January 20, 20188 yr I've been trying to get P3Dv4 to work without blurries and texture popping when flying fast jets, but am unable. Does anyone have any good tips? I've flown with zero auotgen, no traffic, no shadows, no water effects etc. But still, texture loading just can't keep up when flying 700 kts in a jet at low level. Simmerhead - Making the virtual skies unsafe since 1987!
January 20, 20188 yr LOD setting one , perhaps , 2 notches to the right and a lower framerate ... 5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 - MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb - Corsair 5400 case - Corsair 360 liquid cooling set - 3x 75’ TCL tv. 13600 6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb - 1x SSD M2 2800/1800 2TB - 2x Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - FOV : 200 degrees My flightsim vids : https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0
January 20, 20188 yr I have not found anything that improves photo scenery blurries, but this helped me with delays in loading autogen: In the Prepar3d.cfg [DISPLAY] section, added TextureMaxLoad=30 TEXTURE_BANDWIDTH_MULT=180 Might help. There's been lots of discussion on these tweaks here if you haven't already read about or tried them. [email protected] - ROG Strix Z790-E - 2X16Gb G.Skill Trident DDR5 6400 CL32 - MSI RTX 4090 Suprim X - WD SN850X 2 TB M.2 - XPG S70 Blade 2 TB M.2 - MSI A1000G PCIE5 1000 W 80+ Gold PSU - Liam Li 011 Dynamic Razer case - 58" Panasonic TC-58AX800U 4K - Pico 4 VR HMD - WinWing HOTAS Orion2 MAX - ProFlight Pedals - TrackIR 5 - W11 Pro (Passmark:12574, CPU:63110-Single:4785, GPU:50688)
January 20, 20188 yr Add DCS=1 to config MSFS & XP11 - Aviatek G1000 Complex Desktop Trainer - Fulcrum One Yoke - TPR Rudder Pedals - VF TQ6 Throttle - LG 55" OLED Display
January 20, 20188 yr Texture resolution to 1m for starters. And then basically find a balance for CPU related features (like AG load distance and AG settings). I've found if you just cut sliders the CPU won't work hard enough. Try doing the above plus AG at mid range. Make sure DL, and reflections are set to off and low, respectively | My Liveries | FAA ZMP | PPL ASEL | | Windows 11 | MSI Z690 Tomahawk | 12700K 4.7GHz | MSI RTX 4080 | 64GB 6000 MHz DDR5 | 500GB Samsung 860 Evo SSD | 2x 2TB Samsung 970 Evo M.2 | EVGA 850W Gold | Corsair 5000X | HP G2 (VR) / LG 27" 1440p |
January 20, 20188 yr 1 hour ago, simmerhead said: I've been trying to get P3Dv4 to work without blurries and texture popping when flying fast jets, but am unable. Does anyone have any good tips? I've flown with zero auotgen, no traffic, no shadows, no water effects etc. But still, texture loading just can't keep up when flying 700 kts in a jet at low level. Try the tweaks the guys above suggest, but at 700 Knots (supersonic) I seriously doubt you will get scenery to load in time for you to see it clearly? That's my point really, at that speed and low, you really wouldn't be focussing on "scenery" anyway! The HUD would be your focus and then a glance at the HSI. In my recent love affair with the VRS Superbug at low level, I have scenery maxed out to load as much as the sim can, before my jet gets to it, but remove autogen completely. The houses would be a blur anyway, even if they were to scale lol! The worst area is Orbx North Germany, it's so full of different types of scenery (Brilliant Orbx!) loading that at speed is a problem. Gordon mentioned DCS. He has a point there. Their NTTR map is like the planet Mars, in that there is not much there to render, save desert! Hence we can get smooth flight at 100 fps at 500 knots at 50 feet! Nip over to Normandy with some smoke around and even at 100 knots you will be hard pressed to not see some stutters! Best regards.
January 20, 20188 yr Author 25 minutes ago, Gordon Hutchison said: Add DCS=1 to config Ha ha... Good one! If DCS had complex scenery of my home air base I'd use it more, but I'm married to P3D for now. Simmerhead - Making the virtual skies unsafe since 1987!
