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DCS: Flaming Cliffs 3

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  • Author
  • Commercial Member

Su-27 external model on 1.2.3

 

qaDWGnC.jpg

V0beS1b.jpg

MwViOEj.jpg

Only a community member with intent maintain informed to the simulator community about DCS: World news and progress

 

More news to the front....

Disclaimer: I´m not member of DCS: World team, Eagle Dynamic team or None official 3rd party.

  • Replies 54
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  • GeorgeLKMT
    GeorgeLKMT

    Yea it's a shame, but I have no problem with waiting for quality aircraft. It's certainly better than some FSX developers popping out 5 horrible aircraft per year and asking 30 Euros for them. :dry:

  • Author
  • Commercial Member

FC3 bugs resolved and no resolved

 

http://forums.eagle.ru/showpost.php?p=1689662&postcount=930

 

RESOLVED:

 

1 - F15 Gear up = black textures

3 - F15 ADI switched

4 - F15 Virtual head movement excessive

5 - Russian planes Cannot lock contact in TWS

6 - AK arrestor cables not animated

7 - SU33 loadout indicators reversed in cockpit

8 - Refuelling F15/SU33 buggy

9 - F15 VSD text overlap when STT/Guns

10 - F15 external lights absent in flight

11 - Damage modelling to wheels/landing gear absent

12 - F15 HUD unreadable

13 - Russian planes Nav circle misalignment in ENR/RTN modes

14 - Engines/Afterburner on even though engines on fire.

15 - R27ER no loft trajectory

16 - Mig31 nosewheel not grounded

17 - Canopy jettison animation wrong

18 - EOS scanning not functional in elevation

21 - SU-27 native HUD "ИЗЛ" symbol overlaps over distance scale in BVR mode with Radar on

22 - F15 HUD indications overlapping

24 - HUD contacts in front appears also in Rear Aspect Mode

25 - Frontal aspect HUD contacts appears in Rear radar mode and can be locked

26 - SU33 Green HUD block at night effect

27 - A10 ADI switched

28 - F15 black cockpit pixelation when facing northerly direction (afternoon)

31 - Graphical glith (hash marks) in lower centre of SU27 HUD when zoomed out

32 - Graphical glith (hash marks) in lower centre of SU33 HUD when zoomed out

33 - F15 no drag increase with external fuel tanks

34 - Flyables smoke pod colours are incorrectly designated

35 - Scripting for cobra not present

36 - AIM-120C/R-77 tracks target beyond gimbal limits ONLY IF platform's radar reacquires target

37 - Ballistic AIM-120C/R-77 locks target beyond FOV/Gimbal limits ONLY IF platform's radar reacquires target

38 - SU27 automated leading edge flaps on flanker are shown in pit instruments as regular flaps

40 - FC2/FC3 mission incompatibility

41 - F-15C CTD initiated by changing the weapons (CTD when the player lock in the NAV mode a target with the radar and change the weapons)

45 - F15 unable to adjust altimeter pressure setting at all.

49 - Missiles expend too much speed when turning

52 - Helicopters are exhibiting stealth characteristics

54 - SU33/27, Mig29 RWR does not indicate A.I. missile launch

60 - Multiplayer datalink not functional for Russian aircraft

61 - F15 no afterburner LED on right panel to indicate burner lit

62 - F15 flaps do not induce any drag

63 - F15 strange attitude/behaviour with crosswind landings

64 - AIM9 drops away before accelerating at launch

66 - Mig29 flaps not extending to full 25 degrees

68 - Mig29 flaps are blown in by wind at very low airspeeds

69 - Mig29 Chaff and Flare loaded amount incorrect when rearming in game, via the radio (Alt + ' ) menu

70 - Russian planes slip indicators and HSI offset from centre

72 - Multiplayer exhaust nozzle expansion not visible to other clients

78 - Missile smoke discoloured/blue effect

79 - F15 does not repair

83 - SU27 Engines fully functional even when on fire

84 - SU33 Command IAS too low in LDG mode

85 - SU33 In-cockpit Weapons station indicator has 11 stations lit instead of 12

86 - SU33/27 and Mig29 Missile fire Zone computations bugged

88 - Multiplayer Mig-29 repair on ground/at airbase not functioning

89 - SU25A Wrong Chaff and flare count. 128 places instead of 256, model and skin shows 8*32 dispensers

90 - SU 25A/T MDB-67-U 4*FAB-100 modell is incorrect, FAB-100 bombs too close to each other

91 - SU25A Gunpods operation cannot be asigned to axis

93 - Missiles not aligned with weapons-pylon when SU-33 wings are folded

94 - R-77 not select-able whilst in Fi0 mode

96 - ILS Bugs/Inconsistencies in SU-27

103 - Multiplayer: If client is killed by other player/unit he does not get losses in stats

