September 17, 20187 yr Hi i need some help with blurry textures. So, i have supersmooth experience with 4k@30hz using unlimited /vsync with triplebuffering. This combo is zero stutter for me, but unfortunatly i have blurry textures very often. I tried locking fps to 30,31,32,33 internally and by msiafterburner, with and without vsync/tb - all these settings provide stutter for me and just a little change for textures (more crisp). Its very strange that my cpu/gpu/vram/ramm usage at vsync/unlimited oscilating 50-70% max and still there are blurry textures. How to play supersmooth like this with crips textures ?:) My config: i5 [email protected] g.skill16gb ddr3 2400mhz Gigabyte G1 Gaming GTX1070 Asus Z97AR Samsung Evo240SSD Samsung 28E590D 4k@30hz. Win10Pro Addons: orbx global,europe,vector (only main highways, beaches and some other little things),trees, tomatoshade+reshade, as16+asca, freemesh all regions. Aerosoft a320, pmdg 737, 747 My p3d.cfg: [MAIN] IgnoreInvalidLocale=True User Objects=Airplane, Helicopter, Submersible, ExternalSim, Avatar LabelsSupported=Airplane, Helicopter ShowInfoText=1 HideMenuNormal=0 HideMenuFullscreen=1 Location=0,0,3840,2160,\\.\DISPLAY1 LocationFullScreen=0,0,3840,2160,\\.\DISPLAY1 Maximized=1 [GRAPHICS] SCREEN_CAPTURE_MAX_JOBS=10 VIDEO_CAPTURE_WIDTH=720 VIDEO_CAPTURE_HEIGHT=480 VIDEO_CAPTURE_FPS=30 VIDEO_CAPTURE_BIT_RATE=3200000 VIDEO_CAPTURE_IS_THREADED=True VIDEO_CAPTURE_INFO_SEND_RATE=20 VIDEO_CAPTURE_MAX_FRAME_SIZE=500000 VIDEO_CAPTURE_TTL=255 HDR_BRIGHTNESS=1.200000 HDR_BLOOM_THRESHOLD=3.000000 HDR_BLOOM_MAGNITUDE=0.300000 HDR_BLOOM_BLUR_SIGMA=0.800000 TONEMAP_DAY_EXPOSURE_KEY=0.280000 TONEMAP_NIGHT_EXPOSURE_KEY=0.130000 HDR_SATURATION=1.150000 MAX_POINT_LIGHTS=250 MAX_SPOT_LIGHTS=250 RS_MIN_OBJECT_PIXEL_RADIUS=2.000000 ViewGroup_Number=-1 MAP_DRAW_THREADED=1 MIPMAP_VC_PANELS=1 TEXTURE_MAX_LOAD=2048 NUM_LIGHTS=4 COCKPIT_HIGH_LOD=1 AIRCRAFT_REFLECTIONS=1 LANDING_LIGHTS=1 DYNAMIC_LIGHTING=1 DAWN_DUSK_SMOOTHING=1 LENSFLARE=1 HDR=1 DYNAMIC_REFLECTIONS=0 SHADOW_QUALITY=3 SHADOW_DRAW_DISTANCE=1 CONTENT_NO_SHADOW=0 INTERIOR_SHADOWS_CAST=1 EXTERIOR_SHADOWS_CAST=1 SIMOBJECT_SHADOWS_CAST=0 TERRAIN_SHADOWS_CAST=0 VEGETATION_SHADOWS_CAST=0 BUILDING_SHADOWS_CAST=0 CLOUD_SHADOWS_CAST=1 PARTICLES_SHADOWS_CAST=0 INTERIOR_SHADOWS_RECEIVE=1 EXTERIOR_SHADOWS_RECEIVE=1 SIMOBJECT_SHADOWS_RECEIVE=0 TERRAIN_SHADOWS_RECEIVE=1 VEGETATION_SHADOWS_RECEIVE=0 BUILDING_SHADOWS_RECEIVE=0 SHADOW_NUM_CASCADES_LOW=4 SHADOW_NUM_CASCADES_MID=5 SHADOW_NUM_CASCADES_HIGH=7 SHADOW_NUM_CASCADES_ULTRA=12 OPAQUE_SHADOW_TEXTURE_SIZE=2048 TRANSLUCENT_SHADOW_TEXTURE_SIZE=512 OPAQUE_SHADOW_DRAW_DISTANCE=2000 TRANSLUCENT_SHADOW_DRAW_DISTANCE=2000 SHADOW_LOG_PARTITION_LOW=0.850000 SHADOW_LOG_PARTITION_MID=0.850000 SHADOW_LOG_PARTITION_HIGH=0.850000 SHADOW_LOG_PARTITION_ULTRA=0.850000 EFFECTS_QUALITY=0 