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Stutters Cured-Simple Solution-Lesson Learned!

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Hey guys,

We all know that we go around and around trying to get the smoothest possible experience in the sim.  After months of tweaking and trying different things to get the sim optimized, I think I finally solved my problems,

After watching a video on process lasso, I had removed P3D from cores 0 and 1.  For the longest time I couldn't figure out why I was getting high rates but horrible stutters every second or so.

I decided to place P3D back on ALL cores.  This did the trick.  I would imagine you could do this through the task manager as well.  I think from there is where you can start tweaking your settings and bringing on more detail as you see fit.

I guess the bottom line is that before you start tweaking and what not, make sure you're starting on a level playing field otherwise you'll end up like I did and spending months of tweaking for nothing!

Disclaimer:  This does not mean that airports will load instantly when you're approaching them.  The same old sim-isms still apply, but the overall experience is 10X better.  This may not apply to your system, this is just for my system, but I think the general premise applies as a lesson learned the hard way.  

Jeff D. Nielsen (KMCI)

https://www.twitch.tv/pilotskcx

https://discord.io/MaxDutyDay

VENGEANCE a8200 Gaming PC: AMD Ryzen 9 9950X3D, GeForce RTX 5080, 64GB DDR5, 4TB (2TB/2TB) M.2 SSD, Win11 Pro

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On my experience, working with no AM setting in the P3D.CFG (v4.3) produced the best results regarding stuttering, and now the sim is quite smooth.

Cheers, Ed

Cheers, Ed

MSFS2020 Steam  // Rig: Corsair Graphite 760T Full Tower - ASUS MBoard Maximus XII Hero Z490 - CPU Intel i9-10900K - 64GB RAM - MSI RTX2080 Super 8GB - [1xNVMe M.2 1TB + 1xNVMe M.2 2TB (Samsung)] + [1xSSD 1TB + 1xSSD 2TB (Crucial)] + [1xSSD 1TB (Samsung)] + 1 HDD Seagate 2TB + 1 HDD Seagate External 4TB - Monitor LG 29UC97C UWHD Curved - PSU Corsair RM1000x // Thrustmaster FCS & MS XBOX Controllers

2 hours ago, Jeff Nielsen said:

This may not apply to your system, this is just for my system

Which is what?  Hard to glean any useful information from a post about something that's admittedly dependent on your hardware with no mention at all of what that hardware is.

Regards

Bob Scott | President and CEO, AVSIM Inc
ATP Gulfstream II-III-IV-V

Sys1 (MSFS20+24/XPlane12+11): AMD 9800X3D, water 2x240mm, MSI MPG X670E Carbon, 64GB GSkill 6000/30, nVidia RTX4090FE
Alienware AW3821DW 38" 21:9 GSync, 2x4TB Crucial T705 PCIe5 + 2x2TB Samsung 990 SSD, EVGA 1000P2 PSU, 12.9" iPad Pro
Thrustmaster TCA Boeing Yoke, TCA Airbus Sidestick, Twin TCA Airbus Throttle quads, PFC Cirrus Pedals, Coolermaster HAF932 case

Sys2 (P3Dv5/v4): i9-13900KS, water 2x360mm, ASUS Z790 Hero, 32GB GSkill 7800MHz CAS36, ASUS RTX4090
Samsung 55" JS8500 4K TV@60Hz,
3x 2TB WD SN850X 1x 4TB Crucial P3 M.2 NVME SSD, EVGA 1600T2 PSU
Fiber link to Yamaha RX-V467 Home Theater Receiver, Polk/Klipsch 6" bookshelf speakers, Polk 12" subwoofer, 12.9" iPad Pro
PFC yoke/throttle quad/pedals with custom Hall sensor retrofit, Thermaltake View 71 case, Stream Deck XL button box

Sys3 (DCS/P3Dv4/ATS/ETS): AMD 7800X3D, MSI MPG X870E Carbon, Noctua NH-D15S, 64GB GSkill 6000/30, EVGA RTX3090
Alienware AW3420DW 34" 21:9 GSync, Corsair HX1000i PSU, 4TB Crucial T705 PCIe5 + 2TB Samsung 970Evo Plus,
TM TCA Officer Pack
, Saitek combat pedals, TM Warthog, TM RS300 FF wheel/pedals, Coolermaster HAF XB case

  • Author
51 minutes ago, w6kd said:

Which is what?  Hard to glean any useful information from a post about something that's admittedly dependent on your hardware with no mention at all of what that hardware is.