107 - SU27 Flaps retraction audio is played twice instead of once

108 - Wind does not affect chaff, flares and smoke markers

110 - Mig29A can be rearmed with R27ER and R27ET in ingame rearming menu

112 - SU25A/T takeoff flaps is shown as landing flaps on client aircraft

114 - F15C mission wingman #4 in radio menu

116 - SU25A Inner Flaps defaults to the Russian SU-25 1st skin in external view

119 - Mig29 External Fuel tank creates no drag

120 - SU25A Gear Lights Far setting not functioning correctly

121 - SU-27 visible as large black dot from extreme visual distance

127 - No RWR warning received from SAM site launches (Ground and Ship)

128 - Mig-31 nosewheel not grounded while taxiing

129 - Mig-29 Over the Hump Campaign freezes when selecting the mission planner from the campaign menu

131 - Failures system not operational in a MP environment

136 - Mig29A,S and SU33 cannot use B-8OFP2 and B-8TsM

137 - SIM crash on exiting campaign missions

139 - MiG-29, Su-27 and Su-33 when in BVR mode Speed on HUD shown is TAS as opposed to IAS

142 - The NEZ (No-Escape-Zone) calculations are reversed

143 - SU-25T unable to fire Vikhrs in salvo mode

146 - FC3 F15 is displaying Degrees AOA instead of units of AOA

149 - A10-A AOA Indexer not functional

 

 

UNRESOLVED:

 

 

2 - Mig29S external fuel tanks not displayed on fuel tape

19 - SU-27 cockpit textures include English labels. Not consistent translation. Examples: MSL and GUN on the weapons panel

20 - SU27 entire RWR is in English

23 - Su-25, Su-25T and Mig-29 Caution, Warning and Trim lights are in english instead of russian letters

29 - MIG29 Command Airspeed in LDG mode way below minimum

30 - SU27 Command Airspeed in LDG mode slightly below minimum

39 - SU27 when leading edge flaps are operational audio is heard for normal flaps

42 - SU33 floating on pitching AK deck

43 - SU27/33 weapon panel characters misalignment if the cockpit illumination is on

44 - G940 HOTAS FFB issues/not functioning correctly

46 - F-15C antenna does not track PTD in elevation with TWS

47 - Air to Air missiles do not have INS

48 - ECM uses FC2 behaviour in DCS world

50 - Short range missiles do not turn hard enough

51 - Virtual Pilot G-Tolerance is too low

53 - SU25A Airbrake Pylons keep defaulting to the Russian SU-25 1st skin and the bort numbers become an outline in external view when zoomed out

55 - Russian HUD guidance symbology in LNDG mode incorrect - missing glide slope error circle at certain runways

56 - Russian plane pilots have corrupted Pilot head textures at night

57 - Russian planes have corrupted landing light animations

58 - Missile HOJ mode not functional

59 - Mig29 incorrect flaps deployed for player-controlled aircraft

65 - Chimney smoke visible through undercast

67 - Mig 29A flap extension animation incorrect

71 - Multiplayer audio from other players not present (drogue chute)

73 - SU27 gets AoA warning of F15

74 - Water not visible in mirrors of FC3 aircraft

75 - Wingtip vapour effect missing from flyables

76 - SU25A antenna on nose cannot be seen from cockpit

77 - Contrails misaligned/too close to engines of aircraft

80 - Multiplayer clients do not see SU25A/T airbrake deployment

81 - F15 turbine fans not spinning

82 - F15 Gun pipper tracking issue (Impact point below target)

87 - F15 AIR intakes appears to be without any animation

92 - Disappearing player names from the menu in multi-monitor setups

95 - No TTI indicator on Mig29/SU27/SU33

97 - SU27/SU33 EOS not slewable in Elevation

98 - SU27/SU33 lack EOS Narrow Mode Scan

99 - Russian Helmet Designator Circle stays on target after lock

100 - IRST sensor is Gimbal-Fixed in search mode

101 - No audio tone when HMS locks target

102 - HMS Targeting Ring behaviour/illustration incorrect

104 - Mig29 Canopy Jettison lever transparent at night

105 - Russian Pilot kneeboard showing incorrect map of Crimea

106 - SU27 audio for flaps deployment not heard in external view

109 - No heat blur on jet engines when spooling up or at idle

111 - SU25A/T drogue chute cap remains open after first rearming

113 - F-15. Mig29, SU27, SU33 Localizer Deviation Bar exhibits incorrect behaviour in banking maneuvers

115 - Floating Ghost Missiles in Multiplayer

117 - Contrails visible through Clouds

118 - Landing reference lights on Admiral Kuznetsov very dim and unclear

122 - SU-33, SU-27 and Mig-29 Gear Lights Halo not visible at night

123 - F-15C Misalignment between under-fuselage weapons-pylons 4,5,7 and 8 and missiles

124 - Touch smoke only draws when the 2nd main wheel make contact with the ground on landing

125 - SU25,25T, Mig29, SU27 and SU33 Cockpit lighting incorrect colour

126 - SU27 Mirror textures corrupt

129 - The lofting dynamics of the AIM-120B/C borked/non-functional

130 - F15 Flood Mode functionality incorrect

132 - No airbrake sounds for SU25A/T

133 - Incorrect cockpit lighting for A-10A

134 - MP all aircraft receive all radio chatter from friendly airbases

135 - FC3 flyables missing external cockpit lighting texture

138 - Weapon Quantity selector in Su-25 and Su-25T not working for Rockets

140 - Su-33 falls through Kuznetsov (on landing)