EFFECTS_DISTANCE=0 TEXTURE_QUALITY=3 IMAGE_QUALITY=0 See_Self=1 Text_Scroll=1 [WEATHER] CLOUD_FACING_MODE=0 MinGustTime=10 MaxGustTime=500 MinGustRampSpeed=1 MaxGustRampSpeed=200 MinVarTime=5 MaxVarTime=50 MinVarRampSpeed=10 MaxVarRampSpeed=75 TurbulenceScale=1.000000 WeatherGraphDataInDialog=0 AdjustForMagVarInDialog=1 DynamicWeather=0 DownloadWindsAloft=0 DisableTurbulence=0 CLOUD_DRAW_DISTANCE=3 DETAILED_CLOUDS=1 OPTIMIZE_DENSE_CLOUDS=0 CLOUD_COVERAGE_DENSITY=8 THERMAL_VISUALS=0 VolumetricFog=1 DetailedPrecipitation=1 WindshieldPrecipitationEffects=1 [DISPLAY] ChangeTime=4.000000 TransitionTime=4.000000 TEXTURE_FILTERING=16 MSAA=4 SSAA=0 VSYNC=1 FXAA=0 TRIPLE_BUFFER=1 SKINNED_ANIMATIONS=1 TEXTURE_BANDWIDTH_MULT=30 UPPER_FRAMERATE_LIMIT=0 WideViewAspect=True FullScreenBackground=True FullScreenAutoFill=True ActiveWindowTitleTextColor=255,255,255 ActiveWindowTitleBackGroundColor=0,28,140,64 NonActiveWindowTitleTextColor=255,255,255 NonActiveWindowTitleBackGroundColor=24,33,87,64 InfoUpperLeftTextColorUser=255,0,0 InfoUpperLeftTextColorNonUser=255,127,0 InfoUpperLeftBackGroundColor=0,0,0,0 InfoUpperRightTextColor=255,0,0 InfoUpperRightBackGroundColor=0,0,0,0 InfoLowerLeftTextColor=255,255,255 InfoLowerLeftBackGroundColor=255,0,0,128 InfoLowerRightTextColor=255,255,255 InfoLowerRightBackGroundColor=255,0,0,128 InfoBrakesEnable=True InfoParkingBrakesEnable=True InfoPauseEnable=True InfoSlewEnable=True InfoStallEnable=True InfoOverspeedEnable=True InfoWeaponSystemEnable=True InfoCountermeasureEnable=True InfoUpperRightTextEnable=True Fullscreen=True [SCENERY] AUTOGEN_DRAW_DISTANCE=12000.000000 AUTOGEN_TREE_DRAW_DISTANCE_PERCENT=0.900000 AUTOGEN_TREE_MIN_DISTANCE_TO_LOD=2500.000000 MaxRegionsPurgePerFrame=16 POP_FREE_AUTOGEN=1 AUTOGEN_BATCH_LOD=2 AUTOGEN_VEGETATION_TYPE=0 IMAGE_COMPLEXITY=5 [PANELS] IMAGE_QUALITY=1 SAVE_AND_LOAD_PANEL_STATE=0 MAX_VC_TEXTURE_RESOLUTION=4096 PANEL_OPACITY=100 QUICKTIPS=0 PANEL_MASKING=1 PANEL_STRETCHING=1 UNITS_OF_MEASURE=1 PANELS_ALWAYS_ON_TOP=1 [CONTROLS] Controls_Default=Standard Controls_Current=Standard KBDAIL=64 KBDELEV=64 KBDRUD=64 [TextInfo.1] Latitude=1,1 Longitude=1,2 Altitude=1,3 Heading=1,4 AirSpeed=1,5 WindDirectionAndSpeed=1,6 [TextInfo.2] FrameRate=1,1 LockedFrameRate=1,2 GForce=1,3 FuelPercentage=1,4 HealthPoints=1,5 [TextInfo.3] Latitude=1,1 Longitude=1,2 Altitude=1,3 Heading=1,4 AirSpeed=1,5 WindDirectionAndSpeed=1,6 FrameRate=2,1 LockedFrameRate=2,2 GForce=2,3 FuelPercentage=2,4 HealthPoints=2,5 [SlewTextInfo.1] Latitude=1,1 Longitude=1,2 Altitude=1,3 Heading=1,4 AirSpeed=1,5 [SlewTextInfo.2] FrameRate=1,1 LockedFrameRate=1,2 HealthPoints=1,3 [SlewTextInfo.3] Latitude=1,1 Longitude=1,2 Altitude=1,3 Heading=1,4 AirSpeed=1,5 FrameRate=2,1 LockedFrameRate=2,2 HealthPoints=2,3 [Avatar] DefaultAvatar=Army Infantry [DynamicHeadMovement] LonAccelOnHeadLon=-0.020000 