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Where is the GNU Aerospace TestPilot Forum?

Featured Replies

I put it through Google translate and it came back with a recipe for Chicken Vindaloos. Now it makes sense.

System: MSFS2024, ASUS Rog Stryx Z790-A,  Intel i9-14900KF,  Asus ROG Ryujin III 360 , Asus Hyperion Case,Rog Stryx 4090 OC, Samsung 970 EVO M.2 SSD, 1Tb Samsung 860 EVO SSD,64Gb G Skill Memory, Asus Aura 1200W Gold PSU,Win 11 ,LG C4 48" 4K OLED Screen., Airbus TCA Full Kit, Stream Deck XL. WinWing FCU, EFIS, MCDU

 

  • Moderator

I put it through Google translate and it came back with a recipe for Chicken Vindaloos. Now it makes sense.

 

Hahaha.....

Avsim Board of Directors | Avsim Forums Moderator

  • Commercial Member

Nope!

 

Another huge post saying nothing other than a full fledged flight simulator won't sell well and Microsoft were right all along with the strategy for FLIGHT. That's pretty much all i took from it........oh, and people nowadays are stupid apparently.

 

People on this forum are looking for a full simulator....not another Flight type program or vCFI or whatever it's called.

Whatever interest there was in this from this forum will probably now disappear, although I don't think many of us really ever understood what this was all about in the first place!

 

Disregarding the fear of perpetuating the indirect, blanket statement accusing me of being a simpleton:

 

"+1"

Kyle Weber (Private Pilot, ASEL; Flight Test Engineer)
Check out my repaints and downloads, all right here on AVSIM

<br />"stockholm syndrome".<br />

 

That is the taking of prisoners of war and they becoming sympathetic to their wardens, jail keepers, punishers, etc. In the context of flight simulation, don't you think that statements like that are way over the top?

 

Joe, you do understand that you are NOT connecting with stuff like this, right?

I'm afraid I'm with the majority! I've read all the information about it I can find, and I'm still left thinking... huh?

 

It just seems incredibly optimistic, verging on completely unrealistic - I mean really; support for all those graphics engines it mentions in the blog (Outerra, FSX, X-Plane, Flightgear, Boeing CIGI, Google Earth etc), yet it's Browser Based - I know there have been advancements in web-graphics with Air and HTML5, but seriously? Or am I completely missing it? And it's supposedly free and open source, yet there's a charge for development hours? And what's all this stuff about testing aircraft systems - are subscribers to this TestPilot product actually participants in real avionics/system testing or are they just regular 'FSXers that have moved on'?

Tom Wright, UK PPL(A) SEP + Night Rating + IMC/IR(R)

Microsoft Flight Simulator 2024 | AMD Ryzen 7 7800X3D | 32GB DDR5 6000MHz RAM | 16GB RTX 4080 Super | 2x 2TB Samsung 990 PRO M.2 | Thrustmaster TCA Airbus Sidestick + Quadrant | Logitech G Saitek Pro Flight Rudder Pedals | WinCTRL Airbus FCU + EFIS + MCDU

The idea, or at least what I think was the idea, since it was buried in a maze of circumlocution and near impossible to comprehend, could be quite good, so I wish them well on their new forum. Although describing us as what amounts to being akin to neophyte Patty Hearsts, because we couldn't grasp the concept when it was so poorly illuminated, was a bit much.

 

Anyway, good luck with it Joseph.

 

Al

Alan Bradbury

Check out my youtube flight sim videos: Here

That is the taking of prisoners of war and they becoming sympathetic to their wardens, jail keepers, punishers, etc. In the context of flight simulation, don't you think that statements like that are way over the top?

 

Joe, you do understand that you are NOT connecting with stuff like this, right?

 

 

"Stockholm syndrome" is a quote from the Johnathan Blow article. Did you not read the article?

I have included it below, in case you missed the reference.