January 20, 20188 yr Author 7 minutes ago, charlie130 said: Try the tweaks the guys above suggest, but at 700 Knots (supersonic) I seriously doubt you will get scenery to load in time for you to see it clearly? That's my point really, at that speed and low, you really wouldn't be focussing on "scenery" anyway! The HUD would be your focus and then a glance at the HSI. In my recent love affair with the VRS Superbug at low level, I have scenery maxed out to load as much as the sim can, before my jet gets to it, but remove autogen completely. The houses would be a blur anyway, even if they were to scale lol! The worst area is Orbx North Germany, it's so full of different types of scenery (Brilliant Orbx!) loading that at speed is a problem. Gordon mentioned DCS. He has a point there. Their NTTR map is like the planet Mars, in that there is not much there to render, save desert! Hence we can get smooth flight at 100 fps at 500 knots at 50 feet! Nip over to Normandy with some smoke around and even at 100 knots you will be hard pressed to not see some stutters! Best regards. Thanks. My problem is that I fly in Norway and the textures in complex mountain scenery is painfully slow to load. Simmerhead - Making the virtual skies unsafe since 1987!
January 20, 20188 yr Author This is the kind of flying one should be able to do in a flight sim developed by the worlds largest manufacturer of fighter jets... https://www.youtube.com/watch?v=24mxhEl1B0Y Simmerhead - Making the virtual skies unsafe since 1987!
January 20, 20188 yr 1 hour ago, ryanbatcund said: Texture resolution to 1m for starters. And then basically find a balance for CPU related features (like AG load distance and AG settings). I've found if you just cut sliders the CPU won't work hard enough. Try doing the above plus AG at mid range. Make sure DL, and reflections are set to off and low, respectively Ryan's advice is really spot on. Besides trying to keep your CPU from being hammered, smaller textures (in all ways you can get them) will mean that the GPU will also not get saturated. My MSFS 2020 repaints: Flightsim.to - Profile of HStreet Working on MSFS 2024 versions.
January 20, 20188 yr 2 hours ago, GSalden said: LOD setting one , perhaps , 2 notches to the right and a lower framerate ... Sorry , I meant to the left. 5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 - MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb - Corsair 5400 case - Corsair 360 liquid cooling set - 3x 75’ TCL tv. 13600 6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb - 1x SSD M2 2800/1800 2TB - 2x Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - FOV : 200 degrees My flightsim vids : https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0
January 20, 20188 yr I would also unlock frame rate - if that wasn't obvious. May introduce a few stutters but 700 kts lol! That's fast hehe | My Liveries | FAA ZMP | PPL ASEL | | Windows 11 | MSI Z690 Tomahawk | 12700K 4.7GHz | MSI RTX 4080 | 64GB 6000 MHz DDR5 | 500GB Samsung 860 Evo SSD | 2x 2TB Samsung 970 Evo M.2 | EVGA 850W Gold | Corsair 5000X | HP G2 (VR) / LG 27" 1440p |
January 20, 20188 yr 45 minutes ago, ryanbatcund said: I would also unlock frame rate - if that wasn't obvious. May introduce a few stutters but 700 kts lol! That's fast hehe Unlocking helps with framerate but it will introducé extra blurries If you are already suffering from it.. 5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 - MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb - Corsair 5400 case - Corsair 360 liquid cooling set - 3x 75’ TCL tv. 13600 6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb - 1x SSD M2 2800/1800 2TB - 2x Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - FOV : 200 degrees My flightsim vids : https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0
January 20, 20188 yr True but I think making crisp scenery at 700 kts isn't possible with high fps. So for me higher fps (unlimited) would be better than a few blurries. I would think if a person went the fps locking route they'd need to lock at 30 fps, no higher. @simmerhead Have you tried any of the suggestions? I'm curious if it's helping. I usually only fly GA so if I'm going fast (Realair Legacy fast say 250 ktas at 4000 ft), usually that's the fastest I can fly on my aging 2500K system. If I'm in Orbx regions with their payware airports I'm having to fly slower to get everything to load. If I fly something like the Iris PC21 or T6 II I'm aware (and ok with) the fact that my system won't keep up. | My Liveries | FAA ZMP | PPL ASEL | | Windows 11 | MSI Z690 Tomahawk | 12700K 4.7GHz | MSI RTX 4080 | 64GB 6000 MHz DDR5 | 500GB Samsung 860 Evo SSD | 2x 2TB Samsung 970 Evo M.2 | EVGA 850W Gold | Corsair 5000X | HP G2 (VR) / LG 27" 1440p |
January 21, 20188 yr don't know about going supersonic down low but m0.7-0.8 is doable with decent scenery detail over orbx pnw. R9-9950X3D 32G | RTX5090 | 3T m.2 | Win11 | vkb-gf ultimate & pedals | virpil cm3 throttle | tm boeing yoke | pimax super uw | DCS
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