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RealAir Lancair Legacy in P3D?

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  • Commercial Member

Has anyone managed to get RealAir's Lancair Legacy fully functional in Prepar3D? I was able to install it, but it lacks the extra switch sounds, brake squeaks, etc.

 

Anyone figure out a way to make things work?

 

Thanks,

Brandon

Brandon Filer

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Be sure to check the Microsoft Flight Simulator X/Sounds folder for any aircraft sounds.

  • Author
  • Commercial Member

I already checked that. The strange thing is that everything seems to be there. I'm thinking that it may just be something hardcoded into the systems that is causing it to not be able to locate the sounds and use them appropriately. I was hoping someone may have discovered a way of fixing this, but I'm starting to think it may not be possible based on what I have been looking at so far. I'm going to continue to inspect the internal workings of this plane though and see if I can come up with a solution.

Brandon Filer

I already checked that. The strange thing is that everything seems to be there. I'm thinking that it may just be something hardcoded into the systems that is causing it to not be able to locate the sounds and use them appropriately. I was hoping someone may have discovered a way of fixing this, but I'm starting to think it may not be possible based on what I have been looking at so far. I'm going to continue to inspect the internal workings of this plane though and see if I can come up with a solution.

 

I've explored this in depth myself and it seems to lie in the way the calls are made to cue up the sounds and a hardcoded change. ie: The gauges. Prepar3D doesn't like some gauges since FSX did the whole trusted thing and Prepar3D doesn't. If you listen closely you can hear a light `skip' / `crackle' when deploying flaps, speed brakes, gear etc.. It's TRYING to play something but just isn't making it through correctly. If you come up with a solution update this thread if possible or PM me. It's not a deal breaker though and was the risk I took buying it. :) Still one of my most flown and favorite aircraft!

ASUS ROG STRIX Z390-E GAMING / i9-9900k @ 4.7 all cores w/ NOCTUA NH-D15S / 2080ti / 32GB G.Skill 3200 RIPJAWS / 1TB Evo SSD / 500GB Evo SSD /  2x 3TB HDD / CORSAIR CRYSTAL 570X / IPSG 850W 80+ PLATINUM / Dual 4k Monitors 

  • Author
  • Commercial Member

Since you mention the "trusted" thing, I wonder if adding the gauge manually to the Prepar3D CFG would help at all? I'll try it out later today and see what happens.

 

UPDATE: It didn't work. I did hear the skip/crackle before and after trying this fix, but that's it. If I figure out a solution, I will definitely update the thread. Maybe it's time to send a message to RealAir. :)

Brandon Filer

LM definitely won't help you in that sort of situation unless it's a definitive bug that specifically has to do with a wrong doing with Prepar3D itself. (like the water reflection bug crashing Carenado aircraft) and Rob doesn't own Prepar3D so he really isn't going to have much more to add. He's nice enough to let us be running it in Prepar3D anyway. ^_^ Only way it will get fixed is if a tinker stumbles across a way or if Rob buys Prepar3D and correctly ports it.

 

I never found the sound issue to be a problem though.. Sure it takes away some of the ambiance of the plane but overall the old gal stick kicks butt!

ASUS ROG STRIX Z390-E GAMING / i9-9900k @ 4.7 all cores w/ NOCTUA NH-D15S / 2080ti / 32GB G.Skill 3200 RIPJAWS / 1TB Evo SSD / 500GB Evo SSD /  2x 3TB HDD / CORSAIR CRYSTAL 570X / IPSG 850W 80+ PLATINUM / Dual 4k Monitors 

LM definitely won't help you in that sort of situation unless it's a definitive bug that specifically has to do with a wrong doing with Prepar3D itself.

I know, but I hoped at the time that another 'user' that visits that forum might know the solution.

Jan Vaane tried to help me, but to no avail.

It's true that we can still use the Legacy in P3D, and that is good, but I wish all the sounds would also work because they really add to the immersion factor. ^_^

Maybe we should start a fundraising and buy Rob a copy of P3D :P

 

[edit] I asked him...

http://forum.avsim.net/topic/378975-installing-the-legacy-in-prepar3d/#entry2432044

I am not at home to give a 100% proof, but guys: I think my Legacy works quite fine and I get all these sounds as I was used to in FSX. So, I am the only one?

Asus Rampage II Extreme X58, i7 920 @4 GHz, 12GB RAM OCZ Platinum @1.646MHz 7-7-7-20 (1T), Noctua NH-U12P SE1366, Sapphire HD-5870 Vapor-X , 30" Dell @2560x1600 pixel, SSD Intel X-25 M for OS, 1 TB WD Caviar Green for FSX, be quiet Dark Power Pro P7 650W AT, Creative X-Fi Titanium Fatal1ty Champion + Teufel 5.1 Surround Set, LG Blu-Ray-ROM LG DVD+/-RW, Aerocool FP-01 Flip-Panel, Lian Li ARMORSUIT P60 black, Windows7 64bit Ultimate.

  • 2 weeks later...

I am not at home to give a 100% proof, but guys: I think my Legacy works quite fine and I get all these sounds as I was used to in FSX. So, I am the only one?

Did you already have a chance to check this out?

  • 1 month later...

Eric - I had the same problem with sounds in the Lancair Legacy until I ran Prepar3D by selecting "Prepar3D Legacy Mode" which only appears in the Start \ Programs \ Lockheed Martin folder when "FSX to Prepar3D Migration Tool" is active.

 

I'd got use to the 'quiet' cockpit up till that point and it fair made me jump when I set flaps for takeoff for the first time after discovering this option !!

 

So good to have the wonderful clicks, bumps and rattles back :yahoo:

 

BTW are you the same Eric Bakker that I used to see in the ATP and PS1 forums?

 

Regards,

 

John

aka John Heaton

So, to be able to put the Legacy on the list, can someone confirm, 100% that it works in P3D just as it does in FSX, without compromise?

Not for me.

The only way I found to have all cockpit sounds working is to use the "FSX to Prepar3D Migration Tool" with the virtual FSX active and launch Prepar3D in "legacy mode"

Claudio Colangeli

Ex Private Pilot

When used in conjunction with the "FSX to Prepar3D Migration Tool", I'd say it works without compromise,

 

However for those who choose not to purchase the migration tool, the Legacy's sounds seem restricted to engine noise. In that case - 99% compatible?

 

I'd personally add it to the 'working' list with that caveat.

aka John Heaton

issgazer, many thanks for the workaround! Shame you have to faff around to get it to work fully in P3D, but at least it does! The workaround also works for the Duke soundpack!

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