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Your opinion on my Night texture

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here is the download link :

http://mohsenfff.dl....plymouth(2).rar

Thank you.

Dude - went to try this today but the link is gone :huh:  Wuz up?

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Loaded and flown.... it's really quite brilliant! No performance issues. Blended in very nicely with default FTX Global. No problems under DX10. Scenery looks great!  I could quite happily fly over this. :lol:

 

My suggestion for a nest step is to deploy it into a larger metropolitan area of about the scale of the Toronto project you did to make sure your techniques and density scale to give you the look you want and ensure the performance scales. Really fine work!!

 

I did a short 1080p HD video... nothing fancy, but you can get an idea of what I'm seeing.

 

https://www.youtube.com/watch?v=FD4EcNOCOOc

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  • Author

Loaded and flown.... it's really quite brilliant! No performance issues. Blended in very nicely with default FTX Global. No problems under DX10. Scenery looks great!  I could quite happily fly over this. :lol:

 

My suggestion for a nest step is to deploy it into a larger metropolitan area of about the scale of the Toronto project you did to make sure your techniques and density scale to give you the look you want and ensure the performance scales. Really fine work!!

 

I did a short 1080p HD video... nothing fancy, but you can get an idea of what I'm seeing.

 

https://www.youtube.com/watch?v=FD4EcNOCOOc

Thank you

So you found no problem with scenery ?roads's lights?brightness?and etc.....

By the way, check out my last uploaded video, you'll see so many bright spotlights all over the place, in your video, which is 3d I suppose. I saw none of them, did you intentionally remove them from your video?

I still haven't actually tried it myself, but that video looks amazing, mohsenfff!!! By far the best night scenery I have every seen for FSX! Can't wait til you do areas I've been flying in - or, better yet, all of Europe! :)

Regards,

 

Kevin LaMal

"Facts Don't Care About Your Feelings" - Shapiro2024

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I still haven't actually tried it myself, but that video looks amazing, mohsenfff!!! By far the best night scenery I have every seen for FSX! Can't wait til you do areas I've been flying in - or, better yet, all of Europe! :)

Try it. It is free. It is important for me to know if it's running smoothly on all systems, and actually, it was my intention to work on all of Europe after UK. I think in six months I can do that.

 

 


By the way, check out my last uploaded video, you'll see so many bright spotlights all over the place, in your video, which is 3d I suppose. I saw none of them, did you intentionally remove them from your video?

Ya - I was wondering about that. I don't see them. I used your V2 files exactly as provided. (However, if the spotlights come from the ramplight files, I did remove them from the V1 scenery because they gave me nothing but trouble as I had described last week. If using them means running the DX10 legacy scenery settings and suffering performance hits for the sake of a few lights, I'd rather not have them.)

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Ok. However, if you remove ramp lights, you'll probably miss hundreds of lights. , anyway, it's good that my scenery still looks great without them.

Try it. It is free. It is important for me to know if it's running smoothly on all systems, and actually, it was my intention to work on all of Europe after UK. I think in six months I can do that.

I definitely will if I fly to an area that you have done. Sorry, I am sort of anal about where I fly. I stick to an airline and fly their routes. So, currently, I am flying Norwegian routes and I don't believe they go to any of the areas that you have completed thus far. If you'd like to give Oslo, Norway or Copenhagen, Denmark a shot, I'd be happy to test them out. :)

Regards,

 

Kevin LaMal

"Facts Don't Care About Your Feelings" - Shapiro2024

 

 


However, if you remove ramp lights, you'll probably miss hundreds of lights. , anyway, it's good that my scenery still looks great without them.

 

The ramp lights files weren't in the V2 rar that I downloaded so I assumed they weren't part of it. Nice to know it could look even better than it already does!

 

For the sake of new comers like klamal (if he'd ever get out of his flying rut!! :P ), it might be a good idea to include everything required for the complete package each time you do up a zip (unless you explicitly state otherwise and make sure the required files are still available for download). You'd be helping me as well since I remove everything I add after I test a version of your scenery in an effort to keep my FSX install clean and keep everything straight.

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  • Author

The ramp lights files weren't in the V2 rar that I downloaded so I assumed they weren't part of it. Nice to know it could look even better than it already does!

 

For the sake of new comers like klamal (if he'd ever get out of his flying rut!! :P ), it might be a good idea to include everything required for the complete package each time you do up a zip (unless you explicitly state otherwise and make sure the required files are still available for download). You'd be helping me as well since I remove everything I add after I test a version of your scenery in an effort to keep my FSX install clean and keep everything straight.

Yes, it completely changes the view, and you don't have to change  DX10 legacy scenery settings,  and you can apply any setting you like...if you remove those global files. Here it is

http://mohsenfff.dl1.rapidpars.com/4780/2720850/y3tgzmzbqmy/Global%282%29.rar

test it, if you have any performance issue, you can do this.

