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ErichB

RA Turbine Duke install

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Can anyone share how they got the RAT Duke to install? Did you use the Estonia Migrator? It was one of my favourite aircraft and am keen to get it working in P3D. To date I have only used default aircraft while testing.

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In installed the RealAir Legacy by 1. placing a fake FSX.exe in the Prepar3D folder and 2. using the FSX/FS9 Registry Repair Tool (36KB) to fool the computer into thinking FSX is installed in the P3D folder. Worked like a charm and should work for the Duke too. Afaik some sounds don't work though.

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In installed the RealAir Legacy by 1. placing a fake FSX.exe in the Prepar3D folder and 2. using the FSX/FS9 Registry Repair Tool (36KB) to fool the computer into thinking FSX is installed in the P3D folder. Worked like a charm and should work for the Duke too. Afaik some sounds don't work though.

Thanks Jeroen

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I just pointed the installer to my Prepare3D v2 folder and it worked. No utilities needed on my end.

 

The only major issue I am having is intermittent bouncing during taxi and takeoff. Once airborne, it is smooth. Anyone else experiencing this?

 

Todd

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Second to the jerky water issue, the bouncing issue is my 2nd most annoying anomaly. Thanks for your update. I'll see how it goes this dvening

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Can anyone share how they got the RAT Duke to install? Did you use the Estonia Migrator? It was one of my favourite aircraft and am keen to get it working in P3D. To date I have only used default aircraft while testing.

Estonia for V2 worked fine.

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The only bouncing I get is upon initial loading it bounces once & then all is well during taxi & take off. I used the Estonia migration  tool for install,There are some cockpit sound losses but not too bad.

                                                                                                      Ron

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The only bouncing I get is upon initial loading it bounces once & then all is well during taxi & take off. I used the Estonia migration tool for install,There are some cockpit sound losses but not too bad.

Ron

 

I installed it tonight. Seems okay, but the internal engine sounds are awful. That definitely needs fixing. I hope RA will look into updates at some point

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Yeah, come to think of it the engine sounds seem really harsh(obnoxious) B). So I just kind of turn the vol down & enjoy the flight

                                                                                                       Ron

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I installed it tonight. Seems okay, but the internal engine sounds are awful. That definitely needs fixing. I hope RA will look into updates at some point

 

The T Duke is NOT designed for P3d. So there is nothing to "fix". Our priority is to upgrade the T Duke for FSX as the vast majority of our customers use that platform. Any user port to P3d is entirely at users' own risk and it is not fair on us to expect "fixes" when the aircraft was never made for P3d. We are perfectly aware of developments and teething problems with P3d and we are being patient and waiting to see how that platform improves on its current state. Meantime please do not assume we are obliged to support or troubleshoot for P3d customers.

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The T Duke is NOT designed for P3d. So there is nothing to "fix". Our priority is to upgrade the T Duke for FSX as the vast majority of our customers use that platform. Any user port to P3d is entirely at users' own risk and it is not fair on us to expect "fixes" when the aircraft was never made for P3d. We are perfectly aware of developments and teething problems with P3d and we are being patient and waiting to see how that platform improves on its current state. Meantime please do not assume we are obliged to support or troubleshoot for P3d customers.

Hi Rob

 

I should have chosen my words more carefully. You are of course right, there is nothing to fix. It's solid as an FSX model - one of the best. I hope you guys do consider the P3D ultimately. I think a might have to reconsider my stance and reinstall FSX so I can go back to the RealAir stable every so often.

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I don't interpret anything said as "RA must immediately fix the issues with their planes in P3D."  We just really appreciate the quality of your products and hope you start supporting them in P3Dv2 at some point. 

 

Live in the future, not the past.  :P

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I don't interpret anything said as "RA must immediately fix the issues with their planes in P3D." We just really appreciate the quality of your products and hope you start supporting them in P3Dv2 at some point.

 

Live in the future, not the past. :P

 

Yup

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I don't interpret anything said as "RA must immediately fix the issues with their planes in P3D."  We just really appreciate the quality of your products and hope you start supporting them in P3Dv2 at some point. 

 

Live in the future, not the past.  :P

 

Actually I'm living in the present.  B)  I'm grateful for your kind appreciation of our aircraft. We do things in our own time and there is no rush. FSX is not going to disappear overnight and P3d is not going to mature overnight either. The overwhelming majority of our customers (who very rarely post on forums at all) are not in a hurry either. Rushing into things has never been our practice. At the moment all our effort is going into updating the T Duke. When we've finished that we'll have another look at P3d and see what progress has been made.

 

There are only two of us and much of our time is spent supporting existing customers.

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Actually I'm living in the present. B) I'm grateful for your kind appreciation of our aircraft. We do things in our own time and there is no rush. FSX is not going to disappear overnight and P3d is not going to mature overnight either. The overwhelming majority of our customers (who very rarely post on forums at all) are not in a hurry either. Rushing into things has never been our practice. At the moment all our effort is going into updating the T Duke. When we've finished that we'll have another look at P3d and see what progress has been made.

 

There are only two of us and much of our time is spent supporting existing customers.

Understood and appreciated Rob

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Totally agree, all RA products excellent & much appreciated - even the old Duke P now works great in multiplayer. TKS Rob!

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On the bouncing/braking experienced during taxi and take-off run, I was able to get rid of it by changing slightly the contact point in aircraft.cfg

 

for the line point.0 (front gear), I reduced the third parameter from -3.95 to -4.05

for the lines point.1 and point.2 (main gear). I reduced the third parameter from about -4.00 (there was minor differences between the wheels) to -4.1

 

this gave me a smooth ride on the ground...

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On the bouncing/braking experienced during taxi and take-off run, I was able to get rid of it by changing slightly the contact point in aircraft.cfg

Is there a science behind this or was it guesswork?

I have slight to medium bouncing in many exFSX aircraft and would like to fix it - is this increasing/decreasing ride height/spring compression (in car racing terms :-)?

Thanks

Keith

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Robert, fantastic products! I own three.  Looking forward to seeing them in P3d someday. 

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Is there a science behind this or was it guesswork?

I have slight to medium bouncing in many exFSX aircraft and would like to fix it - is this increasing/decreasing ride height/spring compression (in car racing terms :-)?

Thanks

Keith

 

Hi Keith,

 

Not rocket science at all as I was not knowledgeable about this adjustment at the beginning of the evening yesterday. Google and some Youtube examples of adjustement showed me the way to this parameter.

 

The signification of the parameter is quite simple, it is a negative value in feet from a reference point of the aircraft for the contact point. If you decrease by 2 feet for example this value, This will cause the plane to float over the runway. If the figure is too small, the wheel are buried in concrete and this cause huge problem as the plane stop to move. I guess the current problem is because the value is very close to the runway and Prepar 3D handle this parameter slightly differently than FSX. You need to find the precise adjustment where the wheel are free from the concrete. A slight elevation over the runway doesnt seem to bother the simulation as the airplane still brake...

 

I made those change mainly for my own education as it is quite possible that this issue is already on the Prepar3D list. They have an entry in their bug list that say "Bug - plane bouncing on the runway" (and marked as solved).

 

I will wait for the release of the 2.1 update which seems imminent before making any further changes to my other airplane....    

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