LonAccelOnHeadPitch=-0.010000 RollAccelOnHeadLat=0.010000 YawAccelOnHeadLat=-0.100000 RollAccelOnHeadRoll=0.100000 MaxHeadAngle=5.000000 MaxHeadOffset=0.300000 HeadMoveTimeConstant=1.000000 [VirtualCopilot] VirtualCopilotActive=0 [DISPLAY.Device.NVIDIA GeForce GTX 1070.0.0] Mode=3840x2160x32 [USERINTERFACE] SHOW_SCENARIO_WINDOW=1 BroadcastGPSData=0 MUTE_ON_LOST_FOCUS=1 PAUSE_ON_LOST_FOCUS=0 PROMPT_ON_EXIT=1 RestoreTimeOnMove=1 ScreenshotImageFormat=2 ShowMessageText=True SHOW_MISSION_CAPTIONS=0 Map_Orientation=2 [SOUND] SOUND_FADER1=1.000000 SOUND_FADER2=1.000000 SOUND_FADER3=0.500000 SOUND_FADER4=1.000000 SOUND=1 SOUND_QUALITY=2 SOUND_LOD=0 PrimaryPlaybackDevice={DEF00000-9C6D-47ED-AAF1-4DDA8F2B5C03} VoicePlaybackDevice={DEF00002-9C6D-47ED-AAF1-4DDA8F2B5C03} VoiceCaptureDevice={DEF00003-9C6D-47ED-AAF1-4DDA8F2B5C03} [TrafficManager] AirlineDensity=0 GADensity=0 FreewayDensity=5 ShipsAndFerriesDensity=30 LeisureBoatsDensity=30 IFROnly=0 AIRPORT_SCENERY_DENSITY=0 [AContain] ShowLabels=1 ShowUserLabel=0 ShowLabelManufacturer=1 ShowLabelModel=1 ShowLabelTailNumber=0 ShowLabelDistance=1 ShowLabelAltitude=1 ShowLabelAirline=0 ShowLabelAirlineAndFlightNumber=0 ShowLabelFlightPlan=0 ShowLabelContainerId=0 ShowLabelAirspeed=0 ShowLabelHeading=0 LabelDelay=1000 LabelColor=FFFF0000 EnableRibbonVisuals=0 ShowRibbonUserObject=0 ShowRibbonUserAvatar=0 ShowRibbonAircraft=0 ShowRibbonGroundVehicles=0 ShowRibbonBoats=0 ShowRibbonAvatars=0 ShowRibbonWeapons=0 ShowRibbonCountermeasures=0 UserObjectRibbonColor=FFFF0000 UserAvatarRibbonColor=FFFF8000 AircraftRibbonColor=FF0000FF GroundVehicleRibbonColor=FF00FF00 BoatRibbonColor=FF00FFFF AvatarRibbonColor=FFFFFF00 WeaponRibbonColor=FF800000 CountermeasureRibbonColor=FF640080 RibbonFidelity=5.000000 RibbonMaxDistance=3218.689941 [TERRAIN] LOD_RADIUS=4.500000 TESSELLATION_FACTOR=90 MESH_RESOLUTION=21 TEXTURE_RESOLUTION=27 AUTOGEN_VEGETATION_DENSITY=3 AUTOGEN_BUILDING_DENSITY=3 DETAIL_TEXTURE=1 HIGH_RESOLUTION_TERRAIN_TEXTURES=1 WATER_REFLECT_CLOUDS=1 WATER_REFLECT_USERAIRCRAFT=1 WATER_REFLECT_SIMOBJECTS=0 WATER_REFLECT_TERRAIN=0 WATER_REFLECT_AUTOGEN_VEGETATION=0 WATER_REFLECT_AUTOGEN_BUILDINGS=0 WATER_REFRACT_CLOUDS=0 WATER_REFRACT_USERAIRCRAFT=0 WATER_REFRACT_SIMOBJECTS=0 WATER_REFRACT_TERRAIN=0 WATER_REFRACT_AUTOGEN_VEGETATION=0 WATER_REFRACT_AUTOGEN_BUILDINGS=0 ENABLE_BATHYMETRY=0 WATER_CLARITY=30 WATER_DETAIL=3 UseGlobalTerrainView=False [ATC] AutoOpenAirTrafficWindow=1 UsePilotVoice=1 ShowATCText=1 PilotVoice=0 COMM_MSG_AI_ATC_COLOR=0XFF8C00 COMM_MSG_ATC_AI_COLOR=0X00008B COMM_MSG_ATC_USER_COLOR=0X006400 COMM_MSG_USER_ATC_COLOR=0XA52A2A COMM_MSG_ATIS_COLOR=00000000 [INTERNATIONAL] ASLAT=2 ASLON=0 MEASURE=1 [REALISM] PFactor=1.000000 Torque=1.000000 GyroEffect=1.000000 CrashTolerance=1.000000 General=1.000000 UnlimitedFuel=False AllowEngineDamage=True