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RELEASE NOTES Sim Update 5 Beta - 1.7.16.0
Stability & Performance
Fixed Model Instance being potentially destroyed upon a Build Package while reloading active LODs (could crash the sim when building the package of the currently used aircraft)
General Bug Fixes
Fixed an issue where the mission steps panel and the discovery objective panel could be truncated after switching between full screen and windowed using the ALT+ENTER shortcut
Fixed text in logbook that was not correctly translated
Aircraft
The PERFORMANCE_DATA section of the flight_model.cfg has been moved to the flight_performance.cfg file. It will still be loaded from the flight_model.cfg if it is missing from the flight_performance.cfg to ensure backwards compatibility.
Boeing 737 MAX 8
Fixed an issue where the flight director could sometimes command the wrong pitch/bank angle immediately after turning the flight director on or when activating a flight director mode when no mode was previously active.
Adjusted FLC mode to more closely adjust for target speed.
Fixed an issue where the FMC message TAKEOFF SPEEDS DELETED could be shown in flight.
Improved Glideslope tracking to reduce pitch oscillations.
Improved autothrottle response and tracking in SPD target modes.
Improved autothrottle tracking accuracy in thrust target modes.
Fixed an error during automatic PERF INIT when the plane spawns in the air.
Aircraft Core Systems
Added VarSet capabilities for Hydraulic and Pneumatic valves’ target positions, to replace their respective malfunctionning Key Events.
Simvars are: HYDRAULIC_VALVE_TARGET_POS and PNEUMATICS_VALVE_TARGET_STATUS
ModelBehaviors: To reflect this change, new “EX1” parameters have been added to functions “ASOBO_Hydraulic_Valve_Parameters” and “ASOBO_Pneumatics_Valve_Parameters” that uses proper simvars to set the targets positions of valves.
Glass Cockpits
G1000 NXI
Fixed an issue where the flight director could sometimes command the wrong pitch/bank angle immediately after turning the flight director on.
Garmin G3000 / G5000
Fixed an issue where the flight director could sometimes command the wrong pitch/bank angle immediately after turning the flight director on.
Garmin G3X Touch
Fixed an issue where the flight director could sometimes command the wrong pitch/bank angle immediately after turning the flight director on.
GNS 430/GNS 530
Fixed an issue where the flight director could sometimes command the wrong pitch/bank angle immediately after turning the flight director on.
Primus Epic 2.0 Integrated Avionics System
Fixed an issue where the flight director could sometimes command the wrong pitch/bank angle immediately after turning the flight director on.
Pro Line 21 Integrated Avionics System
Optimized the PFD’s artificial horizon for memory savings.
Fixed an issue where the flight director could sometimes command the wrong pitch/bank angle immediately after turning the flight director on.
UNS-1Ew SBAS-Flight Management System
Fixed an issue where the flight director could sometimes command the wrong pitch/bank angle immediately after turning the flight director on.
EFB
Fixed an issue where stale chart data could sometimes overwrite chart data from a newly selected airport.
Planner App - Fixed an issue where stale chart data could sometimes overwrite chart data from a newly selected airport.
Career
Changed misleading name of the Super Heavy specialization and Heavy certification to Oversized
General Bug Fixes
Fixed taxi to gate clearance sent twice when infringed
Added “Stop after holdshort line” step validation if overpassed but not infringed
Fixed Announce taxi to helipad flow not available.
