June 16, 20178 yr It was all working perfectly fine, and I was going to try and go for a long haul flight so I woke up nice and early and next thing you know, on the loading screen it stops responding. Then I get into the sim and at 13% of initialization for the PMDG 747 v3 it crashes. I try again and it crashes, and I restart my computer and it crashes, I delete everything that has FS9 in the name within all of my P3D directories and it still crashes. I don't get how it works perfectly fine yesterday and after doing nothing it happens to stop working entirely basically. I was finally able to get in and even change my panel state, then I go into slew mode to get to the right gate and then it crashes. This is why when I'm doing long hauls I get up super early, because of stuff like this that happens too often.
June 16, 20178 yr 44 minutes ago, seaniez said: Ok, I just found the source of the problem and it is the ai_player.dll Were you able to figure out the fix to this? I am also having the same issue.
June 16, 20178 yr I turned all AI settings in the sim menu to 0%, it seems to work now but I'm saving my flight every 20 minutes because I'm not sure it is quite a solid fix.
June 16, 20178 yr 13 minutes ago, seaniez said: I turned all AI settings in the sim menu to 0%, it seems to work now but I'm saving my flight every 20 minutes because I'm not sure it is quite a solid fix. ok thanks for the update. Are you using any AI traffic addon? I am using UT_Live. I'm not sure if that's the culprit.
June 16, 20178 yr I'm using World of AI but I'm only using that for Vatsim traffic, unfortunately in P3D v4 (I don't know if anyone else has this problem) most of the textures for the WOAI traffic are gone because it has a lot of FS9 liveries and textures
June 16, 20178 yr 4 minutes ago, seaniez said: I'm using World of AI but I'm only using that for Vatsim traffic, unfortunately in P3D v4 (I don't know if anyone else has this problem) most of the textures for the WOAI traffic are gone because it has a lot of FS9 liveries and textures There's your problem. AI package not only comes with model and texture, they have other things in there as well. Unless everything is updated, the ai player in p3dv4 can choke on trying to "fly" a incompatible ai model. Vu Pham i7-13700K 5.2 GHz OC, 64 GB RAM, RTX5090, SSD for Sim, SSD for system. MSFS2020, XP-12, DCS
June 16, 20178 yr I guess this is where I should mention Rob Randazzo's comment about only using addons that have been compiled using the P3D v4 SDK Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
June 16, 20178 yr Commercial Member 1 hour ago, Christopher Low said: I guess this is where I should mention Rob Randazzo's comment about only using addons that have been compiled using the P3D v4 SDK Precisely. I am only installing content that is v4-Compliant. Not worth my time trying to stuff 32-bit content into a 64-bit platform. Just asking for trouble. REX AccuSeason Developer REX Simulations
June 27, 20178 yr I as well am getting the ai_player.dll crash. I have only P3D v4 compliant addons and no traffic addons, just the stock P3Dv4. Beechcraft Sundowner
June 27, 20178 yr On 6/16/2017 at 0:51 PM, seaniez said: I'm using World of AI but I'm only using that for Vatsim traffic, unfortunately in P3D v4 (I don't know if anyone else has this problem) most of the textures for the WOAI traffic are gone because it has a lot of FS9 liveries and textures How many times has this been covered. I reckon there's 10 forum topics on this. Many ai models are not compatible with v4 this is with ut2 , ut live, traffic 360, skai or any other ai package. You name it wont work. There is no traffic package available that doesnt have this is issue. Let me type it again for you There is no traffic package available that wont crash your version of p3d v4 The only way to stop the ctd which will give you a aiplayer.dll or ntd.dll crash is to convert ALL the models.
June 27, 20178 yr I have copied the MT6 planes into the P3D folder and vPilot recognizes them and I have no crashes at all.
June 27, 20178 yr 1 hour ago, swiesma said: I have copied the MT6 planes into the P3D folder and vPilot recognizes them and I have no crashes at all. So you've tested every single model with vpilot?? When it spawns a saab 2000 or saab 340 or beechcraft 1900?? Because my guess is when it does and if you try and zoom in on it or it Comes within your field of view.... Pow!! That's when it will ctd
June 27, 20178 yr Moderator Time to shut this one down. RIG#1 - I9 14900K MSI Pro z790 RTX 5070Ti 40" 4K Monitor 3840x2160
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