TrueAirspeed=False AutoCoord=False RealMixture=True StressDamage=True GEffect=False ManualLights=True GyroDrift=False CrashWithDyn=True CrashDetection=False AvatarNoCollision=False OnCrashAction=0 MomentumEffect=False [ATTACHMENTS] WeaponHighlight=False HighlightDuration=1.000000 AutoWeaponSwitching=False UnlimitedWeapons=False UnlimitedCountermeasures=False IgnoreAttachmentWeight=True IgnoreAttachmentForces=True [RECORDER] RecordAITraffic=True RecordAirportVehicles=True RecordLeisureBoats=True [SIM] SYSCLOCK=0 OPTIMIZE_PARTS=1 [STARTUP] DEMO=0 STARTUP_DEMO= LOAD_SCENARIO_TOOLS=1 LoadCorePlugins=1 LoadVirtualReality=1 EnableVirtualRealityOnStartup=0 EnableVoiceControl=0 LoadWindow=1 [PointOfInterestSystem] CycleSetting=0 [FACILITIES] COUNTRY= STATE= CITY= GTL_BUTTON=4096 [MISC] Com_Rate=7 [FlightPlanMap] LineWidth=2
September 17, 20187 yr Well, all your stuff looks good except for one thing. If your graphics card has 8GB of DDR5 as recommended by Lockheed Martin, then why do you run your settings at 2048? You have the capability of running 4096. Also with P3D your suppose to open up the frame rate, not lock it down. Put your slider to max on the frame rate. This isn't FSX so use what they have given you. They even tell you so on their web site. If you treat your P3D like FSX you will get blurries, stutters, combos of both or excessive lag time on the video card. There are some that will tell you otherwise. So be it. But try opening up your card to the full graphics capability and you may (MAY) see performance boost. PS- looking over your data info. You have most everything clamped down. Open up your Tesslation to max. Your Texture and mesh is way to clamped. open them up. If you look at your Orbx scenery PDF files they tell you where to set those sliders. yours are way to LEFT> Get them RIGHT. You have the equipment, Use it. Steve Wagner
September 17, 20187 yr Author "Also with P3D your suppose to open up the frame rate, not lock it down" my frame rate is set to unlimited with vsync and tb with 4k/30hz monitor and my problem is blurry textures. When i set my screen to 60hz with unlimited and tb stuttering is terrible - the same with locking fps anyway - external or internal. I tried go up and maxed tesselation ,mesh, and 4k res textures but it didnt helped for blurries. My question is - how can i play with unlimited, vsync and tb (super smooth) without blurry testures ? Your suggestions only hit the vram to 6gb but blurries still exist. Thanks anyway for Your response