141 - Su-33 hooks aircraft carrier rope at distance about 10 km

144 - SU-25T no weapons-station indications in HUD when Vikhrs selected

145 - Russian Fighters HUD improvement

147 - SU-33 sticks to the runway in cross-wind conditions

148 - Game Mode F-15 unable to track/lock targets in BVR mode

150 - F-15C Navigation lights reflections swapped

151 - Admiral Kuznetsov ATC not available

152 - Admiral-Kuznetsov ATC cannot handle multiple flights without causing collisions

153 - F-15C Fuel Consumption Guage is showing wrong fuel consumption

154 - SU33/SU27 HDD Incorrectly rendered

155 - A-10A LAU-61*3 Rocket Launchers low-resolution model

156 - F-15C Pincer Left Command to Wingman non-functional

157 - SU-27 Rudder no animation when Autopilot engaged in crosswind

158 - SU-27 Gear Lights not functioning correctly

159 - Ground Unit A.I. reacts immediately/unreasonably when player is first spotted

160 - Air Unit A.I. reacts immediately/unreasonably when player is first spotted

 

0 fixed, y 7 new.

Only a community member with intent maintain informed to the simulator community about DCS: World news and progress

 

More news to the front....

Disclaimer: I´m not member of DCS: World team, Eagle Dynamic team or None official 3rd party.

  • 2 weeks later...
  • Author
  • Commercial Member
New WIP Su-25 cockpit images

Work in progress images of the new Su-25 cockpit for FC3.

 
Su-25-1_zps0fb91927.jpg
Su-25-2_zps494fdf93.jpg
Su-25-3_zps45c2478d.jpg

Only a community member with intent maintain informed to the simulator community about DCS: World news and progress

 

More news to the front....

Disclaimer: I´m not member of DCS: World team, Eagle Dynamic team or None official 3rd party.

looks great!

[color=#a9a9a9][size=1][size=4][img]http://forum.avsim.net/public/style_images/flags/rs.png[/img][/size] Lj. Prodanovic[/size][/color]
  • Author
  • Commercial Member

Lists Updated:

 
RESOLVED:
 
1 - F15 Gear up = black textures 
3 - F15 ADI switched
4 - F15 Virtual head movement excessive
5 - Russian planes Cannot lock contact in TWS
6 - AK arrestor cables not animated
7 - SU33 loadout indicators reversed in cockpit 
8 - Refuelling F15/SU33 buggy
9 - F15 VSD text overlap when STT/Guns
10 - F15 external lights absent in flight
11 - Damage modelling to wheels/landing gear absent
12 - F15 HUD unreadable 
13 - Russian planes Nav circle misalignment in ENR/RTN modes
14 - Engines/Afterburner on even though engines on fire. 
15 - R27ER no loft trajectory 
16 - Mig31 nosewheel not grounded
17 - Canopy jettison animation wrong 
18 - EOS scanning not functional in elevation
21 - SU-27 native HUD "ИЗЛ" symbol overlaps over distance scale in BVR mode with Radar on 
22 - F15 HUD indications overlapping 
24 - HUD contacts in front appears also in Rear Aspect Mode
25 - Frontal aspect HUD contacts appears in Rear radar mode and can be locked
26 - SU33 Green HUD block at night effect 
27 - A10 ADI switched 
28 - F15 black cockpit pixelation when facing northerly direction (afternoon) 
31 - Graphical glith (hash marks) in lower centre of SU27 HUD when zoomed out
32 - Graphical glith (hash marks) in lower centre of SU33 HUD when zoomed out
33 - F15 no drag increase with external fuel tanks 
34 - Flyables smoke pod colours are incorrectly designated 
35 - Scripting for cobra not present 
36 - AIM-120C/R-77 tracks target beyond gimbal limits ONLY IF platform's radar reacquires target 