1-backup your current "FSX. CFG"

2-delete the "FSX. CFG" and restart your FSX so it can build a new FSX.CFG file.

3-go to following website and tweak your configuration.

http://www.venetubo.com/fsx.html(just try it if you don't like it simply restore your previous FSX. CFG file.)

 I had exactly the same problem as you  and I solved it this way.

or you can ignore my recommendation and do whatever you wanna do.

Hi - I added the Ramp Light library back in. Although it appears unchanged, the scenery does appear to work perfectly now in DX10 and without having to enable any of the Legacy/8 bit. That's great! And I agree, it does look really nice with the ramp lights lib.

 

Visually, I think you're really on target. I noticed two REALLY MINOR items. There are a few spots where the ramplights are flickering (near the coast). I suspect this may be z-fighting possible between two objects placed close that are at the same altitude? Not sure, but the flicker is a bit distracting and could be a trivial fix. Second is that I noticed your photoscenery is a touch brighter than the surrounding FTXG textures - previously I though it was just moonlight on the ground, but after flying in a totally dark night, I realized that your texture is lighter and stands out slightly against the default dark background. Minor, but noticeable. I can't test against default FSX textures because Orbx FTGX is pretty much a one-way trip.

 

I still have some performance issue with the ramp light library. We can agree to disagree, but having looked at it's history and what is does, I think you may be carrying unnecessary overhead by using that library for what it does for your scenery. Getting off it might serve you better in the long run... just my 2 cents. My FSX.CFG has been openly reviewed by the DX10 'experts' on AVSIM - I can assure you that there's nothing that Bojote's tweaks can add performance-wise (I've been through them all!)

 

Regardless, my suggested next step would be to do a large city with the same treatment and see how it scales.

 

Here's another short video I did with the ramp lights enabled:

(Edit - this video is 1080p, but I notice that if I watch it with the forum embedded player, Youtube only allows me to view max 720p. Copying the URL to a separate window seems to let me set it to 1080p, which does look a heck of a lot better... YMMV)

 

http://www.youtube.com/watch?v=zDMJnFnPnB8

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  • Author

Hi,
did you enable the Bloom light in fsx? Because those ramp lights are working along with bloom effect to represent very bright area or spot  in the city. Like core city, constructional site, airport and etc....
also I don't see traffic lights in the streets which I think is connecting to the bloom effect as well, so enable it to see what happen...
about the texture brightness I can simply make it darker, I'll do it in my next project.
BTW, how do you make those sharp 1080P movies? The quality is very high, and the size is small.

I have admit I have bloom turned off. I generally do not like the bloom effect, but I'll turn it on and see what it does for your scenery.

 

My movies - captured with FRAPS in AVI format (recorded onto my SSD to minimize the performance hit of FRAPS). The compressed into MP4 using a tool called DVDFab9.

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My movies - captured with FRAPS in AVI format (recorded onto my SSD to minimize the performance hit of FRAPS). The compressed into MP4 using a tool called DVDFab9.

I'll have to try that out. I use "Free Video Joiner" which up till now has been the only one that converts and retains more or less the original resolution.

 

As for the video, generally there is much more light eminating from all the streets and residential areas. Not just the main roads. The town centre is about right especially as that is all pedestrianised in reality. But the rest of the City appears much too dim.

3VlzBGn.jpg?1

Super VC10 into LOWI with PF3 at a cinema near you

https://www.youtube.com/watch?v=298UDyNmgUA

 

  • Author

I have admit I have bloom turned off. I generally do not like the bloom effect, but I'll turn it on and see what it does for your scenery.

 

My movies - captured with FRAPS in AVI format (recorded onto my SSD to minimize the performance hit of FRAPS). The compressed into MP4 using a tool called DVDFab9.

odourboy,I added some buildings to the scenery, and for the first time I used Google's earth 3d model, which is close to the real building (I just use them for corecity) and make night texture for them .

check this out to see if it's worth putting time on 3d building or not. I just used four Google 3d model for the core city. The rests of the buildings are default FSX objects.

http://mohsenfff.dl.rapidpars.com/4780/2729654/31hahzbh61b/PLYMOUTH%283%29.rar

Put them in your add-on folder. if it asks for overwriting, click yes.

 

I'll have to try that out. I use "Free Video Joiner" which up till now has been the only one that converts and retains more or less the original resolution.

 

As for the video, generally there is much more light eminating from all the streets and residential areas. Not just the main roads. The town centre is about right especially as that is all pedestrianised in reality. But the rest of the City appears much too dim.

It is hard to judge based on a video. You can try the scenery to see if it's too dark or not.

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