Jump to content

Sign in to follow this  
Daveebee

Reverse thrust/pitch for Jets and Turboprops

Recommended Posts

Hi ,I am wanting to Map my throttle quadrant (Saitek) for use with jets and turboprops .There does not seem to be an equivalent control to the control that is in FSX (F2 press and hold ) in P3D V2.5. Surely this control has not been deleted in P3D . Is there a control in P3D for this purpose?

 

Share this post


Link to post

Hi ,I am wanting to Map my throttle quadrant (Saitek) for use with jets and turboprops .There does not seem to be an equivalent control to the control that is in FSX (F2 press and hold ) in P3D V2.5. Surely this control has not been deleted in P3D . Is there a control in P3D for this purpose?

 I use FSUIPC (paid version) for this on my Saitek quad. Rather than using an axis, I use the buttons that are at the very bottom of the throttle axes. Using FSUIPC, you can assign it to (and I'm going from memory here) "Throttle x cut" and have it repeat while held. Then assign "Throttle x idle" when released.


Jon Skiffington

Share this post


Link to post

This is is how I do it in Fuipc

 

In the control sent when button pressed drop down  Throttle x dec

 

(tick control to repeat while held box)

 

in the control sent when button released drop down Throttle x cut

Share this post


Link to post

The FSX command assigned to F2, was, I believe, "Throttle(decrease quickly)".  That command is in P3D as well.  You can add or change the assignment to F2 and then you should be able to map it as you had before.

Share this post


Link to post

Thanks for that info, I still don't understand why the REVERSE PITCH/THRUST command appears to be missing from P3D when its available on FSX  as command F2 .In P3D that command corresponds a 'decrease throttle quickly' which doesn't mean the same thing (perhaps it does in Lockheed Martin language) 

Share this post


Link to post

F2 works just fine for me in P3D  not at my system right now but it maps to decrement throttle or something similar  not reverse  just hold it and the engine will reverse. Just the same as FSX

 

 

Vic


 

P3D#1 - 7700K 5.0g ROG X270F 3600 15-15-15 - EVGA RTX 2080ti 1000W PSU 1- 850G EVO SSD, 2-256G OCZ SSD, 1TB,HAF942-H100 Water W1064Pro
40" 4K Monitor 3840x2160 - AS16, ASCA, GEP3D, UTX, Toposim, ORBX Regions, TrackIR
P3D#2 - 3770K 4.7g Asus Z77 1600 7-8-7 GTX1080ti DH14 850W 2-1TB WD HDD,1tb VRap, Armor+ W10 Pro 2 - HannsG 28" Monitors
 

Share this post


Link to post

Thanks for that info, I still don't understand why the REVERSE PITCH/THRUST command appears to be missing from P3D when its available on FSX  as command F2 .In P3D that command corresponds a 'decrease throttle quickly' which doesn't mean the same thing (perhaps it does in Lockheed Martin language) 

In FS9, FSX and P3Dv1, v.2 the "decrease throttle quickly" command is used for reverse thrust. The range for throttle/power control is -16383 to +16383.

 

Negative throttle/power is "reverse pitch" for props, and "reverse thrust" for jet engines. Normally a developer will limit reverse prop/thrust to a maximum of around -20%, or -4096 axial units.


Fr. Bill    

AOPA Member: 07141481 AARP Member: 3209010556

Interests: Gauge Programming - 3d Modeling for Milviz

Many Thanks to All That Donated To Our Server Drive!

Share this post


Link to post

 

 


Negative throttle/power is "reverse pitch" for props, and "reverse thrust" for jet engines. Normally a developer will limit reverse prop/thrust to a maximum of around -20%, or -4096 axial units.

 

Bill could you clarify that.

FSUICP usually shows a range of -16383 to +16383 for the full travel of the axis of any throttle/power lever. Back in the plane that full travel equates to 0% to 100% power.

I'm not seeing any reverse in the -16383 to 0 range. What am I missing?

 

Thanks,

gb.


YSSY. Win 10, 6700K@4.8, Corsair H115i Cooler, GTX980Ti, 16GB G.Skill Trident Z F4-3200, Samsung 960 EVO M.2 256GB, ASUS Maximus VIII Ranger, Corsair HX850i 850W, Thermaltake Core X31 Case, Samsung 4K 65" TV.

Share this post


Link to post

gb - I use the CQ Throttle quadrant which has a slight detent at the lower end if travel. In setting up FSUIPC I just map reverse just below the detent.

 

Vic


 

P3D#1 - 7700K 5.0g ROG X270F 3600 15-15-15 - EVGA RTX 2080ti 1000W PSU 1- 850G EVO SSD, 2-256G OCZ SSD, 1TB,HAF942-H100 Water W1064Pro
40" 4K Monitor 3840x2160 - AS16, ASCA, GEP3D, UTX, Toposim, ORBX Regions, TrackIR
P3D#2 - 3770K 4.7g Asus Z77 1600 7-8-7 GTX1080ti DH14 850W 2-1TB WD HDD,1tb VRap, Armor+ W10 Pro 2 - HannsG 28" Monitors
 

Share this post


Link to post

depending on your throttle setup, the FSUIPC user manual has a section devoted specifically to setting up reverse thrust on the throttle axis. it looks much more complicated that it really is. just read along and follow the steps while in the sim.

 

for simulation aircraft that have reverse thrust on the throttle levers (like the king air), this works perfectly.

Share this post


Link to post

What I like about the majestic Q400 is that this is all programmed into the throttle behavior in the aircraft, so no special calibration is required. 


PF3 Beta Tester

Bob Cardone        P3D 3,4       FlyVirtual.net   Aivlasoft EFB2  /pf3-supporter.gif

 

 

 

Share this post


Link to post

gb - I use the CQ Throttle quadrant which has a slight detent at the lower end if travel. In setting up FSUIPC I just map reverse just below the detent.

 

Vic

Thanks Vic I have it setup on my rig the same.

I was really after more info on Bill's negative thrust = reverse.

 

gb.


YSSY. Win 10, 6700K@4.8, Corsair H115i Cooler, GTX980Ti, 16GB G.Skill Trident Z F4-3200, Samsung 960 EVO M.2 256GB, ASUS Maximus VIII Ranger, Corsair HX850i 850W, Thermaltake Core X31 Case, Samsung 4K 65" TV.

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  
  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
  • Donation Goals

    AVSIM's 2020 Fundraising Goal

    Donate to our annual general fundraising goal. This donation keeps our doors open and providing you service 24 x 7 x 365. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. We reset this goal every new year for the following year's goal.


    13%
    $3,490.00 of $25,000.00 Donate Now
×
×
  • Create New...