37 - Ballistic AIM-120C/R-77 locks target beyond FOV/Gimbal limits ONLY IF platform's radar reacquires target 
38 - SU27 automated leading edge flaps on flanker are shown in pit instruments as regular flaps
40 - FC2/FC3 mission incompatibility 
41 - F-15C CTD initiated by changing the weapons (CTD when the player lock in the NAV mode a target with the radar and change the weapons)
45 - F15 unable to adjust altimeter pressure setting at all.
49 - Missiles expend too much speed when turning 
52 - Helicopters are exhibiting stealth characteristics
54 - SU33/27, Mig29 RWR does not indicate A.I. missile launch
60 - Multiplayer datalink not functional for Russian aircraft 
64 - AIM9 drops away before accelerating at launch
61 - F15 no afterburner LED on right panel to indicate burner lit
62 - F15 flaps do not induce any drag
63 - F15 strange attitude/behaviour with crosswind landings 
66 - Mig29 flaps not extending to full 25 degrees
68 - Mig29 flaps are blown in by wind at very low airspeeds
69 - Mig29 Chaff and Flare loaded amount incorrect when rearming in game, via the radio (Alt + ' ) menu 
70 - Russian planes slip indicators and HSI offset from centre 
72 - Multiplayer exhaust nozzle expansion not visible to other clients
78 - Missile smoke discoloured/blue effect 
79 - F15 does not repair
83 - SU27 Engines fully functional even when on fire 
84 - SU33 Command IAS too low in LDG mode
85 - SU33 In-cockpit Weapons station indicator has 11 stations lit instead of 12 
86 - SU33/27 and Mig29 Missile fire Zone computations bugged 
88 - Multiplayer Mig-29 repair on ground/at airbase not functioning 
89 - SU25A Wrong Chaff and flare count. 128 places instead of 256, model and skin shows 8*32 dispensers 
90 - SU 25A/T MDB-67-U 4*FAB-100 modell is incorrect, FAB-100 bombs too close to each other
91 - SU25A Gunpods operation cannot be asigned to axis
93 - Missiles not aligned with weapons-pylon when SU-33 wings are folded 
94 - R-77 not select-able whilst in Fi0 mode
96 - ILS Bugs/Inconsistencies in SU-27 
103 - Multiplayer: If client is killed by other player/unit he does not get losses in stats 
107 - SU27 Flaps retraction audio is played twice instead of once
108 - Wind does not affect chaff, flares and smoke markers
110 - Mig29A can be rearmed with R27ER and R27ET in ingame rearming menu
112 - SU25A/T takeoff flaps is shown as landing flaps on client aircraft
114 - F15C mission wingman #4 in radio menu
116 - SU25A Inner Flaps defaults to the Russian SU-25 1st skin in external view
119 - Mig29 External Fuel tank creates no drag 
120 - SU25A Gear Lights Far setting not functioning correctly
121 - SU-27 visible as large black dot from extreme visual distance
127 - No RWR warning received from SAM site launches (Ground and Ship)
128 - Mig-31 nosewheel not grounded while taxiing
129 - Mig-29 Over the Hump Campaign freezes when selecting the mission planner from the campaign menu
131 - Failures system not operational in a MP environment
136 - Mig29A,S and SU33 cannot use B-8OFP2 and B-8TsM 
137 - SIM crash on exiting campaign missions
139 - MiG-29, Su-27 and Su-33 when in BVR mode Speed on HUD shown is TAS as opposed to IAS 
142 - The NEZ (No-Escape-Zone) calculations are reversed 
143 - SU-25T unable to fire Vikhrs in salvo mode
146 - FC3 F15 is displaying Degrees AOA instead of units of AOA
149 - A10-A AOA Indexer not functional
 
