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SidekickUBT

Prepar3D v 2.0 & "The Blurries"

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All,

 

I'll take the plunge and open up the discussion around the dreaded topic of blurry textures. Given the move to put more power on the video card and leverage multi-cores, Prepar3D handling loading textures faster without blurry textures?

 

Tim

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As far as I can see, there is no blurries and tree popins, and I'm running the sim on an old q6600 with a 560ti :)

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Terrific.

 

Hopefully the days of changing frame fraction, max  load texture, etc are long gone.

 

Tim

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As far as I can see, there is no blurries and tree popins, and I'm running the sim on an old q6600 with a 560ti :)

 

Not trying to highjack this thread but I see you have a 560ti, if you have not tried it yet please can you do so and tell us if 1/2 refresh rate work in Nvidia Inspector, any tearing of the image?

 

I'm asking because I saw a vid. here on these forums experiencing stutterings (a lot IMHO), I concluded that 1/2 refresh rate was not on 1: because the maker of the vid. did not use 1/2 refresh rate or 2: 1/2 refresh rate did not work, from there my other question about seeing tearing of the image since full screen is not use anymore.

 

Thank you.

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 Were some bright spark to design software capable of rating topics in terms of the forum space given over here and elsewhere to them surely the dreaded 'blurries' would rate as the one allotted THE most space ... 

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Not trying to highjack this thread but I see you have a 560ti, if you have not tried it yet please can you do so and tell us if 1/2 refresh rate work in Nvidia Inspector, any tearing of the image?

 

I'm asking because I saw a vid. here on these forums experiencing stutterings (a lot IMHO), I concluded that 1/2 refresh rate was not on 1: because the maker of the vid. did not use 1/2 refresh rate or 2: 1/2 refresh rate did not work, from there my other question about seeing tearing of the image since full screen is not use anymore.

 

Thank you.

 

1/2 refresh rate vsync is an option inside P3D now. I've seen shots of the menu.

 

There's no reason to force it at the driver.

 

The video you saw stuttering was because he was using FRAPS. That program will routinely cut your frames in half and induce stuttering while it's recording. 

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Can you Provide a link??

 

No, because it was a shot posted pre-NDA on another forum. 

 

If you just want confirmation on all the vsync options, it's posted on the prepar3d forums by a developer. About 2 weeks ago.

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1/2 refresh rate vsync is an option inside P3D now. I've seen shots of the menu.

 

There's no reason to force it at the driver.

 

The video you saw stuttering was because he was using FRAPS. That program will routinely cut your frames in half and induce stuttering while it's recording. 

 

I made severals vid. Fraps + DX10 with 1/2 refresh rate on, WITHOUT any stutterings with everything maxed out, my question is...., does 1/2 refresh rate work with P3D in window mode since Full Screen is not a option anymore, any tearing of the image, with all due respect to you and unless you were a beta tester you don't have the answer, I asked a beta tester, Oystein Johansen, I got no answer so far, as other beta tester already answered other technical questions there is only two possibility here...1: it work + no tearing of the image = GREAT, 2: it does not work + tearing of the image + stutterings = BUMMER, how hard can it be to answer this question?

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how hard can it be to answer this question?

 

I am also a bit surprised about the lack of info on some subjects, like vsync indeed, but also how performance is with FSX-like settings, if the default sky textures and clouds are different from FSX, the need (or not) for NI, does autogen popup or not… simple questions that I don't see answered anywhere. Autogen popping up is a major annoyance for a lot of people and I STILL don't know how it looks, if it works… I expected a LOT more information by now. It's a bit odd, really.

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I am also a bit surprised about the lack of info on some subjects, like vsync indeed, but also how performance is with FSX-like settings, if the default sky textures and clouds are different from FSX, the need (or not) for NI, does autogen popup or not… simple questions that I don't see answered anywhere. Autogen popping up is a major annoyance for a lot of people and I STILL don't know how it looks, if it works… I expected a LOT more information by now. It's a bit odd, really.

 

IIRC I saw a post yesterday where Tim of REX stated that the default P3D V2 cloud textures were the same as FSX default. 

 

Everywhere I look I see posts stating that autogen popping is a thing of the past with P3D V2.

 

Maybe no one has answered the question on the vsync issue because everyone is having so much fun using the beta and finally not tweaking and tweaking and tweaking.... and have no need to go digging beyond the menu's settings. Seeing as the NDA is lifted, seems to me that if there were some major issues with the betas that folks would be revealing it left and right...shouting from the rooftops per se. It'd take a huge collaboration to get everyone to be silent on a major problem this close to release. 

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Seems to me if the NDA was lifted it would be a very easy yes or no anwere to Alan's question?

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I made severals vid. Fraps + DX10 with 1/2 refresh rate on, WITHOUT any stutterings with everything maxed out, my question is...., does 1/2 refresh rate work with P3D in window mode since Full Screen is not a option anymore, any tearing of the image, with all due respect to you and unless you were a beta tester you don't have the answer, I asked a beta tester, Oystein Johansen, I got no answer so far, as other beta tester already answered other technical questions there is only two possibility here...1: it work + no tearing of the image = GREAT, 2: it does not work + tearing of the image + stutterings = BUMMER, how hard can it be to answer this question?

 

You can go to the guys newest video he posted yesterday on his channel. He puts a disclaimer at the end where he says the stuttering is from the video recording program and he has no stuttering in regular play.

 

I'm not sure what else you need. There's no conspiracy here.

 

And maybe you recorded FRAPS with no stuttering, but it's a fact that FRAPS (and other recording programs) can be bad for FPS and stuttering. And that goes for most games, not just FSX/P3D. I've heard of FRAPS cutting FPS in half before.

