August 14, 200916 yr Hi, I was just wondering how they produce such life like scenery for a real flight simulator? I saw some pictures on airliners.net and it looks real.Thanks, Dave S David
August 14, 200916 yr Hi, I was just wondering how they produce such life like scenery for a real flight simulator? I saw some pictures on airliners.net and it looks real.Thanks, Dave SHmmm!....according to me, there Leif A Mikkelsen **********************
August 14, 200916 yr The visuals in full flight sims are way behind FSX, I was hoping that might change if ESP went ahead but sadly not.They capture the feel of the aeroplane due to their full size flight deck and full motion,but FSX with scenery add ons captures the feel of specific airports much better. A lot of places in the full motion sims are just generic airports. Its a shame the 2 cant,or haven`t been fused,at least in the airline side of things.I think some military and corporate jet sims have better visuals.CheersJon 787 captain. Previously 24 years on 747-400.Technical advisor on PMDG 747 legacy versions QOTS 1 , FS9 and Aerowinx PS1.
August 14, 200916 yr however it looks much more real due to the Fresnal lense and depth perception.If you can, please elaborate. I have flown a few full flight sims in the past and I always had the impression that, although as you all correctly mentioned the scenery itself was not neccessarily beautiful, the outside view had a surprisingly realistic appereance in terms of 3d looks and, as you say, depth perception. I always wondered if that's the result of only a few projectors up there or if there is something else to it. Something special, like a fresnel lens... Is it used in this kind of simulators? I have no idea, but would love to know. The only thing I remember is some had bad refresh rate... lol *flicker* :(
August 15, 200916 yr aparently the airport scenery for a full level d sim can cost up to 10,000 dollars per airport! Fsbreak interviewd a gentleman who built his own 737 sim. Matt Ford. fsbreak episode 24. "To most the sky is the limit but to me it's home" Rick Harms (CYVR) i7 [email protected] (for now) asus p6t v2, 6gb ocz 1600 CL7 ram. BFG 285 oc, vista 64, Samsung 52" 1080p lcd track IR5. PMDG j41, 747-400x, 747-8i/f, NGX.......Finally!!!!
August 15, 200916 yr Hi, I was just wondering how they produce such life like scenery for a real flight simulator? I saw some pictures on airliners.net and it looks real.Thanks, Dave SThe first DC-10 sim I flew had a scenery board with a runway on it. As the airplane flew a camera moved along the scenery. It worked ok. The B727 sim only had night scenery. Of course there was the link trainer that had no scenery. :).Bill I Earned My Spurs in Vietnam
August 15, 200916 yr The first DC-10 sim I flew had a scenery board with a runway on it. As the airplane flew a camera moved along the scenery. It worked ok. The B727 sim only had night scenery. Of course there was the link trainer that had no scenery. :).BillHere is one I flew at Oshkosh a few weeks ago running esp (fsx).... Only about 65K if you want one for your basement (and I do...). Geofa WANTED DEAD OR ALIVE-the best Flight Sim!
August 15, 200916 yr A number of simulators for smaller general aviation aircraft use Microsoft ESP, XPlane or their own proprietary system (Elite for example) for generating the visual display. Many simulator manufacturers take the view that visuals are not too important as the simulator (or 'Flight Training Device') will generally be used for instrument training, and so all you would see out the window is a grey sky in any case! Not sure I agree with this, but there is an argument there if you can make significant cost savings by not having to develop an elaborate display system.Higher-end sims have a collimated display, which means that the angles you see out of the window look correct. Let's say you had a fairly simple display consisting of a bunch of wrap-around LCD monitors. You're looking at the far end of the runway whilst flaring to land. If you move your head to the right, it will look like the end of the runway has moved to the left i.e. the angle between your eyes and the end of the runway has changed significantly.If you were in the real aircraft then moving your head to the right will have minimal effect on the view out the window for further away objects - it's like looking out of your car window at a radio mast on the horizon - it hardly moves. The higher end systems, with a collimated display, mirror what you'd get in reality.James ________________________ James Davidson
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