 
UNRESOLVED:
 
 
2 - Mig29S external fuel tanks not displayed on fuel tape 
19 - SU-27 cockpit textures include English labels. Not consistent translation. Examples: MSL and GUN on the weapons panel 
20 - SU27 entire RWR is in English 
23 - Su-25, Su-25T and Mig-29 Caution, Warning and Trim lights are in english instead of russian letters
29 - MIG29 Command Airspeed in LDG mode way below minimum 
30 - SU27 Command Airspeed in LDG mode slightly below minimum
39 - SU27 when leading edge flaps are operational audio is heard for normal flaps 
42 - SU33 floating on pitching AK deck 
43 - SU27/33 weapon panel characters misalignment if the cockpit illumination is on 
44 - G940 HOTAS FFB issues/not functioning correctly
46 - F-15C antenna does not track PTD in elevation with TWS 
47 - Air to Air missiles do not have INS 
48 - ECM uses FC2 behaviour in DCS world 
50 - Short range missiles do not turn hard enough
51 - Virtual Pilot G-Tolerance is too low
53 - SU25A Airbrake Pylons keep defaulting to the Russian SU-25 1st skin and the bort numbers become an outline in external view when zoomed out 
55 - Russian HUD guidance symbology in LNDG mode incorrect - missing glide slope error circle at certain runways 
56 - Russian plane pilots have corrupted Pilot head textures at night
57 - Russian planes have corrupted landing light animations
58 - Missile HOJ mode not functional 
59 - Mig29 incorrect flaps deployed for player-controlled aircraft
65 - Chimney smoke visible through undercast 
67 - Mig 29A flap extension animation incorrect 
71 - Multiplayer audio from other players not present (drogue chute)
73 - SU27 gets AoA warning of F15 
74 - Water not visible in mirrors of FC3 aircraft
75 - Wingtip vapour effect missing from flyables
76 - SU25A antenna on nose cannot be seen from cockpit
77 - Contrails misaligned/too close to engines of aircraft 
80 - Multiplayer clients do not see SU25A/T airbrake deployment 
81 - F15 turbine fans not spinning 
82 - F15 Gun pipper tracking issue (Impact point below target)
87 - F15 AIR intakes appears to be without any animation 
92 - Disappearing player names from the menu in multi-monitor setups
95 - No TTI indicator on Mig29/SU27/SU33
97 - EOS do not scan the whole FOV, when in BVR mode
98 - SU27/SU33 lack EOS Narrow Mode Scan
99 - Russian Helmet Designator Circle stays on target after lock 
100 - IRST sensor is Gyro-stabilized in search mode 
101 - No audio tone when HMS locks target
102 - HMS Targeting Ring behaviour/illustration incorrect
104 - Mig29 Canopy Jettison lever transparent at night
105 - Russian Pilot kneeboard showing incorrect map of Crimea 
106 - SU27 audio for flaps deployment not heard in external view
109 - No heat blur on jet engines when spooling up or at idle
111 - SU25A/T drogue chute cap remains open after first rearming 
113 - F-15. Mig29, SU27, SU33 Localizer Deviation Bar exhibits incorrect behaviour in banking maneuvers 
115 - Floating Ghost Missiles in Multiplayer
117 - Contrails visible through Clouds 
118 - Landing reference lights on Admiral Kuznetsov very dim and unclear
122 - SU-33, SU-27 and Mig-29 Gear Lights Halo not visible at night 
123 - F-15C Misalignment between under-fuselage weapons-pylons 4,5,7 and 8 and missiles 
124 - Touch smoke only draws when the 2nd main wheel make contact with the ground on landing 
125 - SU25,25T, Mig29, SU27 and SU33 Cockpit lighting incorrect colour
126 - SU27 Mirror textures corrupt
129 - The lofting dynamics of the AIM-120B/C borked/non-functional
130 - F15 Flood Mode functionality incorrect
132 - No airbrake sounds for SU25A/T
133 - Incorrect cockpit lighting for A-10A
134 - MP all aircraft receive all radio chatter from friendly airbases
135 - FC3 flyables missing external cockpit lighting texture
138 - Weapon Quantity selector in Su-25 and Su-25T not working for Rockets 
140 - Su-33 falls through Kuznetsov (on landing)
141 - Su-33 hooks aircraft carrier rope at distance about 10 km
144 - SU-25T no weapons-station indications in HUD when Vikhrs selected
145 - Russian Fighters HUD improvement
147 - SU-33 sticks to the runway in cross-wind conditions
148 - Game Mode F-15 unable to track/lock targets in BVR mode
150 - F-15C Navigation lights reflections swapped
151 - Admiral Kuznetsov ATC not available
152 - Admiral-Kuznetsov ATC cannot handle multiple flights without causing collisions 
153 - F-15C Fuel Consumption Guage is showing wrong fuel consumption
154 - SU33/SU27 HDD Incorrectly rendered
155 - A-10A LAU-61*3 Rocket Launchers low-resolution model 
156 - F-15C Pincer Left Command to Wingman non-functional 
157 - SU-27 Rudder no animation when Autopilot engaged in crosswind 
158 - SU-27 Gear Lights not functioning correctly 
159 - Ground Unit A.I. reacts immediately/unreasonably when player is first spotted 
160 - Air Unit A.I. reacts immediately/unreasonably when player is first spotted 
161 - 161- R27ER RMAX and Rtr values too short-ranged 
162 - R-77 RMAX and Rtr values too short-ranged 
163 - Player unable to override automatic target selection whilst in TWS mode
 
Any questions/clarifications just shout.
 
0 fixed, y 3 news.

Only a community member with intent maintain informed to the simulator community about DCS: World news and progress

 

More news to the front....

Disclaimer: I´m not member of DCS: World team, Eagle Dynamic team or None official 3rd party.

  • Author
  • Commercial Member

Lists Updated:

 
RESOLVED:
 
