Jump to content
Sign in to follow this  
richjb2

stick_sensitivity_mode=0 in P3Dv4

Recommended Posts

in FSX, I added stick_sensitivity_mode=0 to the FSX.cfg file to improve joystick characteristics.  I always felt that it gave better performance and response that was closer to the real airplane. 

Does P3Dv4 still include the option to add stick_sensitivity_mode=0 ?  

Thanks,

Rich Boll 

Wichita KS

 

 


Richard Boll

Wichita, KS

Share this post


Link to post

Yes it does.

Vic


 

RIG#1 - 7700K 5.0g ROG X270F 3600 15-15-15 - EVGA RTX 3090 1000W PSU 1- 850G EVO SSD, 2-256G OCZ SSD, 1TB,HAF942-H100 Water W1064Pro
40" 4K Monitor 3840x2160 - AS16, ASCA, GEP3D, UTX, Toposim, ORBX Regions, TrackIR
RIG#2 - 3770K 4.7g Asus Z77 1600 7-8-7 GTX1080ti DH14 850W 2-1TB WD HDD,1tb VRap, Armor+ W10 Pro 2 - HannsG 28" Monitors
 

Share this post


Link to post

In which section of prepar3d.cfg is this line to be placed?

 

Thanks,

Hans


Kind regards,
Hans van WIjhe

 

Acer Predator P03-640 2.10 Ghz Intel 12th Gen Core 17-12700F 64GB memory, Noctua NH-U9S Cooler, 1.02 TB SSD HD, 1.02 TB HD,  NVidia Geforce RTX 3070 16GB Memory, Windows 11 (x64)

Share this post


Link to post

under [CONTROLS]

Vic


 

RIG#1 - 7700K 5.0g ROG X270F 3600 15-15-15 - EVGA RTX 3090 1000W PSU 1- 850G EVO SSD, 2-256G OCZ SSD, 1TB,HAF942-H100 Water W1064Pro
40" 4K Monitor 3840x2160 - AS16, ASCA, GEP3D, UTX, Toposim, ORBX Regions, TrackIR
RIG#2 - 3770K 4.7g Asus Z77 1600 7-8-7 GTX1080ti DH14 850W 2-1TB WD HDD,1tb VRap, Armor+ W10 Pro 2 - HannsG 28" Monitors
 

Share this post


Link to post
1 hour ago, hvw said:

In which section of prepar3d.cfg is this line to be placed?

 

Thanks,

Hans

[controls]


I7-7700k@4.7ghz | 32gb RAM | EVGA GTX1080 8gb | Mostly P3Dv5 (also IL2:BoX, DCS, XP11)

Share this post


Link to post

Better still, use FSUIPC to fine tune your joystick


i7-7700K @ 4.9 GHz, 32GB DDR4, GTX1080, 2 x Samsung 1TB NVMe, 1 x 3TB HDD, Windows 10 Prof

Share this post


Link to post

Thanks Vic and Gridley.

Hans


Kind regards,
Hans van WIjhe

 

Acer Predator P03-640 2.10 Ghz Intel 12th Gen Core 17-12700F 64GB memory, Noctua NH-U9S Cooler, 1.02 TB SSD HD, 1.02 TB HD,  NVidia Geforce RTX 3070 16GB Memory, Windows 11 (x64)

Share this post


Link to post

Where exactly do you change the "sensitivity" to the stick in FSUIPC?  I've looked and can't seem to see that parameter anywhere.  I love my Microsoft FF2 joystick, and I want it to be a stiffer feel and non-sloppy.  The tweak above helped quite a bit, but I want it to have an even stronger almost "return to center" feel to it.

 

Stan

Share this post


Link to post

You can assign slopes to an axis in FSUIPC. They change the ratio of stick deflection vs. control surface deflection from the default linear profile to a sloped profile with more or less sensitivity around the center, while still being able to reach full deflection at the extremes.

Share this post


Link to post
17 hours ago, spilok said:

Where exactly do you change the "sensitivity" to the stick in FSUIPC?  I've looked and can't seem to see that parameter anywhere.  I love my Microsoft FF2 joystick, and I want it to be a stiffer feel and non-sloppy.  The tweak above helped quite a bit, but I want it to have an even stronger almost "return to center" feel to it.

 

Stan

Stan,

in FSX, "stick_sensitivity_mode=0" is added to the fsx.cfg file under the [CONTROLS] section.  This is from the FSUIPC Users Guide for FSX:

(2) For more predictable responses from your joystick, consider editing the FS CFG file and adding:

STICK_SENSITIVITY_MODE=0

To the [CONTROLS] section. This makes FS treat the raw joystick readings in a linear fashion. By default, since FS2000,
FS has applied a time-change formula to the axes that, in my opinion at least, can give rise to some unwanted behaviour.
You will need to edit the CFG file before running FS, as any changes you make whilst FS is running will be overwritten.
[Note that this is actually still applicable in FSX]

Rich 

 


Richard Boll

Wichita, KS

Share this post


Link to post
27 minutes ago, richjb2 said:

This makes FS treat the raw joystick readings in a linear fashion

Actually, it doesn't. If you really want to know what this setting does you can look at my Saitek Cessna yoke video, starting from 3:30.

  • Upvote 1

MarkH

gGzCVFp.jpg
Core i7-7700K / 32Gb DDR4 / Gigabyte GTX1070 / 1080p x 3 x weird / Win7 64 Pro

Share this post


Link to post
Guest

Interesting thread.

Could you please briefly describe such modification which sensations/feedback it outputs, compared to the default ones ? 

I always have the feeling the joystick speaks a different language than the surfaces it is supposed to dial with in a fluent way.

 

Thx

Share this post


Link to post
16 hours ago, MarkDH said:

Actually, it doesn't. If you really want to know what this setting does you can look at my Saitek Cessna yoke video, starting from 3:30.

Interesting demonstration.  Have you shared with Pete D.?

Thanks,

Rich 

 

 


Richard Boll

Wichita, KS

Share this post


Link to post
On 9/6/2017 at 6:45 AM, MarkDH said:

Actually, it doesn't. If you really want to know what this setting does you can look at my Saitek Cessna yoke video, starting from 3:30.

Great video.
Makes it hard to think of a situation where stick_sensitivity_mode=0 would be of any advantage?

gb.


YSSY. Win 10, 6700K@4.8, Corsair H115i Cooler, RTX 4070Ti, 32GB G.Skill Trident Z F4-3200, Samsung 960 EVO M.2 256GB, ASUS Maximus VIII Ranger, Corsair HX850i 850W, Thermaltake Core X31 Case, Samsung 4K 65" TV.

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  
  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
×
×
  • Create New...