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Multiple Jetways coming soon!
it's 4 jetways, I imagine it's in whatever combination you want.
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Multiple Jetways coming soon!
GSX Clarified their system can support up to 4 jetways.
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[TEASER] Something very different is coming
While I can see you've been very supportive of your passenger program, making a teaser about a teaser just seems odd to me. Furthermore I'm to assume that after months of development you've managed to achieve what VoxATC, SI and BATC are still working on? While I'm happy to see more competition, I'd have more interest if something tangible was shown rather a text post. Like you've said, eventually you'll post videos, pictures etc. Though I wonder why not just wait till then to make a much bigger impact, particularly with the avsim community which more than often leans on the side of pessimism. In any case, I'll keep my eye out and wishing the best to add more to the ATC space. I'm more than happy to be pleasantly surprised cause at the end of the day, customers win.
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CSS B737-300&400 to be released soon
Imo it’s not yet worth the $120 price tag. For the most part regarding A-B flying it gets the job done. A lot of the issue I’m finding is people treating it like an NG and expecting the same capabilities. Also the aircraft is a proper cold and dark, EVERYTHING is off including radios, which catches off some people. Theres a few issues still like switches don’t support mouse scroll but knobs do. Opt/max or step climbs isn’t implemented. The FD is a little slow to react. The charts page on the EFB is a little flaky. Performance isn’t great. However all of these issues the dev team is hashing out. You got neat features like some lights and lorry switches will shake into different places while you taxi, the CRT screens have that ever slight shutter effect which is cool. The weather radar is affected by ground returns. There’s a takeoff card that’s populated in the centre pedestal from the EFB to help with inputs on the MCDU. You got IRS drift and auto DME updating. I’ve been running a couple flights with it and having a good time. However I’m desperately waiting for the sound package coming this month. For $5 you can have a some decent fun. Though to be clear there is some work to do but the devs are clearly putting in the work for this past year.
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CSS B737-300&400 to be released soon
The same thing occurred with the tristar when V1 was streaming it. Why that happens I haven’t got a clue. They will be released later on as $10 addons that require ownership of the passenger equivalents. Though I’m not sure if it’ll work like the TFDI model where it’s vice versa
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CSS B737-300&400 to be released soon
Someone else on the discord was experiencing this and turns out they had a FFB yoke which was interfering with the systems. If you have one try disabling the FFB portion of your yoke? Just a guess as it’s the only report I saw of the plane doing 360s For context I’m not a dev.
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Another new flightplanner for MSFS2024 - Preflightly
Ok I tried it. tldr; uninstalled, vibe coded software that needs more time in the oven. Upon downloading the app it requested that I signed up. I cannot imagine why I need an account to organise my addons but whatever, I persisted to fully give it a chance. This isn't even mentioned on the FAQ page of your website, that's hugely annoying. My initial assumption was correct, It scans your community folder, then will copy everything from your community folder to your designated mod folder and will create a sym link. I'm sorry but this is an idiotic approach. Not really sure how it even makes sense Of course the copying failed, because this approach doesn't make any sense, everything in the community folder is encrypted and doesn't work when copied outside of it (If you're using MS store version). It didn't say why copying failed. Since nothing was copied, nothing worked and it attempted to scan my community folder again This program require administrative rights, why? Addon linker doesn't I proceeded to uninstall the program. This has all the hallmarks of someone with an idea and a claude subscription but no actual engineering experience. It's a very pretty app but functionally flawed. However, as this is an early access product I'll see what it's like in a few months cause I like the look of it as-well as the addon checklist feature. If the developer is reading this forum post, my tips are Remove the account sign up requirement, there's no tangible need for it though if you have future plans, make the account requirement optional. If you do decide to remove the account requirement, delete the details of those who've signed up in accordance with GDPR. The initial setup approach is abrasive and doesn't make sense, it should be a drop in replacement for addon linker meaning, let me select my mods folder then you scan it as-well as my community folder. Detect existing links as-well as external links like those made from GSX. Do not force me to move everything to a mod folder as there's certain addons like aircraft which default installing in the community folder. Let me be in control much like addon linker does. Your uninstaller leaves registry and prefetch items on my machine. You need to fix that. I realised they have a suggestion box, I've left my feedback there.
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Another new flightplanner for MSFS2024 - Preflightly
This doesn't make a lot of sense to me. all of my addons, except for aircraft sit on a separate drive and I use addonlinker to create the sym link. The above instructions are suggestions are saying I should put all of my addons back in the community folder and preFlight is going to do what.. Copy them back out to some other folder then create a sym link? Seems like double work. Unless I'm not reading this correctly. If I am understanding correctly though, I think the better approach is for this program to allow me to designate my addon folder, scan my community folders and detect what is a symlink and what is not. So the transition from addon linker to this program is WAY more seamless.. I'm actually going to try it out and see if my understanding is wrong. cause I especially like the addon checklist for a route. A few times I've forgotten to activate an airport for my route and this would be nice.
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PMDG DC-6 Update
Just a reminder Nav Canada is an independent body not governed by any political party and it's structure ensures that it can't be interfered with by lobbying groups. This was bound to happen regardless of who was in power as nav canada themselves determined they were unsustainable in terms of costs. Some of still kept for redundancy purpose, similar to the MON in FAA land. I love flying VORs as much as the next person, but as a pilot of 40 years, watching navigation evolve through the years, YOU of all people should know that GNSS is making for safer skies. Anyway, there's always mods like this one https://flightsim.to/addon/72415/worldwide-update-decommissioned-navigation-aids to help fill the gap for the decommissioned units that have been lost over the years.
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Remember TinMouse Boeing 737-200?
CSS is only making the classics (300, 400 and 500).
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Remember TinMouse Boeing 737-200?
Only thing I know is that Milviz was working on the -200, but haven't heard about that in years
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CSS B737-300&400 to be released soon
Sure you can setup that idea in your head about their mentality. I just think on the list of priorities it's rather low considering the state of the aircraft. On the otherhand, when I suggested to them simbrief imports and how it could be faithful to the classics, the next updates included simbrief imports. Or how everyone had been asking for better simvar usage and the following update contained expanded simvar usage. I understand feeling slighted by being told to setup your own camera views but I genuinely think CSS has more important things to be worry about right now. I imagine maybe with the V2 model they've been working on, that can be looked at.
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CSS B737-300&400 to be released soon
More or less everything you expected to be there was there, it was just rife with bugs. It also got in the way of enjoying the more cooler features like the cabin switches shaking in different direction as you taxiied, the performance papers, window shades etc etc. cause you were busy messing about with the FMS trying to get it to do what it says it should be doing.
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Why do scenery devs model pizza boxes, malls, bedrooms...?
Sure they might be but doesn't really negate my point. If you're a passionate scenery developers who prides in their work, I really doubt you'd be concerned about what can be seen from the cockpit?
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Why do scenery devs model pizza boxes, malls, bedrooms...?
I guess your perspective is that of a flight simmer, but for scenery developers their perspective is of making an airport... they're concern isn't necessarily you being in the cockpit but to make an airport in their perspective that they're proud of with an incredible level of detail. The same way aircraft developers are.
Lucky38i
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