1 - F15 Gear up = black textures 
3 - F15 ADI switched
4 - F15 Virtual head movement excessive
5 - Russian planes Cannot lock contact in TWS
6 - AK arrestor cables not animated
7 - SU33 loadout indicators reversed in cockpit 
8 - Refuelling F15/SU33 buggy
9 - F15 VSD text overlap when STT/Guns
10 - F15 external lights absent in flight
11 - Damage modelling to wheels/landing gear absent
12 - F15 HUD unreadable 
13 - Russian planes Nav circle misalignment in ENR/RTN modes
14 - Engines/Afterburner on even though engines on fire. 
15 - R27ER no loft trajectory 
16 - Mig31 nosewheel not grounded
17 - Canopy jettison animation wrong 
18 - EOS scanning not functional in elevation
21 - SU-27 native HUD "ИЗЛ" symbol overlaps over distance scale in BVR mode with Radar on 
22 - F15 HUD indications overlapping 
24 - HUD contacts in front appears also in Rear Aspect Mode
25 - Frontal aspect HUD contacts appears in Rear radar mode and can be locked
26 - SU33 Green HUD block at night effect 
27 - A10 ADI switched 
28 - F15 black cockpit pixelation when facing northerly direction (afternoon) 
31 - Graphical glith (hash marks) in lower centre of SU27 HUD when zoomed out
32 - Graphical glith (hash marks) in lower centre of SU33 HUD when zoomed out
33 - F15 no drag increase with external fuel tanks 
34 - Flyables smoke pod colours are incorrectly designated 
35 - Scripting for cobra not present 
36 - AIM-120C/R-77 tracks target beyond gimbal limits ONLY IF platform's radar reacquires target 
37 - Ballistic AIM-120C/R-77 locks target beyond FOV/Gimbal limits ONLY IF platform's radar reacquires target 
38 - SU27 automated leading edge flaps on flanker are shown in pit instruments as regular flaps
40 - FC2/FC3 mission incompatibility 
41 - F-15C CTD initiated by changing the weapons (CTD when the player lock in the NAV mode a target with the radar and change the weapons)
44 - G940 HOTAS FFB issues/not functioning correctly
45 - F15 unable to adjust altimeter pressure setting at all.
49 - Missiles expend too much speed when turning 
50 - Short range missiles do not turn hard enough
52 - Helicopters are exhibiting stealth characteristics
54 - SU33/27, Mig29 RWR does not indicate A.I. missile launch
60 - Multiplayer datalink not functional for Russian aircraft 
64 - AIM9 drops away before accelerating at launch
61 - F15 no afterburner LED on right panel to indicate burner lit
62 - F15 flaps do not induce any drag
63 - F15 strange attitude/behaviour with crosswind landings 
66 - Mig29 flaps not extending to full 25 degrees
68 - Mig29 flaps are blown in by wind at very low airspeeds
69 - Mig29 Chaff and Flare loaded amount incorrect when rearming in game, via the radio (Alt + ' ) menu 
70 - Russian planes slip indicators and HSI offset from centre 
72 - Multiplayer exhaust nozzle expansion not visible to other clients
78 - Missile smoke discoloured/blue effect 
79 - F15 does not repair
83 - SU27 Engines fully functional even when on fire 
84 - SU33 Command IAS too low in LDG mode
85 - SU33 In-cockpit Weapons station indicator has 11 stations lit instead of 12 
86 - SU33/27 and Mig29 Missile fire Zone computations bugged 
88 - Multiplayer Mig-29 repair on ground/at airbase not functioning 
89 - SU25A Wrong Chaff and flare count. 128 places instead of 256, model and skin shows 8*32 dispensers 
90 - SU 25A/T MDB-67-U 4*FAB-100 modell is incorrect, FAB-100 bombs too close to each other
91 - SU25A Gunpods operation cannot be asigned to axis
93 - Missiles not aligned with weapons-pylon when SU-33 wings are folded 
94 - R-77 not select-able whilst in Fi0 mode
96 - ILS Bugs/Inconsistencies in SU-27 
103 - Multiplayer: If client is killed by other player/unit he does not get losses in stats 
107 - SU27 Flaps retraction audio is played twice instead of once
108 - Wind does not affect chaff, flares and smoke markers
110 - Mig29A can be rearmed with R27ER and R27ET in ingame rearming menu
112 - SU25A/T takeoff flaps is shown as landing flaps on client aircraft
114 - F15C mission wingman #4 in radio menu
116 - SU25A Inner Flaps defaults to the Russian SU-25 1st skin in external view
119 - Mig29 External Fuel tank creates no drag 
120 - SU25A Gear Lights Far setting not functioning correctly
121 - SU-27 visible as large black dot from extreme visual distance
126 - SU27 Mirror textures corrupt
127 - No RWR warning received from SAM site launches (Ground and Ship)
128 - Mig-31 nosewheel not grounded while taxiing
129 - Mig-29 Over the Hump Campaign freezes when selecting the mission planner from the campaign menu
131 - Failures system not operational in a MP environment
136 - Mig29A,S and SU33 cannot use B-8OFP2 and B-8TsM 
137 - SIM crash on exiting campaign missions
139 - MiG-29, Su-27 and Su-33 when in BVR mode Speed on HUD shown is TAS as opposed to IAS 
142 - The NEZ (No-Escape-Zone) calculations are reversed 
143 - SU-25T unable to fire Vikhrs in salvo mode
146 - FC3 F15 is displaying Degrees AOA instead of units of AOA
149 - A10-A AOA Indexer not functional
156 - F-15C Pincer Left Command to Wingman non-functional 
 
UNRESOLVED:
 