 

Jonathan Blow The Most Dangerous Gamer:

 

http://www.theatlant...ous-gamer/8928/

 

" Blow makes a habit of lobbing rhetorical hand grenades at the industry. He has famously branded so-called social games like FarmVille “evil” because their whole raison d’être is to maximize corporate profits by getting players to check in obsessively and buy useless in-game items. (In one talk, Blow managed to compare FarmVille’s developers to muggers, alcoholic-enablers, Bernie Madoff, and brain-colonizing ant parasites.) Once, during an online discussion about the virtues of short game-playing experiences, Blow wrote, “Gamers seem to praise games for being addicting, but doesn’t that feel a bit like Stockholm syndrome?” His entire public demeanor forms a challenge to the genre’s intellectual laziness. "

 

Tom, we were taken completely by surprise in the "level of cynicism" which exists within the gaming industry, with regard to their customer's interests, and perceived lack of intelligence.

I was provided with an endless list of such material by the marketing research staff of a major game publisher.

 

Flight Simulation is struggling against this very same current.

 

In fact, "Flight Simulator" and "dead product category" are equivalent in "game industry speak".

 

http://www.kotaku.co...think-you-want/

 

"The pitch hasn't gone so well. “It’s like pitching a flight sim,” Allen says. And the publishers rattle off the excuses: “‘It’s a super-vocal audience.’ ‘They don’t buy a lot of games.’ ‘They buy one game a year.’ ‘Console gamers are too impatient; they won’t play this kind of game.’ Console gamers literally are too dumb to play this kind of game.’”

Wait… did you catch that one?

“‘Console gamers literally are too dumb to play this kind of game.’”

Really?

Really, Allen said. “I won’t say which publisher, but, yes, literally, ‘console gamers are not as smart as PC gamers’. The logic is that, well PC gamers can install drivers and video cards. Console gamers are just 15-year-olds who sit in front of their couch and press a button.”

 

 

WHAT IS TEST PILOT:

 

TestPilot is a product which loads FSX scenery and add-ons, substantially improving the accuracy of flight dynamics modeling and taking maximal advantage of multicore machines, which FSX, Prepar3D and X-Plane are incapable of due to architectural limitations.

  • TestPilot's architecture is entirely modular, allowing it to run efficiently on PC's, tablets and the web browser.

  • Updates are automatically applied, assuring that the software is always the latest version available.

  • TestPilot, and the products developed on the platform will never become obsolete.

I keep repeating the same information time and time again, and for whatever reason there are a small number of people who say they do not understand.

When I explain everything in infinite level of detail, I get a minority of people who accuse me of providing too much information, and that it is "too confusing".

 

For those who still claim not to understand, please help me by identifying what is missing for you.

The confusion, for me at least, is over the phraseology. Your explanation includes the descriptions:

 

TestPilot is a product which loads FSX scenery and add-ons, substantially improving the accuracy of flight dynamics modeling and taking maximal advantage of multicore machines, which FSX, Prepar3D and X-Plane are incapable of due to architectural limitations.

 

TestPilot's architecture is entirely modular

 

Updates are automatically applied

 

The use of, 'is' and 'are', rather than 'will be' and 'could be' would seem to indicate the existence of an actual working prototypical piece of software or code which has demonstrated superior capability, and if that is so, can we see it, or a video of it being demonstrated? If not, then it is not a product, it is a concept, which theoretically will outperform P3D, FSX and XP10.

 

So which is it, a product, or a concept? That is where the confusion sits. I like the idea a lot, but then again I like the idea of a perpetual motion engine.

 

Al

Alan Bradbury

Check out my youtube flight sim videos: Here

The confusion, for me at least, is over the phraseology. Your explanation includes the descriptions:

 

TestPilot is a product which loads FSX scenery and add-ons, substantially improving the accuracy of flight dynamics modeling and taking maximal advantage of multicore machines, which FSX, Prepar3D and X-Plane are incapable of due to architectural limitations.

 

TestPilot's architecture is entirely modular

 

Updates are automatically applied

 

The use of, 'is' and 'are', rather than 'will be' and 'could be' would seem to indicate the existence of an actual working prototypical piece of software which has demonstrated superior capability, and if that is so, can we see it, or a video of it being demonstrated? If not, then it is not a product, it is a concept, which theoretically will outperform P3D, FSX and XP10.

 

So which is it, a product, or a concept? That is where the confusion sits.

 

Al

We are not going to let the FSX forum become a replacement or a platform for TestPilot. I am going to shut this down, and encourage everyone to go to the TestPilot forum (where ever it may be) and discuss that topic there.

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