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FDEdev

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Everything posted by FDEdev

  1. Oops, sorry. Talk about target/trimwheel fixation. Concerning carb heat/anti-ice. That's not necessarily a bug. The 337 does have a prop deice switch and AFAIR the default carb heat/engine/prop anti-ice command is H.
  2. Don't know where you've got this 'info' from. Again, upon loading the aircraft the trim is centered and of course it does have an up/down limit.
  3. 1. It's funny to watch how you are digging your own hole deeper with every post. You even have an 'explanation' to support your flawed theory. Maybe this will help you understand at least the basics: https://www.boldmethod.com/learn-to-fly/aerodynamics/why-does-aircraft-stall-speed-increase-with-bank-angle/
  4. That's very strange. Have you trimmed the 337 for level flight before turning on the AP? What's your IAS when engaging the AP? The trim wheel does have a neutral position. When you load the aircraft it is at neutral but this has nothing to do with the AP. The only important point is that you should only engage the AP when the aircraft is in trim and flies hands off with your current configuration/power setting.
  5. Suggest to do a bit of basic research before posting. It's e.g. essential knowledge that stall speed increases with bank angle (stall AoA remains the same)
  6. I don't care if you think so, that's plain and simple wrong. That's basic aerodynamics.
  7. Because strong sudden up/downdrafts alter the AoA. Since the VSI is usually heavily dampened you only get an immediate feedback from the AoA gauge in the sim.
  8. In the longest recorded traffic jam an estimated 18 million cars were involved. Not sure if this wouldn't require a bit more CPU usage.
  9. Don't have the 337 installed so I can't check, but without a moveable horizontal stabilizer a 'runaway' trim doesn't make the aircraft unrecoverable/unflyable IRL. You have still a lot of elevator power available since the full deflection angle and the stabilizer angle remain unchanged. Some FIs let their pupils fly a complete traffic pattern from takeoff until landing with a fully mistrimmed aircraft. Due to the FSX/P3D unrealistic trim simulation, the elevator trim is usually too powerful. Furthermore lewblok mentioned that with the AP off, neither the yoke nor trim is working. @lewblok, You reports aren't very clear. First you wrote that you are cruising with the AP engaged and suddenly the AP starts trimming nose down and in the above post you wrote that the AP starts trimming as soon as you engage the AP. These are two different issues.
  10. What doesn't make any sense is that he's unable to trim and there's no response to yoke inputs once the AP disengages.
  11. If we get an acceptable damage model you will find out that it isn't that fragile 😉
  12. Don't know if I can write that in a comprehensible sense but I'll try. I always have the impression that the more impressive the graphics become, the higher the immersion level is and most important, the less imagination is required that you are flying, the bigger the difference to flying IRL becomes IMO. No 2D, no VR and no Level D sim comes even close and that's of course a good thing IMO.
  13. Focusing on the 'feeling' part I now understand what Chock means. I was scratching my head because from the technical/aerodynamic POV there are numerous add-ons and simulators which correctly simulate incipient spins and spins in their various forms.
  14. It will most for sure enhance immersion since it helps 'visualize' e.g. the vertical acceleration in turbulence, increase in g-load in turns etc.
  15. It might be a nice-to-have feature for most pilots, but it could be an important safety feature for low hour and/or inexperienced pilots. If you stall your aircraft in the final turn because you severely overshot the centerline and you are only looking at the runway instead of the ASI and you are disregarding the stall warning, the same will happen if you don't look at the AoA gauge.
  16. The reason is that stall speeds are usually given only for MTOW, and in case of a C185 the stall speed at minimum weight is a noticeable less, so with an AoA gauge you can optimize your approach speed.
  17. Concerning basic operation there's no difference between x-plane, P3D, FSX etc. Don't know what you meant with 'half speed' but you don't take off with 50% throttle in any sim.
  18. When using the menus I've noticed that the results can be very inconsistent with some switches not being recognized and their action being reversed, especially when using them during normal ops. Only reloading helps in this case.
  19. Don't understand the relationship between AoA and HSI?
  20. The horizontal bar is the glideslope, the vertical bar the localizer.
  21. What a waste of time! Don't know what's a shame in your opinion. MS or the guy who made this video? Does this guy even know what an alpha version is? A useless apples vs oranges comparison IMO.
  22. FDEdev

    Greetings

    And what's so special about your design?
  23. The Delta 191 L1011 crash was one of famous microburst related crashes.
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