 
2 - Mig29S external fuel tanks not displayed on fuel tape 
19 - SU-27 cockpit textures include English labels. Not consistent translation. Examples: MSL and GUN on the weapons panel 
20 - SU27 entire RWR is in English 
23 - Su-25, Su-25T and Mig-29 Caution, Warning and Trim lights are in english instead of russian letters
29 - MIG29 Command Airspeed in LDG mode way below minimum 
30 - SU27 Command Airspeed in LDG mode slightly below minimum
39 - SU27 when leading edge flaps are operational audio is heard for normal flaps 
42 - SU33 floating on pitching AK deck 
43 - SU27/33 weapon panel characters misalignment if the cockpit illumination is on 
46 - F-15C antenna does not track PTD in elevation with TWS 
47 - Air to Air missiles do not have INS 
48 - ECM uses FC2 behaviour in DCS world 
51 - Virtual Pilot G-Tolerance is too low
53 - SU25A Airbrake Pylons keep defaulting to the Russian SU-25 1st skin and the bort numbers become an outline in external view when zoomed out 
55 - Russian HUD guidance symbology in LNDG mode incorrect - missing glide slope error circle at certain runways 
56 - Russian plane pilots have corrupted Pilot head textures at night
57 - Russian planes have corrupted landing light animations
58 - Missile HOJ mode not functional 
59 - Mig29 incorrect flaps deployed for player-controlled aircraft
65 - Chimney smoke visible through undercast 
67 - Mig 29A flap extension animation incorrect 
71 - Multiplayer audio from other players not present (drogue chute)
73 - SU27 gets AoA warning of F15 
74 - Water not visible in mirrors of FC3 aircraft
75 - Wingtip vapour effect missing from flyables
76 - SU25A antenna on nose cannot be seen from cockpit
77 - Contrails misaligned/too close to engines of aircraft 
80 - Multiplayer clients do not see SU25A/T airbrake deployment 
81 - F15 turbine fans not spinning 
82 - F15 Gun pipper tracking issue (Impact point below target)
87 - F15 AIR intakes appears to be without any animation 
92 - Disappearing player names from the menu in multi-monitor setups
95 - No TTI indicator on Mig29/SU27/SU33
97 - EOS do not scan the whole FOV, when in BVR mode
98 - SU27/SU33 lack EOS Narrow Mode Scan
99 - Russian Helmet Designator Circle stays on target after lock 
100 - IRST sensor is Gyro-stabilized in search mode 
101 - No audio tone when HMS locks target
102 - HMS Targeting Ring behaviour/illustration incorrect
104 - Mig29 Canopy Jettison lever transparent at night
105 - Russian Pilot kneeboard showing incorrect map of Crimea 
106 - SU27 audio for flaps deployment not heard in external view
109 - No heat blur on jet engines when spooling up or at idle
111 - SU25A/T drogue chute cap remains open after first rearming 
113 - F-15. Mig29, SU27, SU33 Localizer Deviation Bar exhibits incorrect behaviour in banking maneuvers 
115 - Floating Ghost Missiles in Multiplayer
117 - Contrails visible through Clouds 
118 - Landing reference lights on Admiral Kuznetsov very dim and unclear
122 - SU-33, SU-27 and Mig-29 Gear Lights Halo not visible at night 
123 - F-15C Misalignment between under-fuselage weapons-pylons 4,5,7 and 8 and missiles 
124 - Touch smoke only draws when the 2nd main wheel make contact with the ground on landing 
125 - SU25,25T, Mig29, SU27 and SU33 Cockpit lighting incorrect colour
129 - The lofting dynamics of the AIM-120B/C borked/non-functional
130 - F15 Flood Mode functionality incorrect
132 - No airbrake sounds for SU25A/T
133 - Incorrect cockpit lighting for A-10A
134 - MP all aircraft receive all radio chatter from friendly airbases
135 - FC3 flyables missing external cockpit lighting texture
138 - Weapon Quantity selector in Su-25 and Su-25T not working for Rockets 
140 - Su-33 falls through Kuznetsov (on landing)
141 - Su-33 hooks aircraft carrier rope at distance about 10 km
144 - SU-25T no weapons-station indications in HUD when Vikhrs selected
145 - Russian Fighters HUD improvement
147 - SU-33 sticks to the runway in cross-wind conditions
148 - Game Mode F-15 unable to track/lock targets in BVR mode
150 - F-15C Navigation lights reflections swapped
151 - Admiral Kuznetsov ATC not available
152 - Admiral-Kuznetsov ATC cannot handle multiple flights without causing collisions 
153 - F-15C Fuel Consumption Guage is showing wrong fuel consumption
154 - SU33/SU27 HDD Incorrectly rendered
155 - A-10A LAU-61*3 Rocket Launchers low-resolution model 
157 - SU-27 Rudder no animation when Autopilot engaged in crosswind 
158 - SU-27 Gear Lights not functioning correctly 
159 - Ground Unit A.I. reacts immediately/unreasonably when player is first spotted 
160 - Air Unit A.I. reacts immediately/unreasonably when player is first spotted 
161 - 161- R27ER RMAX and Rtr values too short-ranged 
162 - R-77 RMAX and Rtr values too short-ranged 
163 - Player unable to override automatic target selection whilst in TWS mode
164 - FC3 Fighters Fragile Landing Gear
165 - SU-27/Mig-29 pitch control inputs lacking/locked immediately after take-off
166 - F-15C Tanker AP Won't Disengage online
167 - SU-27/33 hitting drop lock after the lock has already been dropped resets all radar information
 
 
 
Any questions/clarifications just shout.
 
4 fixed y 4 new


159th_Viper confirm future develop Su-25T cockpit
 

 

Originally Posted by TulsA-10  
 
I'm excited about the 25 pit, just wish it was the 25T due to the shkval, the Hud.. yada yada.
Been confirmed that the T-Toad pit is on the to-do list

Only a community member with intent maintain informed to the simulator community about DCS: World news and progress

 

More news to the front....

