November 17, 201213 yr W-O-W!!..........Brilliant Just Brilliant!!! 100%75%50%d8a34be0e82d98b5a45ff4336cd0dddc Patrick
November 17, 201213 yr Author W-O-W!!..........Brilliant Just Brilliant!!! Thanks Phantom88 ! :lol: OpenStreetMap allows you to add individual trees (see the green points here): http://www.openstree...oom=18&layers=M Then you can use OSM2XP, and link tags like "natural:tree" to a 3D object. Another solution is this: http://www.openstree...oom=18&layers=M A small forest with a "landuse:forest" tag inside your town. Thanks MdMax, that's great !!! I'm not sure I'm gonna manually add every single tree in Paris though. Would rather do it for my small town. P.S: And thanks a lot for the award ! Good feeling, especially coming from you !
November 18, 201213 yr You're absolutely right in your observation. Please note this is not X-Plane autogen. The buildings are X-plane "façades" (some kind of lego brick) built from OSM data by Benny's OSM2XP. Every building has a realistic projected shape, but the height and exact 3D shape is just a "plausible" deduction by some nifty algorythm. As you can imagine, the Eiffel tower's shape and height is all wrong. Yes, trees are lacking along the streets, that would give a still better look. Alpilotx released an add-on to add trees along the country roads. Maybe someone could do that for the city streets. Ah I see, I take it this OSM source doesn't have height and type data for every tree in the area then?? LOL maybe one day. I'll be watching Xplane development with great interest. A few more tweaks and it will easily have a superior autogen system. Just imagine...no more popping! Incidentally has the stock XP10 autogen been improved with new model types and styles at all since release or is it all still mostly American-style buildings?
November 18, 201213 yr Commercial Member Coming along nicely....... KROSWYND a.k.a KILO_WHISKEYMajestic Software Development/Support Sys 1: AMD 7950X3D, NOCTUA D15S, Gigabyte Elite B650, MSI 4090, 64Gb Ram, Corsair 850 Power Supply, 2x2TB M.2 Samsung 980s, 1x4TB WDD M.2, 6xNoctua 120mm case fans, LG C2 55" OLED running at 120Hz for the monitor, Win11. Sys 2: i7 8700k, MSI GAMING MBoard, 32Gigs RAM, MSI 4070Ti & EVGA 1080Ti. Hardware: Brunner CLS-E-NG Yoke, Fulcrum One yoke, TM TPR Rudder Pedals, Yoko TQ6+ NEO, StreamDeck, Tobii Eye Tracker, Virpil VPC MongoosT-50CM3 Base with a TM gripSIMULATORS: MSFS2020/XP12/P3D v5.4 & v6: YouTube Videos
November 18, 201213 yr is that payware or default xp10? looks really really awesome! Cenk Demir Besiktas JK 1903
November 18, 201213 yr Author Thanks gents ! is that payware or default xp10? looks really really awesome! Nor payware nor default (except roads). Buildings are built with OSM2XP, from OSM data, both open source. The underlying orthophoto is from Zonephoto.fr (freely downloadable).