Regards

Not sure what you mean.  Don't remove P3D from core 0 and 1.  Sorry if that wasn't clear.  I say 'your mileage may vary or system dependent', because there's always someone that's going to have the opposite experience.

Jeff D. Nielsen (KMCI)

https://www.twitch.tv/pilotskcx

https://discord.io/MaxDutyDay

VENGEANCE a8200 Gaming PC: AMD Ryzen 9 9950X3D, GeForce RTX 5080, 64GB DDR5, 4TB (2TB/2TB) M.2 SSD, Win11 Pro

  • Commercial Member
2 hours ago, edpatino said:

On my experience, working with no AM setting in the P3D.CFG (v4.3) produced the best results regarding stuttering, and now the sim is quite smooth.

Cheers, Ed

I have to agree with that.

Also... after investing a LOT of time, I've settled on P3D settings with VSync On, Triple Buffering On, Max Frame Rate, and then using NVIDIA inspector to limit frames at 29.5.  This produced a constant 30fps on my system with the variance being between 1 and 2fps.  This allows my graphics card to cycle far less (in fact, only 1 to 2fps is as close to steady as I think we can get with P3D) and with it not spiking up to 70fps and the like and this helps with graphics card temps as well (not that I have a problem, but less heat is always better).

When performing tech support for a number of developers, I often recommend the above settings AND removal of Affinity Mask settings for forth generation I7s and later - UNLESS the person is running other demanding software (one program or a cumulative affect) in concert with P3D.

IMO, whether or not someone should run with HyperThreading enabled or not boils down to what other sofware is being run in concert with P3D.  On my system I run P3D along with 4 monitors (single GTX1080), Aivilasoft EFB V1, Navigraph Charts, LittleNavMap, VATSPY, Web Browser, OBS (stream software), Stream Chat software, Vpilot, ChasePlane, and payware weather textures, payware airports and high end payware airliners and with all that software vying for preocessor time it simply works out better for me to run with HyperThreading enabled.

Best wishes.

 

Dave Hodges

 

System Specs:  I9-13900KF, NVIDIA 4070TI, Quest 3, Multiple Displays, Lots of TERRIFIC friends, 3 cats, and a wonderfully stubborn wife.

1 hour ago, Jeff Nielsen said:

Not sure what you mean.  Don't remove P3D from core 0 and 1.  Sorry if that wasn't clear.  I say 'your mileage may vary or system dependent', because there's always someone that's going to have the opposite experience.

4 core?  6 core?  8 core?  Physical or logical cores?  HT on or off?  Overclocked?  P3D v3 or v4?

All of these considerations (and perhaps others) are material and could make a difference w/r/t the advice you offer.  Knowing the type of hardware and its operating conditions is something of an essential element in understanding a recommendation for how to configure a system.

Regards

 

Bob Scott | President and CEO, AVSIM Inc
ATP Gulfstream II-III-IV-V

Sys1 (MSFS20+24/XPlane12+11): AMD 9800X3D, water 2x240mm, MSI MPG X670E Carbon, 64GB GSkill 6000/30, nVidia RTX4090FE
Alienware AW3821DW 38" 21:9 GSync, 2x4TB Crucial T705 PCIe5 + 2x2TB Samsung 990 SSD, EVGA 1000P2 PSU, 12.9" iPad Pro
Thrustmaster TCA Boeing Yoke, TCA Airbus Sidestick, Twin TCA Airbus Throttle quads, PFC Cirrus Pedals, Coolermaster HAF932 case

Sys2 (P3Dv5/v4): i9-13900KS, water 2x360mm, ASUS Z790 Hero, 32GB GSkill 7800MHz CAS36, ASUS RTX4090
Samsung 55" JS8500 4K TV@60Hz,
3x 2TB WD SN850X 1x 4TB Crucial P3 M.2 NVME SSD, EVGA 1600T2 PSU
Fiber link to Yamaha RX-V467 Home Theater Receiver, Polk/Klipsch 6" bookshelf speakers, Polk 12" subwoofer, 12.9" iPad Pro
PFC yoke/throttle quad/pedals with custom Hall sensor retrofit, Thermaltake View 71 case, Stream Deck XL button box

