July 23, 20187 yr I am using P3D 4.0 on a gaming computer using Windows 10... I do not, that I can tell, have any static AI aircraft at airports or in flights...is there a way to tell about flights?.... All I want is a few static or moving aircraft at airports in North America that I visit...I do not need AI planes making flights all over the world...I have my P3D traffic sliders set to at least 50%...I get nothing...I don't have an AI traffic programs that I know of.... I have read this blog entry and tried most of the tips shared there... Is there any solution other than purchasing Ulitmate Traffic Live?...it is way more than I need or want... Thanks for any help... John H.
July 23, 20187 yr https://orbxdirect.com/product/aitraffic-naga Jim Driscoll, MSI Raider GE76 12UHS-607 17.3" Gaming Laptop Computer - Blue Intel Core i9 12th Gen 12900HK 1.8GHz Processor; NVIDIA GeForce RTX 3080 Ti 16GB GDDR6; 64GB DDR5-4800 RAM; Dual M2 2TB Solid State Drives.Driving a Sony KD-50X75, and KDL-48R470B @ 4k 3724x2094,MSFS 2020, 30 FPS on Ultra Settings. Jorg/Asobo: “Weather is a core part of our simulator, and we will strive to make it as accurate as possible.”Also Jorg/Asobo: “We are going to limit the weather API to rain intensity only.”
July 23, 20187 yr Author Hi BigSky...thanks for the reply... I forgot to mention that I have this installed...and through "operator error" didn't think it worked w/o Orbx scenery installed...but your post made me read manual again... FTX Central says it's installed correctly....I see the FTX AI planes in my Airplanes folder..in FTX Central I have it full on and I think my Scenery/World/scenery reflects that.... Still no planes on ground at KBOS...any thoughts? I know I should ask over at Orbx and I will if you have no advice...sometimes they are slow.. Thanks, John H.
July 24, 20187 yr The ORBX NA AI would only include traffic within the original FTX regions of the West Coast of NA afaik. i7-13700KF, 32gb DDR4 3200, RTX 4080, Win 11, MSFS 2024
July 24, 20187 yr Many sceneries come with optional static AI - Orbx and UK2000 to name a couple. Although I agree that there has to be a market for a good looking static AI product that simply fills up the gates at airports of your choice without taxiing around or taking off. | Ben Weston www.airline2sim.com
July 25, 20187 yr 17 hours ago, Airline2Sim said: Many sceneries come with optional static AI - Orbx and UK2000 to name a couple. Although I agree that there has to be a market for a good looking static AI product that simply fills up the gates at airports of your choice without taxiing around or taking off. Yes! I would love such a product - AI has this annoying habit of cutting in on my approach or blocking a taxiway (in my virtual world!). I always install the maximum static aircraft available in any airport scenery I purchase, but what would be really great is an AI product that simply loads up AI at gates worldwide with the local carriers.
July 25, 20187 yr John, you need to translate this website http://www.g-daehling.de/fs2004/modules.php?name=Content&pid=13 With this tool you can create your own AI traffic between the aiports you want. Maybe that is what you are looking for. My traffic slider is at 1 percent using this tool. Regards, Chris -- PC: Intel 13900K, Gigabyte Geforce RTX 4090, 64GB Fury Beast DDR5 RAM; Display: Varjo Aero VR
July 25, 20187 yr 1. buy WAMA tool from simmarket (6$) 2. using that you can spawn static fleet anywhere.. 3. get FAIB static plane models for free 4. use WAMA to populate your airports with low polygon FAIB aircraft 5. i just did it for my home town airport which didnt have AI Vinod Kumar i9 10900K 5.3 Ghz, RTX 3090, 32GB RAM, Win 11. Alpha-Yoke, Bravo-Throttles, TM Joystick, TM-Rudder, 48" 4K TV.
July 25, 20187 yr 1 hour ago, vin747 said: 1. buy WAMA tool from simmarket (6$) 2. using that you can spawn static fleet anywhere.. 3. get FAIB static plane models for free 4. use WAMA to populate your airports with low polygon FAIB aircraft 5. i just did it for my home town airport which didnt have AI This is excellent. But it would great if there would a installer of sort which would scan all the airport files in the sim and place AI models at gates. Based on Heavy, Large etc. I want full blown automatic way for this too. Nonetheless, very cool suggestion vin747. Kudos How I Evaluate Third Party Sim Addon Developers Refined P3Dv5.0 HF2 Settings Part1 (has MaddogX) and older thread Part 2 (has PMDG 747)
July 26, 20187 yr This is THE very reason I bought the Ideal Flight program. Ideal Flight Professional will pretty much do exactly what you ask. It adds tons of planes to any airport. Some few will move but most of them stay parked as they are waiting for their time to wake up and take off. Edited July 26, 20187 yr by VeryBumpy
July 26, 20187 yr 23 minutes ago, VeryBumpy said: This is THE very reason I bought the Ideal Flight program. Ideal Flight Professional will pretty much do exactly what you ask. It adds tons of planes to any airport. Some few will move but most of them stay parked as they are waiting for their time to wake up and take off. We are talking about this right? @SteveW 's http://www.codelegend.com/idealflight/ That looks very cool application Edited July 26, 20187 yr by Skywolf How I Evaluate Third Party Sim Addon Developers Refined P3Dv5.0 HF2 Settings Part1 (has MaddogX) and older thread Part 2 (has PMDG 747)
July 26, 20187 yr For simply adding static aircraft to a scenario (and keeping your high framerates), you can just use SimDirector to quickly position some aircraft at a given airport (maybe download a BGL library with some more airliners ). Dave W. PC=9700K@5Ghz+RTX2070 VR=HP Reverb| Software = Windows 10 | Flight SIms = P3D, CAP2, DCS World, IL-2, Aerofly FS2
July 26, 20187 yr 20 minutes ago, whitav8 said: For simply adding static aircraft to a scenario (and keeping your high framerates), you can just use SimDirector to quickly position some aircraft at a given airport (maybe download a BGL library with some more airliners ). Dave W. i get the Simdirector part. What bgl library are you referring to. Any steps on the library part. Again, this seems way more manual work than automatic How I Evaluate Third Party Sim Addon Developers Refined P3Dv5.0 HF2 Settings Part1 (has MaddogX) and older thread Part 2 (has PMDG 747)
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