Disclaimer: I´m not member of DCS: World team, Eagle Dynamic team or None official 3rd party.

  • 1 month later...
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  • Commercial Member

Video Su-27 6DOF Cockpit

Only a community member with intent maintain informed to the simulator community about DCS: World news and progress

 

More news to the front....

Disclaimer: I´m not member of DCS: World team, Eagle Dynamic team or None official 3rd party.

I give up!  I have to get FC3 :-/ 

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

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FC3 3 new 6DOF cockpits (Su-25 / Su-27 / A-10A)

 

Only a community member with intent maintain informed to the simulator community about DCS: World news and progress

 

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  • 2 weeks later...
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  • Commercial Member
official Flaming Cliffs 3 video by Glowind Amrram

Only a community member with intent maintain informed to the simulator community about DCS: World news and progress

 

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Disclaimer: I´m not member of DCS: World team, Eagle Dynamic team or None official 3rd party.

Too bad their next hardcore fighter, the F18C, is not due out till next year (reading the tea leaves and hints).

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Too bad their next hardcore fighter, the F18C, is not due out till next year (reading the tea leaves and hints).

Yea it's a shame, but I have no problem with waiting for quality aircraft. It's certainly better than some FSX developers popping out 5 horrible aircraft per year and asking 30 Euros for them. :dry:

Cheers, George.

cz.png

Well that is true:  nothing sadder nor more delusional than a "combat" jet in FSX.

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Good thing They have 3rd Party developers creating High Quality Aircraft and Helo's to keep us occupied till The Hornet.

100%75%50%d8a34be0e82d98b5a45ff4336cd0dddc

0D8701AB-1210-4FF8-BD6C-309792740F81.gif

Patrick

  • 8 months later...
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  • Commercial Member
Wags update FC-3 press release
 

 

Press Release
 
DCS: FLAMING CLIFFS 3 COMING SOON! 
 
DUXFORD, UK, January 23rd, 2014 – The Fighter Collection and Eagle Dynamics will release DCS: Flaming Cliffs 3 as a digital download for $49.99 in the first quarter of 2014.
 
DCS: Flaming Cliffs 3 (FC3) is the next evolution of the Flaming Cliffs series that operates as part of DCS World. Feel the exhilaration of flying multiple fighter and attack aircraft from both the United States and Russia in engaging and dangerous combat missions. Jump into the American F-15C air superiority fighter and A-10A close air support attack jet; or the Russian Su-27, Su-33, and MiG-29 fighters and the Su-25 attack jet to test your flying skills.
 
The FC3 aircraft provide an easy learning curve for new players and focus on a broad range combat missions. FC3 adds many new features and improvements to previous versions of the Flaming Cliffs series. FC3 is a module of DCS World, which makes it compatible with all other DCS World titles like A-10C, Black Shark 2, P-51D, Combined Arms, UH-1H Huey and Mi-8MTV2 Magnificent Eight.
 
Trailer video:
 
New Key Features for the Flaming Cliffs Series:
 
No longer is an installation Lock On: Modern Air Combat required!
A DCS World module that is compatible with all other DCS titles.
New Advanced Flights Models (AFM) for the A-10A and Su-25. New AFM coming for the Su-27 and F-15C coming soon!
New 6 degrees of freedom (6DOF) cockpit and model for the F-15C, A-10C, Su-27 and Su-33. New MiG-29 cockpit coming soon!
New campaigns and single player missions.
Improved flight dynamics for air-to-air missiles.
Updated and improved HUDs and other cockpit systems.
Resource Manager that adds logistics control to missions.
Expanded theatre of operations map into eastern Georgia.
Countless other improvements in the areas of the mission editor, special effects, new models, improved terrain detail and AI.
 
About DCS World
DCS World is a vehicle combat simulation game created by Eagle Dynamics. DCS World uses a powerful engine that delivers realistic and engaging gameplay. The battlefield includes a spectacular mission area - the location of the Georgian conflict in 2008. Fly the Su-25T in a massive, semi-dynamic campaign to achieve dominance in the skies over Georgia! DCS World serves as the basis for which all DCS aircraft operate within.
 
The huge variety of aircraft, land units and warships are included from countries such as the United States, Russia, the United Kingdom, France, Germany, Spain and others. Units are controlled by sophisticated Artificial Intelligence (AI) and they have an amazing level of detail. This all allows for the creation of engaging, real-world combat missions in this flashpoint region. DCS is a true "sandbox" simulation that can and will cover multiple time periods covering many types of combat and civilian units.
 
About The Fighter Collection
The Fighter Collection, as well as developing software for the entertainment and serious game markets, also operates, rebuilds and maintains Europe's largest collection of airworthy WWII fighters and is based at Duxford Airfield, in the UK. For more information visit our websites: http://www.fighter-collection.com/
 

Only a community member with intent maintain informed to the simulator community about DCS: World news and progress

 

More news to the front....

Disclaimer: I´m not member of DCS: World team, Eagle Dynamic team or None official 3rd party.

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