Sys3 (DCS/P3Dv4/ATS/ETS): AMD 7800X3D, MSI MPG X870E Carbon, Noctua NH-D15S, 64GB GSkill 6000/30, EVGA RTX3090
Alienware AW3420DW 34" 21:9 GSync, Corsair HX1000i PSU, 4TB Crucial T705 PCIe5 + 2TB Samsung 970Evo Plus,
TM TCA Officer Pack
, Saitek combat pedals, TM Warthog, TM RS300 FF wheel/pedals, Coolermaster HAF XB case

20 minutes ago, DaveCT2003 said:

Also... after investing a LOT of time, I've settled on P3D settings with VSync On, Triple Buffering On, Max Frame Rate, and then using NVIDIA inspector to limit frames at 29.5.  This produced a constant 30fps on my system with the variance being between 1 and 2fps.  This allows my graphics card to cycle far less (in fact, only 1 to 2fps is as close to steady as I think we can get with P3D) and with it not spiking up to 70fps and the like and this helps with graphics card temps as well (not that I have a problem, but less heat is always better).

Yes, I also agree and have the same setup here with HT ON. The only difference is that I use the P3D internal FPS limiter instead of NI.

Would you please share your experience on why to prefer an external FPS limiter instead of the P3D internal limiter with P3Dv4?.

Cheers, Ed

Cheers, Ed

MSFS2020 Steam  // Rig: Corsair Graphite 760T Full Tower - ASUS MBoard Maximus XII Hero Z490 - CPU Intel i9-10900K - 64GB RAM - MSI RTX2080 Super 8GB - [1xNVMe M.2 1TB + 1xNVMe M.2 2TB (Samsung)] + [1xSSD 1TB + 1xSSD 2TB (Crucial)] + [1xSSD 1TB (Samsung)] + 1 HDD Seagate 2TB + 1 HDD Seagate External 4TB - Monitor LG 29UC97C UWHD Curved - PSU Corsair RM1000x // Thrustmaster FCS & MS XBOX Controllers

  • Author
33 minutes ago, w6kd said:

4 core?  6 core?  8 core?  Physical or logical cores?  HT on or off?  Overclocked?  P3D v3 or v4?

All of these considerations (and perhaps others) are material and could make a difference w/r/t the advice you offer.  Knowing the type of hardware and its operating conditions is something of an essential element in understanding a recommendation for how to configure a system.

Regards

 

Ok, All cores.  My HT is turned on as far as I'm aware, and I don't need to overclock.  My point was to get yourself back to more a default situation.  Overclocking and all that stuff doesn't really matter if you've already bottle-necked the sim through your PC. 

I'm not nearly as knowledgeable as most of you guys when it comes to this kind of stuff, but I have been tweaking since the first version of FS...LOL.

What I do know is that removing P3D off core 0 and 1 was a big bad mistake.

As far as what I'm also running at the same time as the sim; is about 11 different programs in order to keep a live stream going on the same PC in addition to the add-ons already in the sim.  The initial findings from those streaming was to run their streaming software (OBS or Xsplit) on core 0 and 1 and run P3D on all the other cores in order to spread everything out evenly.  That made sense and seemed to work for some, but I think in the end it was more of a placebo affect.  I run Active Sky, Rex, ProjectFly, XSplit, PFPX, Navigraph (desktop charts), 2 stream consoles, vpilot, chase plane, and VatSpy.

My PC specs are:  

DELL ALIENWARE AURORA R7 Intel(R) Core(TM) i7K 8700K (6-Core/12-Thread, 12MB Cache, up to 4.7GHz with Intel(R) Turbo Boost Technology) 850W EPA Bronze PSU Liquid Cooled Chassis NVIDIA(R) GeForce(R) GTX 1080 Ti with 11GB GDDR5X 32GB Dual Channel DDR4 at 2667MHz (2X16GB) 2TB M.2 PCIe x4 SSD Alienware 34 Curved Gaming Monitor :WFHD 2560 x 1080 @ 160Hz (with overclocked)

As you can see I do have a bit of overhead, but in a lot of cases my CPU utilization goes easily in to the 90's, with the GPU never getting over 50%.

