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FSX in FullHD 16:9 resolution

Featured Replies

Hi all,I tried to switch FSX to 1920x1080 on my new system, but I see all the 2D graphics stretched (maybe also 3D?), so I turned to 1400x1050 4:3.Is there a way to use the full resolution and not to stretch graphics?Thanks!

In your FSX.CFG file, scroll down to the [DISPLAY] section, and add or modify the 'WideViewAspect' line so that it reads:WideViewAspect=TRUEThat should stop the stretching for you.Good luck! :)-George

Happy Flying!

-George

ftx_supporter_avsim.gif

Well, using the widescreen option helps, but the technical answer is no, there is no way to keep the 2D graphics from stretching. The 3D graphics will be fine (which is one reason why MS decided to drop 2D panel support for the most part).

Tom Perry

 

Signature.jpg

You can however mark the edge of the 2D display and reduce the size as you can with most other windows. I do that if I need a 2D display on my 3 monitor setup that doesn

"I´ll rather be down here wishing I was up there

than be up there wishing I was down here"

Well, using the widescreen option helps, but the technical answer is no, there is no way to keep the 2D graphics from stretching. The 3D graphics will be fine (which is one reason why MS decided to drop 2D panel support for the most part).
Well you can prevent the 2d panels from stretching, however it either requires editing the panel.cfg files for each aircraft (I had to do this to prevent stretching on my TH2G unit,) by using the Window_Size= parameter for each panel window section that appears stretched, or manually resize each 2d panel window and save a flight with the windows sized and positioned where you want them (for each aircraft.) For example, using the TH2G, my main panel windows would try to be stretched across all three monitors. Since that couldn't be displayed properly, the panel window wouldn't even appear, and the mouse pointer turned into the 'wait' cursor. By using Window_Size=0.333, 1.000 in the Window section for the main panel, it forces it to display it at 1/3 the game window, while maintaining the full height. This forces the main 2d panel to appear with no stretching. Obviously, these values are based on triple-wide resolutions (hence wanting only 1/3 the width of the original panel), but the premise works just the same if you're using a Window_Size=0.9, 1.000 or even down to possibly Window_Size=0.75, 1.00 for other displays that also aren't 4:3 aspect ratio.Each additional panel window that appears stretched can also have the Window_Size used for them, but the values are different for each window, so for example, my GPS windows typically use a Window_Size=0.120, 0.400 to prevent it from stretching (though the 0.120 could probably be 0.1ish to still be relatively in scale.) Anyhow, just wanted to pass that along, as there are ways to prevent 2d panels from stretching, it just takes a bit of work. Just remember that the values I used here are based on triple-wide configurations, and are not the same values that one would want to use for a 16:9 aspect ratio.That said, my original answer was based solely on the 3d cockpit view, and I should have also clarified a means for preventing stretching on 2d panels as well.Hope this information is helpful to anyone reading, especially the op. :)-George

Happy Flying!

-George

ftx_supporter_avsim.gif

  • Commercial Member
Well, using the widescreen option helps, but the technical answer is no, there is no way to keep the 2D graphics from stretching. The 3D graphics will be fine (which is one reason why MS decided to drop 2D panel support for the most part).
Eh? I must have missed that memo.

Ed Wilson

Mindstar Aviation
My Playland - I69

Hi all,I tried to switch FSX to 1920x1080 on my new system, but I see all the 2D graphics stretched (maybe also 3D?), so I turned to 1400x1050 4:3.Is there a way to use the full resolution and not to stretch graphics?Thanks!
There are some aircraft out that have the choice of 4:3 and 16:9 2d panels... The Eaglesoft Citation X and the Dreamfleet Dakota come to mind..