September 17, 20187 yr Moderator Rename your Prepar3d.cfg file and let P3D build a new one with default settings; Delete your shaders. Use the default as a starting point. Your goal is to get your settings balanced so you can run the LOWEST FPS with the SMOOTHEST performance. On many systems that is between 20 & 30. Pushing all your sliders to the right and running unlimited on your system will make it a mess - you don't have the horsepower to run that. If you are running a 30hz monitor your best bet is to run lock at 20 to 30 fps. Just because you can move the sliders full right and run unlimited does not mean that you should - not if you want a smooth experience anyway. Your system will tell you when it's happy. Vic RIG#1 - I9 14900K MSI Pro z790 RTX 5070Ti 40" 4K Monitor 3840x2160
September 17, 20187 yr Author i tried new cfg - it was the first thing to do 🙂 default shaders tested, tomatoshade isnt a problem here. Never fly with sliders full to the right - see my p3d cfg above - with this settings is very smooth but textures are blurry. It is something with unlimited framerate i think. Why locking internally/externally makes my p3d to stutter as hell ? and how to locking 20-30 like You say if everything besides unlimited stutters ? locking internally/externallly 20,25,30,31,33 with vsync and tb=stutter and the same without vsync and tb.
September 18, 20187 yr You are using Uimited + Vsync on + TB on + 30 hrtz. That is a very good base. Myself I use the above , but with 25 hrtz and I use FSPS Dynamic. FSPS Dynamic dynamically changes your FFTF value. A low value at a detailed airport for max fps and a higher value when flying for better terrain loading to prevent blurries... 5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 - MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb - Corsair 5400 case - Corsair 360 liquid cooling set - 3x 75’ TCL tv. 13600 6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb - 1x SSD M2 2800/1800 2TB - 2x Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - FOV : 200 degrees My flightsim vids : https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0
September 18, 20187 yr 45 minutes ago, GSalden said: FSPS Dynamic Gerard, any idea how this program works with native P3D VR? The reason for the question is because I'm not actual sure how VR works in terms of benefitting from tweaks. I know Nvidia Inspector adjustments get bypassed so I'm not sure if anything else gets bypassed from within the CFG file. What would I set the FSPS FPS range to? For example in sim I currently have FPS to unlimited with Vsync on and the 4K TV is set to 25hz but in VR I think this all gets bypassed. thx IM Edited September 18, 20187 yr by Iceman2
September 18, 20187 yr Author 1 hour ago, GSalden said: You are using Uimited + Vsync on + TB on + 30 hrtz. That is a very good base. Myself I use the above , but with 25 hrtz and I use FSPS Dynamic. FSPS Dynamic dynamically changes your FFTF value. A low value at a detailed airport for max fps and a higher value when flying for better terrain loading to prevent blurries... I tried fftf 0.8 to reduce blurries but its still three. No matter what i do i see blurries.