 

 

 

 

Edited by Jeff Nielsen

Jeff D. Nielsen (KMCI)

https://www.twitch.tv/pilotskcx

https://discord.io/MaxDutyDay

VENGEANCE a8200 Gaming PC: AMD Ryzen 9 9950X3D, GeForce RTX 5080, 64GB DDR5, 4TB (2TB/2TB) M.2 SSD, Win11 Pro

  • Author
6 minutes ago, edpatino said:

Yes, I also agree and have the same setup here with HT ON. The only difference is that I use the P3D internal FPS limiter instead of NI.

Would you please share your experience on why to prefer an external FPS limiter instead of the P3D internal limiter with P3Dv4?.

Cheers, Ed

I've tried both and not sure there is much of a difference...right now I'm running all out unlimited FPS, no VSync or triple buffering in the sim or on the card.  I might change it back to VSync ON and limit the frames to 50 or 60 in the sim.  I suppose it will depend on each persons set up as to how they want to do that.

Edited by Jeff Nielsen

Jeff D. Nielsen (KMCI)

https://www.twitch.tv/pilotskcx

https://discord.io/MaxDutyDay

VENGEANCE a8200 Gaming PC: AMD Ryzen 9 9950X3D, GeForce RTX 5080, 64GB DDR5, 4TB (2TB/2TB) M.2 SSD, Win11 Pro

  • Commercial Member
14 minutes ago, edpatino said:

Yes, I also agree and have the same setup here with HT ON. The only difference is that I use the P3D internal FPS limiter instead of NI.

Would you please share your experience on why to prefer an external FPS limiter instead of the P3D internal limiter with P3Dv4?.

Cheers, Ed

Yes sir,

The frame rate setting in FSX/P3D is not actually a limiter, and it's much less of a limiter than it was in FSX due to the differences in how P3D generates frames.  As such, if one wishes to limit their frames then really the only way is to use an external limiter.  There are several of these available (at least there used to be) however I'm very happy with the results in NVIDIA Inspector.

Hope this helps!

Best wishes!

Dave Hodges

 

System Specs:  I9-13900KF, NVIDIA 4070TI, Quest 3, Multiple Displays, Lots of TERRIFIC friends, 3 cats, and a wonderfully stubborn wife.

2 minutes ago, DaveCT2003 said:

Yes sir,

The frame rate setting in FSX/P3D is not actually a limiter, and it's much less of a limiter than it was in FSX due to the differences in how P3D generates frames.  As such, if one wishes to limit their frames then really the only way is to use an external limiter.  There are several of these available (at least there used to be) however I'm very happy with the results in NVIDIA Inspector.

Hope this helps!

Best wishes!

Many thanks. Will try it!.

Cheers, Ed

Cheers, Ed

MSFS2020 Steam  // Rig: Corsair Graphite 760T Full Tower - ASUS MBoard Maximus XII Hero Z490 - CPU Intel i9-10900K - 64GB RAM - MSI RTX2080 Super 8GB - [1xNVMe M.2 1TB + 1xNVMe M.2 2TB (Samsung)] + [1xSSD 1TB + 1xSSD 2TB (Crucial)] + [1xSSD 1TB (Samsung)] + 1 HDD Seagate 2TB + 1 HDD Seagate External 4TB - Monitor LG 29UC97C UWHD Curved - PSU Corsair RM1000x // Thrustmaster FCS & MS XBOX Controllers

14 minutes ago, Jeff Nielsen said:

right now I'm running all out unlimited FPS

On my setup, unlimited frames produce a lot of stuttering, with long frames going as high as 70-80 with an average FPS around 40 on my preferred scenarios, that's way I went back to limit the frames.

Thanks for your posts.

