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FakeWayne

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  1. I'm sure that I'm just missing something stupid on my end, but every time I try to generate a route with a biz jet, regardless of parameters I've set, I'm getting "No valid missions found for this routing"
  2. Agreed. The past week or so I've had some of the absolute worst vectoring and approach controlling since I've been using the software, and I've been using it for well over a year now. Hopefully they get it ironed out soon.
  3. I'm also very interested in Chaseplane but have always held off due to what I thought was no VR support. Interesting to hear that it actually works.
  4. Unfortunately still not working for me. Testing right now at KBED, and even moving time forward I'm seeing fairly significant changes in temperature, baro, and wind. It's definitely still taking yesterday's weather for me. Edit: Also just tested using the default sim controls, and it works perfectly fine. There is definitely a bug with the Flow Widgets.
  5. Is there a way to change time but keep Live Weather, using the Flow Pro time & weather widgets? I just can't seem to get it to to work. Whenever I change the time in the widget, the weather also changes to historical.
  6. Anyone fly it yet in VR? How are things?
  7. Using a 5080 here. Flying exclusively in VR, I see a noticeable improvement with Rebar OFF. Do it right through the Nvidia Inspector. Couldn't be eaiser.
  8. Of all the VR bugs they've allowed to knowingly make it to a SU final release...This one might be the most egregious. It effects more than just chocks and covers. In many aircraft you can't interact with things in the cockpit either. It really needs to be addressed or VR is going to lose users.
  9. Just tried the new test version and yes, it's certainly better (less aggressive) in my opinion. I will do a bit more testing in the morning and provide some more feedback. Thanks for this!
  10. So I’m not using Motion Smoothing if that’s what you’re referring to. But yes, Steam VR is auto throttling me to half refresh rate of 38, and subsequently applying a ~50% reprojection ratio. I've also locked to 38 in the sim as well even though it's probably not even completely necessary. The reason I set 37 as my target and not 37.5 is to give me just a bit of room for TLOD to hold steady, and not decrease when I drop from 38 to 37….since 37 is still perfectly smooth. Only at 36 and below do things start to get hairy. I can definitely PM you a couple of logs later tonight once I get home from work.
  11. So I’m strictly in VR with a BSB2e. I’ve got an fps cap of 38 set in the sim, and a target of 37 set in AutoFPS. What I’ve found, is that I get far smoother and more predictable increases / decreases in TLOD using Manual rather than Fixed, in FPS Sensitivity mode. When I use fixed, I notice the TLOD has issues maintaining a steady climb and a lot of times will actually drop itself back down to my min of 50, even when FPS seems to be holding steady.
  12. I get this also sometimes. It immediately goes away when I disable moving maps on the Navigraph EFB.
  13. I know it's April 1, but I don't think A2A would do that to us. They've never been that kind of company. This is definitely legit.

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