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P3D V4 Texture Resolution & CPU

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Hello All!

For some reason when I try to lower the texture res lower than 5M, my CPU spikes very bad. I do have High res textures checked. 

Does this happen to any of you?

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Really interesting stuff. I'd never even thought about the impact on CPU utilization with small texture sizes. Like Bert I see a huge difference between 1m and 7cm. At 1m the CPU is just loafing along at 18-25% (all other scenery sliders are at 100%). When I drop the texture size down to 7cm the CPU jumps up to 50-60%. So, I learned something new today..........Doug

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On 3/25/2018 at 8:06 AM, W2DR said:

Really interesting stuff. I'd never even thought about the impact on CPU utilization with small texture sizes. Like Bert I see a huge difference between 1m and 7cm. At 1m the CPU is just loafing along at 18-25% (all other scenery sliders are at 100%). When I drop the texture size down to 7cm the CPU jumps up to 50-60%. So, I learned something new today..........Doug

Good to know about trying to keep it at 1m. 

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On 3/25/2018 at 1:38 AM, Bert Pieke said:

I can go down to 1m without impact, but 7cm doubled my CPU load..

Same for me 1m is Ok. I think I can start seeing the difference at 2m? Is that right? Or it's my eyes playing tricks on me?

Depends on what scenery you are looking at.. photoreal areas can look quite fuzzy, even at 1m..

Bert

2 hours ago, Bert Pieke said:

Depends on what scenery you are looking at.. photoreal areas can look quite fuzzy, even at 1m..

No, I'm talking about FTX Global+LC+V or FTX Region. I think I like what I see in 1m more than 2m on the ground, and I'm flying tubes mostly. 

Can anybody confirm 2m is inferior visually for them to 1m?

Thanks.

 

30cm is my sweet spot for detailed roads and the bits of photoreal OLC has 1m and them bits are blurry.

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I believe vector objects are 7cm like shorelines and rivers 

But yeah my computer stutters with 7cm. It was terrible in FSX but a little less noticeable in P3D 

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