 

Seems to me if the NDA was lifted it would be a very easy yes or no anwere to Alan's question?

 

It was answered weeks ago. 1/2 refresh rate Vysnc (even 1/8 refresh rate) is now an option inside P3D. Straight from the developers mouth.

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You can go to the guys newest video he posted yesterday on his channel. He puts a disclaimer at the end where he says the stuttering is from the video recording program and he has no stuttering in regular play.

 

I take no heed to what I see in videos. I want the horses mouth.

 

 

 

It was answered weeks ago. 1/2 refresh rate Vysnc (even 1/8 refresh rate) is now an option inside P3D. Straight from the developers mouth.

 

Good enough. But, does it elimanate tearing?  That wasn't so hard now was it. :)

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You can go to the guys newest video he posted yesterday on his channel. He puts a disclaimer at the end where he says the stuttering is from the video recording program and he has no stuttering in regular play.

 

I'm not sure what else you need. There's no conspiracy here.

 

And maybe you recorded FRAPS with no stuttering, but it's a fact that FRAPS (and other recording programs) can be bad for FPS and stuttering. And that goes for most games, not just FSX/P3D. I've heard of FRAPS cutting FPS in half before.

 

 

It was answered weeks ago. 1/2 refresh rate Vysnc (even 1/8 refresh rate) is now an option inside P3D. Straight from the developers mouth.

 

 

I saw that vid. he's over WATER only, FSX maxed out in the middle of the ocean will not give you any problems what so ever on a Q9650.....was he using a Nvidia card? Did he has 1/2 refresh rate enable or not?

 

Having it as an option is one thing, does it work in window mode, tearing?.....easy for a beta tester to answer.

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I saw that vid. he's over WATER only, FSX maxed out in the middle of the ocean will not give you any problems what so ever on a Q9650.....was he using a Nvidia card? Did he has 1/2 refresh rate enable or not?

 

Having it as an option is one thing, does it work in window mode, tearing?.....easy for a beta tester to answer.

 

So you think he's lying? He's also running a four generation old 950 @ 3.2ghz with a 3 generation old GTX580. That's gonna be a low end system in P3Dv2. 

 

There are several videos out there. Are you witnessing tearing? 

 

Then why are you so obsessed with whether they are running a certain vsync setting? Do you think it's in the P3D menu but doesn't work? I'm confused as to what you are trying to prove. 

 

Word Not Allowed is a beta tester. Go ask him on his blog. I'm sure he'll answer. He's a thorough guy who tests all setups.

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So you think he's lying? 

 

There are several videos out there. Are you witnessing tearing? 

 

Then why are you so obsessed with whether they are running a certain vsync setting? Do you think it's in the P3D menu but doesn't work? I'm confused as to what you are trying to prove. 

 

Word Not Allowed is a beta tester. Go ask him on his blog. I'm sure he'll answer. He's a thorough guy who tests all setups.

 

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I see that you've already asked Word Not Allowed and he said they aren't allowed to comment on the technical aspects yet.

 

This also explains why people won't post shots of the menu items yet. They can't under the NDA.

 

Many thought V2 wasn't coming out until 2016. We'll survive a few more weeks of speculation.

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with a 3 generation old GTX580

 

Darned… is my GPU that old already…  :(  ^_^

 

 

 

 


he said they aren't allowed to comment on the technical aspects yet.

 

Good to know, thanks for the heads up!

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Darned… is my GPU that old already…  :(  ^_^

 

 

 

 

 

Good to know, thanks for the heads up!

 

At least you've got more VRAM. I'm still on a 570. Both our cards came out in 2010.

 

I've gotta upgrade soon

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I am also a bit surprised about the lack of info on some subjects, like vsync indeed, but also how performance is with FSX-like settings, if the default sky textures and clouds are different from FSX, the need (or not) for NI, does autogen popup or not… simple questions that I don't see answered anywhere.

 

Ditto.  Since 'performance' is such a huge focus for FSX users I'm surprised by the lack of quantitative comment from beta testers for P3D2.  Comments like 'P3D2 will use all of your cores and all the GPU you can throw at it' sound good qualitatively, but that still doesn't tell much on the practical side.

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At least you've got more VRAM. I'm still on a 570. Both our cards came out in 2010.

 

I've gotta upgrade soon

 

With the recent release of the GTX 780 Ti card, the prices of all the other 780 (and 770) cards have dropped quite a bit in the last few weeks. My EVGA GeForce GTX 780 SC w/ ACX Cooler, which was listed as ~$660 in mid Aug. is now selling for $530 (at NewEgg). This is a great GPU and it is nearly as fast as the $700 780 Ti (G3D Mark = 8291 vs. Ti = 8530).

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With the recent release of the GTX 780 Ti card, the prices of all the other 780 (and 770) cards have dropped quite a bit in the last few weeks. My EVGA GeForce GTX 780 SC w/ ACX Cooler, which was listed as ~$660 in mid Aug. is now selling for $530 (at NewEgg). This is a great GPU and it is nearly as fast as the $700 780 Ti (G3D Mark = 8291 vs. Ti = 8530).

 

I'm probably gonna look for a used 770. They can be had under $300 on ebay. 

 

I tend to always buy graphics cards used and have never had an issue. 

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Ditto.  Since 'performance' is such a huge focus for FSX users I'm surprised by the lack of quantitative comment from beta testers for P3D2.  Comments like 'P3D2 will use all of your cores and all the GPU you can throw at it' sound good qualitatively, but that still doesn't tell much on the practical side.

 

 

 

already asked Word Not Allowed and he said they aren't allowed to comment on the technical aspects yet.

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