Fixed acknowledge frequency change not automatically completing when infringed
Fixed ATC broken after taking off without clearance
Fixed part of the flightplan not displayed in some IFR missions
Free Flight
Modified the ‘Fly Now’ button to be grayed out when selecting an helipad while an airplane is selected
Fixed aircraft fuel resetting to its default quantity when selecting a fuel amount then exiting and going back in the aircraft configuration screen
Airports
Generic Airports
EGLC : Fixed missing water around airport
KHRF : Fixed wrong ICAO : 6S5 to KHRF
KGRR : Fixed missing terminal
KGDK : Fixed wrong ICAO : I19 to KGDK
KGDA : Fixed wrong ICAO : 5M9 to KGDA
KGDA : Fixed missing buildings
KDVO : Fixed misplaced beacon tower
KPDG : Fixed misplaced beacon tower
KGLN : Fixed airport needed to be closed according to real life
OKKK : Fixed wrong ICAO : OKBK to OKKK
KDWA : Fixed missing runway designators
KMII : Fixed airport needed to be closed according to real life
KJRO : Fixed wrong ICAO : I43 to KJRO
KBRG - Fixed wrong airport altitude
01V : Fixed airport needed to be closed according to real life
02K : Fixed airport needed to be closed according to real life
02MU : Fixed airport needed to be closed according to real life
02ND : Fixed airport needed to be closed according to real life
02NE : Fixed airport needed to be closed according to real life
02OR : Fixed airport needed to be closed according to real life
02PS : Fixed airport needed to be closed according to real life
02Y : Fixed airport needed to be closed according to real life
03FD : Fixed airport needed to be closed according to real life
03I : Fixed airport needed to be closed according to real life
03IN : Fixed airport needed to be closed according to real life
03NE : Fixed airport needed to be closed according to real life
03PS : Fixed airport needed to be closed according to real life
03WY : Fixed airport needed to be closed according to real life
04F : Fixed airport needed to be closed according to real life
Traffic
Air Traffic
Fixed Offline AI Traffic. We have fixed and reactivated it. It wasblocking some traffic add-ons.
Traffic that can be in “sleeping” state for various reasons, will now be ignored by the traffic conflict system to avoid lock ups.
Various traffic behavior improvements when taxiing onto the runway and taking off.
Fixed an issue that had Live Traffic planes spin when holdingshort.
Traffic will now have NAV and TAXI lights on during daytime also.
Virtual Reality
Fixed loss of inputs sometimes occurring when launching the Preflight training in VR
Fixed an issue that caused the Yoke/Collective highlight not to be active in VR on some aircraft.
Fixed an issue sometimes causing the yoke/collective to not be grabbable in VR
Fixed an issue that caused the yoke/collective interaction to fail if the second controller was targeting a collideable glasscockpit.
Fixed an issue that caused the yoke/collective interaction to fail if the second controller was targeting a collideable glass cockpit.
Fixed lighting issues with clouds fogging (fixes cockpit glass flickering through clouds, and lighting differences using Quad Views)
Peripherals
Remapped “VR - camera Reset” on gamepads to RB+Menu / R1+Options
Various Peripheral Fixes
Fixed DualSense wireless controller scroll axis in menus.
DevMode
Removed option to select old LOD curve
General
Fixed AutoSet filter disappearing from the console after Build
Added “Debug biomes” and “Debug surface type” in the “Debug > Terrain” menu
Scenery Editor
Fixed VectorPlacement no longer in groups when loaded by the editor.
SimObject Editor
Added missing hydraulic actuator types LiquidDroppingDoor and ThrustReverser
Fixed edit in place mode + live reload wrongly saving files
Updated cockpit.cfg params in the editor
SDK
Changed the way status update message are sent when the user enables/disables the addon camera through the ingame panel
Fixed SimVarWatcher documentation links
Few Camera API changes:
Added functions to load some parts of the world
Changed the way position and rotation referential are handled
Added the possibility to focus a SimObject and follow its movement based on its object Id
Keep the world arounf the arocraft loaded while using the Camera API and going far away of the aircraft to avoid it to fall under the ground
Samples
Fixed SimVarWatcher debug build in SDK samples
WASM API
Fixed fstat for stdin, stdout and sterr
Added “fsMapViewSetWeatherRadarTiltInRadians”, “fsMapViewSetWeatherRadarStabilization”, “fsMapViewSetWeatherRadarPitchLimitsInRadians”, “fsMapViewSetWeatherRadarBankLimitsInRadians” and “fsMapViewSetWeatherRadarScanRate” in MapView API
Exporter Blender
Fixed landing gears animations in DA62 Sample.
Fixed invalid vertex normal on skinned meshes.