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  1. hmmmmm, sorry about that. It works for me ok ( just checked again ) and I'm on a crappy computer and even crapper internet line at the moment. No doubt the vid will appear on youtube eventually or the FSW website. Not much to report from the video, they mostly talked about the lighting adjustment and a few more minor adjustments. There was a bit of acrobatic flying that was kinda cool to watch. Maybe Cryss or Aimee could post it on YouTube ??
  2. Link to the video of the stream https://www.twitch.tv/videos/147098567 Starts about 11:00 in
  3. Not sure if it has been reported here already but the DTG Facebook page is reporting a live feed on 25th May.
  4. I also checked this morning ( library/tools) and its definitely not there at the moment. I check for a Steam update and re-started the Steam client and it's still absent. I saw somewhere that DTG thought it may be something to do with Windows 10 Insider Preview however I'm running Windows 10 Home.
  5. Yeah, interesting video. Puts perspective into the current situation. Thanks for posting.
  6. philphy42

    Fed Up

    This is exactly the type of "sniping" comment the OP is referring to and one which, if a little thought is put into the question could be turned into a positive. Like how about asking " where do I file a bug report regarding the brakes ?" I shake my head at the head at the negativity and and the almost gleefulness from a few but persistent voices that FSW is not the sim of their dreams. The same voices keep reiterating the same old tired negative arguments again and again and again. It's ok, we get that these people don't like FSW and probably never will. It's now time to either move on and give it a rest or try the constructive critisism approach - you will feel better for it. Even the Steam forums are more constructive than here, something that's quite amazing!
  7. I guess you don't mind others spending their dosh in order to prove it or not ? Somebody has to. Don't worry its cheaper than taking the wife out to dinner so I don't mind
  8. I would say that an SDK and mission editor are two separate things and ideally we would have access to both. The mission editor sounds interesting and it will be fun to share others missions, seeing what everyone else is up to. I think an open SDK or something like Plane Maker (XPlane) would also be great because who in flight simming doesn't have ambitions to build a plane, repaint something, build some scenery, tinkering with some flight parameters yadda yadda. Hopefully user developed freeware would be available in the Steam workshop.
  9. How do you know it has worse FPS, same FSX bugs etc when you haven't tried it yet ?? The weather is new, the default aircraft are new and look good, 64 bit is new, the flight planning looks like a major overhaul, FTX global is a step up from default FSX, Accu-feel is is also a step up from FSX and remember its early access and there are plenty more development opportunities. So much pessimism, lighten up and give it a try first !!
  10. I just watched the stream. I thought it looks good and some of the future development sounds very promising. I had to laugh during the stream when everyone was being derogatory and stupid in chat and then Cryss says " type !May18 for a free copy" everyone suddenly wanted a free copy
  11. philphy42


    Hmmmm, I haven't had XP for very long but the scenery was the main disappointment for me in Xplane 11. The scenery in the distance was always fogged out and misty and the up close scenery looked to have very flat contrast and appeared cartoony ( that was with sliders all the way to the right ). The default planes were extremely well done and the sim performed smoothly but IMO FSX with orbyx produces way better scenery. I know lots of people in forums and in youtube comments were lavishing praise upon XP11 scenery but that wasn't my experience .
  12. One of the things I like about XP11, and I have to say I'm not really enamored with XP11, is Plane Maker. My question is will we mere mortal simming plebs have access to easily tinker with planes ? Either modelling, changing flight parameters or simply doing re-paints ? I figure this would be via the SDK but with XP11, Plane Maker, I think they really nailed this portion of the hobby, which in my opinion extends beyond simply flying.
  13. To DTG, I have time for your Twitch feed and any other feed/forum that you make use of to convey information. Please make your Twitch feed available as a video on Youtube for those that cannot catch up on Twitch. I would never be so presumptuous to claim that your business model is dubious however I figure that it is one where the bottom line matters and good on you for that. Given your company's pedigree ( as a returning flight simmer I found DTG flight school very useful and a good consumer experience ) I am hopeful that your offering will fulfill the needs of many in community. No doubt with the upcoming Twitch feed you will be trolling through the questions here because there are many positive posts that would be enlightening if answered. Its not the years in your life but the life in your years that count !
  14. I've been waiting patiently for this so now I am fairly exited as to what is to come. I support the release to early access strategy, get the bugs ironed out and develop with the communities help, I'm in !!! I just hope that flight simmers can be positive about this announcement, at least wait until we see more detail or the release on Steam before jumping all over it - already seen some negativity which I shake my head over. Anyhow congratulation Aimee, Chrys and the rest of DTG. I hope your product is well received and the release goes smoothly, good luck !!!
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