November 29, 201213 yr Hi, With the ongoing discussion of FSX DX10 addon compatibility, I decided to make a chart to keep everyone informed and to organize the process. The chart can be found HERE. Please post below to help me keep it updated but please be sure to check the chart before posting so we don't have double posts!
November 29, 201213 yr Author Why do we have to sign up for a Sky Drive account to see this? Woops... Let me fix the link...
November 29, 201213 yr Woops... Let me fix the link... Cheers Ben can see it properly now =D. Hopefully Aerosoft will fix their sceneries oneday so I can try DX10 again.
November 29, 201213 yr I have FSDT KORD and at night you get some lights that look like little cardboard cards so I would say not fully compatable. Mark CYYZ
November 30, 201213 yr Ben, Did you try the scenery you have posted as compatoble ? I have had contact with Tropical sim and they say that they did not make scenery to be compatible with DX10. If they work that would be nice. In my post you will see scenery that I have tested myself or where the developer claims that they are compatible. Imho it was not needed to make this post as I made one about 100% working scenery , both day and night. 5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 - MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb - Corsair 5400 case - Corsair 360 liquid cooling set - 3x 75’ TCL tv. 13600 6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb - 1x SSD M2 2800/1800 2TB - 2x Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - FOV : 200 degrees My flightsim vids : https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0
November 30, 201213 yr FTX PNW, PFJ, CRM, NRM, KHQM are DX10 compatible by day and night, with exception of "blinking street lights" by night.
August 13, 201312 yr FTX PNW, PFJ, CRM, NRM, KHQM are DX10 compatible by day and night, with exception of "blinking street lights" by night. My experience with KHQM at DX10 is a bit different. Running the DX10 mode at KHQM makes the runway look like a grass texture. Have a look at the screen shot. In DX9 the runway is fine. Thanks Spirit
August 13, 201312 yr My experience with KHQM at DX10 is a bit different. Running the DX10 mode at KHQM makes the runway look like a grass texture. Have a look at the screen shot. In DX9 the runway is fine. Thanks Spirit Try updating PNW and KHQM. It works perfectly in DX10 here. I did have an issue, but it was solved with an update of OrbX PNW or the object library. Mark
August 13, 201312 yr Hi Mark, already updated PNW, KHQM and latest ORBX Library. That didn't change anything. Thanks Spirit
August 13, 201312 yr That looks like default runway bleeding through. i7 [email protected] | 32GB RAM | EVGA RTX 3080Ti | Maximus Hero VII | 512GB 860 Pro | 512GB 850 Pro | 256GB 840 Pro | 2TB 860 QVO | 1TB 870 EVO | Seagate 3TB Cloud | EVGA 1000 GQ | Win10 Pro | EK Custom water cooling.
August 14, 201312 yr That looks like default runway bleeding through. Hi Paul, it's only in DX10, with DX9 it's fine. I'm still searching where to look or what file it may be. I don't have this effect on other airports. Thanks Spirit
August 14, 201312 yr I think you have ticked Land Detail Textures in your Dx10 Display\Scenery settings and not in your Dx9 settings. Regards, Nick.
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