November 18, 201213 yr Just speculating, since I have no working knowledge of the program, but would it be feasible to generate the OSM data using an orthophoto then transfer that building and positional/height data to the regular XP scenery? Are people doing that now? Are streetlights being auto-placed, and what do these cities look like at night? I am assuming the generated roads would match and cause no conflicts..... We are all connected..... To each other, biologically...... To the Earth, chemically...... To the rest of the Universe atomically. Devons rig Intel Core i5 13600K @ 5.1GHz / G.SKILL Trident Z5 RGB Series Ram 64GB / GIGABYTE GeForce RTX 4070 Ti GAMING OC 12G Graphics Card / Sound Blaster Z / Meta Quest 2 VR Headset / Klipsch® Promedia 2.1 Computer Speakers / ASUS ROG SWIFT PG279Q ‑ 27" IPS LED Monitor ‑ QHD / 1x Samsung SSD 850 EVO 500GB / 2x Samsung SSD 860 EVO 1TB / 1x Samsung - 970 EVO Plus 2TB NVMe / 1x Samsung 980 NVMe 1TB / 2 other regular hd's with up to 10 terabyte capacity / Windows 11 Pro 64-bit / Gigabyte Z790 Aorus Elite AX Motherboard LGA 1700 DDR5
November 18, 201213 yr Author Just speculating, since I have no working knowledge of the program, but would it be feasible to generate the OSM data using an orthophoto then transfer that building and positional/height data to the regular XP scenery? MdMax might have a better answer, but if I understand your question correctly, yes, you could vectorize buildings based on orthophoto and add the data to OSM. But that would have to be done by hand, because no sofware could vectorize the building for you. And the resulting data would not be very good because buildings are distorted a lot by perspective. This method is better for roads, for example. For height information, you can add it using OSM tags, and OSM2XP will use it instead of it's own random method. Are people doing that now? Are streetlights being auto-placed, and what do these cities look like at night? The roads are default, so is the lighting along the streets. OSM2XP by night is not bad, but IMHO nothing beats the default scenery at night. I am assuming the generated roads would match and cause no conflicts..... Roads are default X-Plane 10. They match perfectly.
November 18, 201213 yr I am just wondering essentially if the footprint based buildings generated from the photo data could be transported to replace default autogen in XP. I guess I could experiment myself, but being a demo user only up to this point, it would probably require me to finally purchase XP. Not sure I am ready, yet. :-) We are all connected..... To each other, biologically...... To the Earth, chemically...... To the rest of the Universe atomically. Devons rig Intel Core i5 13600K @ 5.1GHz / G.SKILL Trident Z5 RGB Series Ram 64GB / GIGABYTE GeForce RTX 4070 Ti GAMING OC 12G Graphics Card / Sound Blaster Z / Meta Quest 2 VR Headset / Klipsch® Promedia 2.1 Computer Speakers / ASUS ROG SWIFT PG279Q ‑ 27" IPS LED Monitor ‑ QHD / 1x Samsung SSD 850 EVO 500GB / 2x Samsung SSD 860 EVO 1TB / 1x Samsung - 970 EVO Plus 2TB NVMe / 1x Samsung 980 NVMe 1TB / 2 other regular hd's with up to 10 terabyte capacity / Windows 11 Pro 64-bit / Gigabyte Z790 Aorus Elite AX Motherboard LGA 1700 DDR5
November 18, 201213 yr How would I use the orthophotos in OSM ? e.g. Netherlands. Ryzen 5 1600x - 16GB DDR4 - RTX 3050 8GB - MSI Gaming Plus
November 18, 201213 yr Author How would I use the orthophotos in OSM ? e.g. Netherlands. Wait, there's a bit of confusion here, OpenStreetMap is vector data only. Orthophoto is raster data, a totally different thing. You can use have both in X-Plane simultaneously, just put both folders into the custom scenery folder. That said, I don't know where to find orthoscenery for Netherland. I have Switzerland, France, Italy, and some parts of the US.
November 18, 201213 yr Wait, there's a bit of confusion here, OpenStreetMap is vector data only. Orthophoto is raster data, a totally different thing. You can use have both in X-Plane simultaneously, just put both folders into the custom scenery folder. That said, I don't know where to find orthoscenery for Netherland. I have Switzerland, France, Italy, and some parts of the US. I don't mind any of the european countries, could you point me from I can download them and how am I supposed to use raster data ? help appreciated. Ryzen 5 1600x - 16GB DDR4 - RTX 3050 8GB - MSI Gaming Plus
November 19, 201213 yr Author http://truscenery.wordpress.com/2012/11/13/truscenery-presents-helsinki-orthoscenery/ http://www.x-italy.it/ http://zonephoto.x-plane.fr/Cartes.php
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