Cheers, Ed

 

Cheers, Ed

MSFS2020 Steam  // Rig: Corsair Graphite 760T Full Tower - ASUS MBoard Maximus XII Hero Z490 - CPU Intel i9-10900K - 64GB RAM - MSI RTX2080 Super 8GB - [1xNVMe M.2 1TB + 1xNVMe M.2 2TB (Samsung)] + [1xSSD 1TB + 1xSSD 2TB (Crucial)] + [1xSSD 1TB (Samsung)] + 1 HDD Seagate 2TB + 1 HDD Seagate External 4TB - Monitor LG 29UC97C UWHD Curved - PSU Corsair RM1000x // Thrustmaster FCS & MS XBOX Controllers

1 hour ago, DaveCT2003 said:

Also... after investing a LOT of time, I've settled on P3D settings with VSync On, Triple Buffering On, Max Frame Rate, and then using NVIDIA inspector to limit frames at 29.5.  This produced a constant 30fps on my system with the variance being between 1 and 2fps.  This allows my graphics card to cycle far less (in fact, only 1 to 2fps is as close to steady as I think we can get with P3D) and with it not spiking up to 70fps and the like and this helps with graphics card temps as well (not that I have a problem, but less heat is always better).

I agree, I was also getting good results with this same setup.  Which Nvidia driver are you using as I started getting DXGI Device Hung errors a few months ago? Disabling Nvidia Inspector solved the problem but I never bothered to roll back drivers.  I am running Unlimited frames with Vsync on for now but do get the long frame/stutters occasionally.  I will not use the in-game FPS limiter as it causes too much of a performance hit and panning suffers.  This is even flying the A2A Comanche where I average 60fps+.  If I lock at at 30 in P3S it is a much less satisfying experience but using NI FPS limit worked great..

Eric

i9-12900k, RTX 5070ti OC, 32GB ddr5 5600 RAM, 2TB 980 Pro SSD, Titan 240RX AIO, Samsung CRG90 49", Win 11

  • Author
2 minutes ago, Flic1 said:

I agree, I was also getting good results with this same setup.  Which Nvidia driver are you using as I started getting DXGI Device Hung errors a few months ago? Disabling Nvidia Inspector solved the problem but I never bothered to roll back drivers.  I am running Unlimited frames with Vsync on for now but do get the long frame/stutters occasionally.  I will not use the in-game FPS limiter as it causes too much of a performance hit and panning suffers.  This is even flying the A2A Comanche where I average 60fps+.  If I lock at at 30 in P3S it is a much less satisfying experience but using NI FPS limit worked great..

I only got the device hung error when I tried using inspector.  It went away after I got rid of it.  I thought is was a device driver for so long.

Jeff D. Nielsen (KMCI)

https://www.twitch.tv/pilotskcx

https://discord.io/MaxDutyDay

VENGEANCE a8200 Gaming PC: AMD Ryzen 9 9950X3D, GeForce RTX 5080, 64GB DDR5, 4TB (2TB/2TB) M.2 SSD, Win11 Pro

I get more and more confused.

It's my impression all those threads go in circles. One ends up with the definite conclusion you MUST apply an AM, at least if running with HT on. The next one ends up with the agreement to NOT apply an AM, but use the internal limiter (or whatever it's called). The third one suggests to run the internal limiter at unlimited, but VSync/TP on and set the monitor rate to 30 Hz, if possible. The next one concludes using an external limiter and VSync/TP off and not use an AM. And so on.

I think it's a continuous optimization within the magic triangle

                                                 Stutters

                                              |                |       

                                  Blurries                Low fps

You always shift the center of gravity more to one of the three but at the cost of the two others. The only way to escape is better hardware anway.

And to provide a more positive feedback. After quite some experiments, I found the best overall experience on my system (see signature) monitor set to 30 Hz, internal limiter unlimited, VSync/TP on, no external limiter. No AM either. (I have quite a number of programs like Active Sky/ASCA/Skyforce/FSFlightControl/SPAD.neXt shifted to a networked machine). This works well, as long  as I can maintain the 30 fps, which I can under most "normal" conditions, but not in heavy environments/with AI/bad weather, where I just have to live with a few stutters (call it long frames, if you like) now and then.I

Kind regards, Michael

PS: I just recalled, I completely forgot that nice FFTF factoring in.

Edited by pmb

Intel i7-13700K / AsRock Z790 / Crucial 32 GB DDR 5 / ASUS RTX 4080OC 16GB / BeQuiet ATX 1000W / WD m.2 NVMe 2TB (System) / WD m.2 NVMe 4 TB (MSFS) / WD HDD 10 TB / XTOP+Saitek hardware panel /  LG 34UM95 3440 x 1440  / HP Reverb 1 (2160x2160 per eye) / Win 11

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