Bert

You can however mark the edge of the 2D display and reduce the size as you can with most other windows.
Could you please elaborate a bit on this? ;-)
Just remember that the values I used here are based on triple-wide configurations, and are not the same values that one would want to use for a 16:9 aspect ratio.
Thank you for help; could you suggest some starting value for 16:9 -> 4.3 conversion?
Thank you for help; could you suggest some starting value for 16:9 -> 4.3 conversion?
Sure, for the main panel windows, I would start around 0.75 and adjust from there (so the entry would read Window_Size=0.75, 1.000). Once you figure out the exact width on the first main panel, all other main panels can use the same value (as well as landing panels and ifr panels). For all other panels, they should all open just fine as is, so you'll just need to adjust them to your liking. Many smaller panel windows (like GPS's) may already have a Window_Size defined, so you'll just need to play with the first value to get the width you want (and/or the second value if you wish to alter its height). By default, Window_Size will typically default to a value of 1.000, 1.000 if it is not defined in the Window section for any given panel window. The line can easily be added to any Window section that doesn't have it. The values appear to be a scale based on the game's running resolution, so 1.000, 1.000 tells that panel window to use 100% of the width, and 100% of the height of the game screen. Accordingly, Window_Size=0.75, 1.000 tells the sim to use 75% of the width, and 100% of the height of the game screen. This will make the main panel 25% narrower than how it appears for you currently. If the panel is too narrow at that setting, try Window_Size=0.85, 1.000. This will make the main panel 15% narrower than how it appears for you currently. Adjust as needed until you're happy with it. Just remember to back up your existing panel.cfg files before you start editing anything, just in case anything goes wrong.Of course, before doing that, make sure the aircraft doesn't already have a widescreen panel option available. As Bert Pieke pointed out, a few third-party aircraft have 16:9 panels that ship with their aircraft, and just need to be activated in their respective aircraft.cfg files.Best of luck, and I hope this information helps you get everything configured to your liking. :)-George

Happy Flying!

-George

ftx_supporter_avsim.gif

Sure, Dario. You can click, hold and drag your 2d panels, let the cursor hover around the edge/corner and wait for the cursor to turn into <--> (something like that), hold left mouse button, and drag to resize.

"I´ll rather be down here wishing I was up there

than be up there wishing I was down here"

Sure, Dario. You can click, hold and drag your 2d panels, let the cursor hover around the edge/corner and wait for the cursor to turn into <--> (something like that), hold left mouse button, and drag to resize.
Dario,You can use this method as well. If you choose to go this route, startup FSX, choose your aircraft, then load up at an airport. Stretch/resize your panel windows using the method described by Crewecut, then once you've got them all positioned and sized, save the flight. So if you're doing the stock C172, once you've got the panels at the sizes and positions you want them, you'll save the flight as something easy to remember like 'C172 Panel Startup'. Then whenever you go to fly the C172, you will load that saved flight *first*, to get your panel sizes and positions loaded for that aircraft, then you can use the flight planner, or select a new airport from the menus, to actually go to wherever you wish to begin your flight from. You would need to do this for each aircraft you fly, and then you just need to load the saved flight for whichever aircraft you're going to fly before you choose where you're going to fly from/to. Both methods work equally well, but I personally chose to go the panel.cfg route for myself, as that doesn't require me to load up any saved flights before starting up, and, more importantly, because I use a TH2G which uses a triple-wide resolution (4320x900) that causes many panels to be stretched to the point that they don't display at all in FSX (among causing other little problems). So because of that, it was impossible for me to open those windows and grab the edges of them to scale 'em down since they wouldn't appear at all until I made the changes in the panel.cfg files myself. In either case, should you decide to edit the panel files yourself, or you decide to use the drag and resize method, remember to back up your finished files in case you ever need to reinstall in the future, so that it will just be a simple copy procedure to get your panels back where you want them. So if you edit the panel.cfg files, back up any that you make any changes to, and if you use the saved flight method, be sure to backup your saved flights. :)Best of luck. :)-George

Happy Flying!

-George

ftx_supporter_avsim.gif

Well, using the widescreen option helps, but the technical answer is no, there is no way to keep the 2D graphics from stretching. The 3D graphics will be fine (which is one reason why MS decided to drop 2D panel support for the most part).
Is this your opinion or a fact?
  • 4 months later...
In your FSX.CFG file, scroll down to the [DISPLAY] section, and add or modify the 'WideViewAspect' line so that it reads:WideViewAspect=TRUEThat should stop the stretching for you.Good luck! :)-George
"In your FSX.CFG file, scroll down to the [DISPLAY] section, and add or modify the 'WideViewAspect' line so that it reads:WideViewAspect=TRUE"newbie - where can I find the FSX.CFG file?
"In your FSX.CFG file, scroll down to the [DISPLAY] section, and add or modify the 'WideViewAspect' line so that it reads:WideViewAspect=TRUE"newbie - where can I find the FSX.CFG file?
Good idea to make a backup while your at it...C:\Users\YourName\AppData\Roaming\Microsoft\FSX

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