun's topic in The Prepar3d Forum
Could it be your mouse settings in Windows? Or a setting in your mouse software if using a gaming mouse? In Windows 10 Settings/Devices/Mouse, I have "Choose how many lines to scroll each time" set to 4 under "Roll the mouse wheel to scroll" which is set to "Multiple lines at a time." Randy -
FS Global Real Weather and Prepar3D v5
RRVyper replied to jzimmermann's topic in The AVSIM Screen Shots Forum
Thanks, Jim. I thought it was just the winds aloft that had the issue. Randy -
FS Global Real Weather and Prepar3D v5
RRVyper replied to jzimmermann's topic in The AVSIM Screen Shots Forum
Anyone seeing an issue with weather injection (wind direction) sitting on the ground at Orbx KFHR? https://imgur.com/a/WE1L11s Actually, same issue at other airports Randy -
I'm tempted to try VR but have yet to pull the trigger. I am happy with TIR but you should definitely use a camera program with it (e.g. EZCA or ChasePlane). Randy
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You can try disabling fullscreen optimizations (Properties/Compatibility - Settings) by right-clicking the FSX.exe file. For FSX-SE, it is located in C:\Program Files (x86)\Steam\steamapps\common\FSX (for a default install). For FSX (Boxed) - wherever you installed FSX to. I haven't seen the flickering that bad so it may be something else. Make sure you are using the latest graphics drivers. Randy
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I'll assume that P3D is OK until you install FSAerodata. I don't use FSAerodata but didn't think it modified airport elevations. Perhaps an update is required from the dev. Probably best to inquire on their forum. Randy
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You can try (if you haven't already), uninstall FSAerodata, uninstall HF2 Client and Scenery (might as well do Content as well), install HF2 Client and Scenery (and Content). Install FSAerodata. Randy
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A couple of suggestions: Perhaps there is a LOWL ALT bgl file in the Prepar3D v4/Scenery/World/Scenery folder. You can try adding .off to the filename to disable it. You could also try loading the airport bgl into ADE and checking the altitude there. You can even change the elevation if it is wrong, recompile and replace the one in the applicable folder (disable the original). It wouldn't make sense that this is the issue since it was fine in HF1, but it's interesting that you are seeing the airport at 300 ft when it should be 300 m. Worth a look anyway. Randy
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Now it appears my waves are screwed up: https://imgur.com/a/T4J42AK <sigh> I've seen this reported before so the solution shouldn't be too far off. Can't wait for MSFS to arrive...😒 Randy Edit: Fixed. Had to verify the OrbxLibs (even though I had deleted the FTX_AA_ORBXLIBS.TXT file). ORBX_waves.fx file was missing the Ground Decal=1 line (thanks to Larry over at ORBX). https://imgur.com/a/x9uWIP9
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So today I updated to P3D v4.5 HF2 (client, content & scenery) and followed Elaine's steps for correcting the Orbx files. Then I started the sim (F22 @ KVPS Rwy 19) and did a quick flight over to KHRT. Sure enough, the black textures were back. https://imgur.com/a/ODATQDU I used FTX Central to uninstall openLC NA and watched as the 2 NA folders were deleted! Not sure what's going on there but I previously had to delete the folders manually. Anyway, reinstalling openLC NA fixed the issue: https://imgur.com/a/gnJqaVN (not sure why inserting link via 'Insert other media' is not working. Randy