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Non Sequential Layer (scenery library error)?

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Anyone seen this error before?  I just added an afcad from FSX to P3D, which I placed in the addon scenery folder (which I had to create of course) and added it manually.


I got this error as soon as I put it in.





|Ryan Butterworth|

| i7 4790K@4.4GHz | 32GB RAM | EVGA GTX 1080Ti | ASUS Z97-Pro | 1TB 860 Evo | 500GB 840 Evo Win10 Pro | 1TB Samsung 7200rpm | Seasonic X750W |



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Yes, I have seen this. Fighting it right now. It seems that scenery added to the scenery.cfg by Scenery Config Editor does not check the add-on.xml files for next scenery layer so duplicate layers are created. I have no idea how to correct this except hand editing, but with over 500 layers, holy crap.

Is there a layer tracking .cfg for both types/methods of add-ons? I think LM has created a nightmare for v4 users. I even have the AddonOrganizer and it does not correct or catch the error. 


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I have had this occur a couple of times. I allowed the sim to correct the sequencing and was able to continue flying without issues.

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I get it every time I add a layer and wonder why it keeps happening.  I never saw it in FSX or in P3D 1, 2, or 3.

Rick Abshier



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Yes...I started having this problem when I added Tongass via the scenery library.

If I let LM fix it, Tongass high and low are in the wrong location.

PC: 4670K, RAM 24GB, Geforce GTX 1070 (8GB), Windows 10 Home, 64-BIT, FSX-SE, XP-11, P3DV4.5 

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I have found this is normal when you 'manually' add scenery instead of putting it in the addon-scenery.xml or other .xml.  Whenever you manually add new scenery, I always make sure I move the new scenery up or down to the proper location before I click okay.  It will happen too if I activate a photoscenery during setup for a flight.  P3Dv4 made some major changes to adding scenery. 


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