September 18, 20187 yr 2 hours ago, Iceman2 said: Gerard, any idea how this program works with native P3D VR? The reason for the question is because I'm not actual sure how VR works in terms of benefitting from tweaks. I know Nvidia Inspector adjustments get bypassed so I'm not sure if anything else gets bypassed from within the CFG file. What would I set the FSPS FPS range to? For example in sim I currently have FPS to unlimited with Vsync on and the 4K TV is set to 25hz but in VR I think this all gets bypassed. thx IM Sorry, I fo not use VR so cannot answer your question. Perhaps someone else can. 5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 - MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb - Corsair 5400 case - Corsair 360 liquid cooling set - 3x 75’ TCL tv. 13600 6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb - 1x SSD M2 2800/1800 2TB - 2x Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - FOV : 200 degrees My flightsim vids : https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0
September 18, 20187 yr 2 hours ago, darrro87 said: I tried fftf 0.8 to reduce blurries but its still three. No matter what i do i see blurries. Set all sliders to the left and start working up till you see blurries Then slightly less detail to keel everything sharp. 5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 - MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb - Corsair 5400 case - Corsair 360 liquid cooling set - 3x 75’ TCL tv. 13600 6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb - 1x SSD M2 2800/1800 2TB - 2x Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - FOV : 200 degrees My flightsim vids : https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0
September 18, 20187 yr The mandatory daily blurry textures post... Tomaz Drnovsek My FSX Videos My AVSIM Gallery
September 18, 20187 yr 21 minutes ago, 0Artur0 said: The mandatory daily blurry textures post... Yup. Since it comes up so often we should have one thread pinned on this forum with a stickied post saying "move your sliders to the left". 😄 12 hours ago, darrro87 said: TEXTURE_BANDWIDTH_MULT=30 That value needs to change. Mine is =150 for a GTX 1070 card like you and it works very well. Read this post by @lodestarhttps://www.avsim.com/forums/topic/513405-prepar3d-v4-blurries/?do=findComment&comment=3653539 AMD Ryzen 5800X3D; MSI RTX 3080 Ti ; 32GB Corsair 3200 MHz; ASUS VG35VQ 35" (3440 x 1440) Fulcrum One yoke; Thrustmaster TCA Captain Pack Airbus edition; MFG Crosswind rudder pedals; miniCockpit FCU; CPFlight MCP 737; Logitech FIP x3; TrackIR MSFS; Fenix A320; A2A PA-24; HPG H145; PMDG 737-600; AIG; RealTraffic; PSXTraffic; FSiPanel; REX AccuSeason Adv; FSDT GSX Pro; FS2Crew RAAS Pro; FS-ATC Chatter
December 21, 20187 yr I have suffered blurry issue for long time.. Many tweaks for p3d.cfg I have tried but nothing changed. After I updated my PC hardware it remains. One thing I found the solution for this is just reset your NVIDIA setting to default. If you didnt try, change to default. Maybe.. will be solved :)
December 21, 20187 yr Or update to v4.4. Props to LM for fixing the problem. Gigabyte x670 Aorus Elite AX MB; AMD 7800X3D CPU; Deepcool LT520 AIO Cooler; 64 Gb G.Skill Trident Z5 NEO DDR5 6000; Win11 Pro; P3D V5.4; 1 Samsung 990 2Tb NVMe SSD: 1 Crucial 4Tb MX500 SATA SSD; 1 Samsung 860 1Tb SSD; Gigabyte Aorus Extreme 1080ti 11Gb VRAM; Toshiba 43" LED TV @ 4k; Honeycomb Bravo.
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