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Can current photoscenery + custom AG be used in V4 ?

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Anyone knows if it works in V4 ?

 

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FOV : 200 degrees

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Hi

I was about to start a thread, I think, about the same topic.

Having spent time on XP11 with Ortho4XP, I'd be interested to hear if there are hopes that it would one day be possible to run photo scenery with something like Orbx autogen and roads over the top in P3D

If this is something different to your question, say the word and I'll start my own thread

thanks

I can't speak for V4, I can tell you that Photoscenery for V3 works fine in Dovetail FSW, so there's hope!

Quite a few comments from ppl like JV indicate scenery is fairly easy to use in v4. In that case I'd suggest the bgl format is likely unchanged which implies photoscenery could be easily used.  Until we see the sdk we wont know for sure though, unless soneone with beta access cares to weigh in?

Kevin Firth - AMD 9800X3D; Asus Prime X670E; 64Gb Cas30 6000 DDR5; RTX5090; AutoFPS

  • Author

Thanks guys.

Perhaps it is safe to conclude that agn files also are compatible too ...

5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 -  MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb -  Corsair 5400  case - Corsair 360 liquid cooling set  - 3x 75’ TCL tv.

13600  6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb  - 1x SSD M2 2800/1800 2TB - 2x  Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - 

FOV : 200 degrees

My flightsim vids :  https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0

 

2 hours ago, GSalden said:

Anyone knows if it works in V4 ?

Yes.

 

Perhaps it is safe to conclude that agn files also are compatible too ...

I certainly hope so. The thought of not being able to use ES TreeScapes trees (and indeed, ES scenery packages) in P3D v4 is not a comfortable one for me!

Christopher Low

AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme

UK2000 Beta Tester

Same here, flying without FranceVFR 3DA sceneries is a no go for me.

I strongly hope they are compatible. And the increased LOD radius and performances we hear about V4  would definitely increase photo scenery and autogen overall quality.
 

Roland

MSFS my local airport release: LFOR Chartres-Metropole

MSFS Plugins RAAS (registered FSUIPC7 required)

MSFS FX for Objects & Landmark in France (Steam and smoke) and Aerial coverage for French nuclear sites

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I was surprised to see screenshots of my 'Real NZ Dunedin' in the AirdailyX v4 stream, so obviously photoscenery works as expected -- it did show autogen, but only the default, a lot of my autogen is custom, and would need some minor tweaks to get it working -- mainly the autogen descriptions merger tool, from Arno at FSDeveloper.com. Whether this is simple or not I guess we'll know pretty soon.

Some exciting times for photoscenery, which suits me just fine:)

 

I am primarily interested in the photoscenery performance of the new sim, so if any beta testers have any feedback, I - along with a bunch of other people - would be very interested.

Oz

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Currently flying: MSFS: PMDG 737-700, Fenix A320, Leonardo MD-82, MIlviz C310, Flysimware C414AW, DC Concorde, Carenado C337. Prepar3d v5: PMDG 737/747/777.

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