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Hi, all. Has anyone looked at the textures yet? I'm wondering if they held onto their usual way of texturing, or if they have made it a little easier to repaint. Thanks!

Don

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And we need someone to change the "8008 Integrated Flight Control" label, to "800B" which is the proper designation (I told Alabeo, but they do not seem to care..)

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On 6/3/2018 at 1:13 PM, Les Parson said:

I'm hoping Sir Ron Attwood will soon chime in. 

Bing bong!

Alas, Ron won't be painting it because he ain't buying it.

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2 hours ago, Ron Attwood said:

Bing bong!

Alas, Ron won't be painting it because he ain't buying it.

Bummer; we are doomed. 

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8 hours ago, Bob650 said:

All I've managed is a registration change.

 

421.jpg

Registration changes are much appreciated! Please share.

Thanks Bob!

Greg

 

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1 hour ago, AndiKunzi said:

That was a nice and quick paint job!
Oh, wait, that's not a screenshot from the sim...

Hi Andi,

Sorry - I noted your request and figured I'd post the complete paint job in case it interests anyone - many painters prefer real world paint jobs although I've done a couple fictional ones as well...

I've painted Carenado/Alabeo before but they sure don't make it easy...

Regards,
Scott

 

 

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Hi Andi,

This time in this topic (getting overwhelmig...right.?)

In one of your previous posts you provided a link to the weight and balance of the beutiful 100L, therefore, we can have a basic number for the real empty weight of a

trailing link 421C. Could you provide some details about the optional equipment of this a/c? I mean wing locker tanks ( NIL, single, both),

air conditioning, avionics?  It woule be interesteing to run some FUEL/RANGE/PAYLOAD calculations.

Of course, if releasing this info is against your company politics, just forget it.

(Sorry for my annoying typos, if any - long day in RW aviation.)

 

Tamas

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Well, I have some Kind of influence on the Company policy...
I'll open a thread with a link to all documents and the advanced physics.

 

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Ohhh... Great!  I think I understand!!! Looking forward to it.

Anyway, nice, clean simple paint scheeme. I prefer these ones. Perhaps my age...

One just can't understand why the....  developers can not hire a guy like you with knowledge, experience on that particular A/C to help/advise them during the development work.

I think most of us could accept the extra cost for a more sophisticated product.

T

 

 

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38 minutes ago, AndiKunzi said:

Well, I have some Kind of influence on the Company policy...
I'll open a thread with a link to all documents and the advanced physics.

 

Wow! Thanks so much Andi. 

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Registration number changes are really easy to do by yourself.  I do them all the time, mostly to change a non-US one to a US one.

Simply open the textures in DXTBMP and send them to your editor and edit them out and reload the image after edit in DXTBMP and save it and you're done.

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2 hours ago, caleb1 said:

Registration number changes are really easy to do by yourself.  I do them all the time, mostly to change a non-US one to a US one.

Simply open the textures in DXTBMP and send them to your editor and edit them out and reload the image after edit in DXTBMP and save it and you're done.

Sounds easy enough. Are there any free editors out there that work for P3D paints?

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Hi...

Gimp is probably the best free one - Photoshop is subscription based so I would steer clear of that - I use Paint Shop Pro X9 - you can pick it up pretty cheap on Amazon... One advantage of PSP and PS is that you can use the NVidia plugin to read and write DDS files directly... If you need help just ping me...

Regards,

Scott

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On 6/5/2018 at 7:47 PM, Bert Pieke said:

And we need someone to change the "8008 Integrated Flight Control" label, to "800B" which is the proper designation (I told Alabeo, but they do not seem to care..)

Found it tonight in Common Textures/win_texts.dds and took a stab at it.  Replaced the wrong "8" and also all of the countless texts in that file came back blurry.  Will try again tomorrow, saving an Alpha channel first and then applying it back. Stay tuned!

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On 6/5/2018 at 7:47 PM, Bert Pieke said:

And we need someone to change the "8008 Integrated Flight Control" label, to "800B" which is the proper designation (I told Alabeo, but they do not seem to care..)

Found it tonight in Common Textures/win_texts.dds and took a stab at it.  Replaced the wrong "8" and also all of the countless texts in that file came back blurry.  Will try again tomorrow, saving an Alpha channel first and then applying it back. Stay tuned!

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I believe the night textures also need changing.. which makes it more challenging..  :unsure:

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10 hours ago, Bert Pieke said:

I believe the night textures also need changing.. which makes it more challenging..  :unsure:

There are actually three related textures but I failed again this morning.  Looks great in Photoshop and DXTbmp, but when loaded in FSX all of the labels on the panel are blurry.  Not sure what to try next.  Last night I had used the text tool to create a B and place over the erroneous 8.  Today I cut and pasted a B from elsewhere on the panel.

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Hi Frank,

Did you try "no mipmaps" ?

Here's a link to Nvidia's Photoshop Plugin - read/write DDS files directly... This will also load the Alpha into PS at the same time the main image is loaded... 

https://developer.nvidia.com/nvidia-texture-tools-adobe-photoshop

Regards,
Scott

 

 

Edited by scottb613

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4 hours ago, scottb613 said:

Did you try "no mipmaps" ?

More information please? Scott. I am not aware of this, or its effects.  Only know that with two simple edits the file size grows from 16 mb to 23 mb.  

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24 minutes ago, fppilot said:

More information please? Scott. I am not aware of this, or its effects.  Only know that with two simple edits the file size grows from 16 mb to 23 mb.  

In DXTBmp, there is little box to the right that has MipMaps ticked.. if you untick this, a 16 MB file will be saved.

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