November 25, 20196 yr Greenhouses in Spain: i9-11900K, RTX 4090, 32 GB ram, Honeycomb Alpha and Bravo, TCA Airbus sidestick and quadrant, Reverb G2
November 25, 20196 yr I’m wondering if volumetric snow in alpine and polar regions will be implemented upon release, even without having seasons. i9-11900K, RTX 4090, 32 GB ram, Honeycomb Alpha and Bravo, TCA Airbus sidestick and quadrant, Reverb G2
November 25, 20196 yr I'd like to see places like Lukla, which was done terribly in FSX. It was better in previous versions.
November 25, 20196 yr 15 minutes ago, Shack95 said: I’m wondering if volumetric snow in alpine and polar regions will be implemented upon release, even without having seasons. You've not really explained it too well, but by volumetric snow do you mean it dynamically builds up and thaws like what Cloud Imperium are doing with there microTech biomes in Star Citizen? Yes that will be very cool and Jorg Neumann has already hinted at that in the recent interview.
November 25, 20196 yr 16 minutes ago, andyjohnston.net said: I'd like to see places like Lukla, which was done terribly in FSX. It was better in previous versions. Wow thats almost a nailed on gaurentee LOL, you did see Courchevel? I don't know how good Lukla will be out of the box but the potential is there for 3PD to make it look amazing but somehow I feel the default Lukla will be pretty special.
November 25, 20196 yr 23 hours ago, Cyrex1984 said: Im wondering how accurate the mesh will be. The mesh is streamed in so if you are online it could be very accurate in places, just don't expect it to be accurate everywhere and if you are offline don't expect it to be accurate at all - it'll be a bonus if it is. Just setting expection! You have eyes right, have a look at the screenshots on the insider site and the XO12 video, that'll probably give you a good indication of the streamed in accuracy of the mesh we'll get in game.
November 25, 20196 yr 7 hours ago, in2tech said: So when looking up places on Bing in Aerial View I see a top down view of say KMEM, Memphis International Airport ( FedEx Hub also ) when I look at it I see the control tower from the top down of course, but I can change the view to Birds Eye View. Will we be able to fly low and see the detail of items say like a control tower? No matter just having the streets and other land marks correct is gonna be awesome to me 🙂 Was just wondering? Both Bing maps aerial! KMEM birds eye view: KMEM top down view: I also looked up the telescope in Puerto Rico and all I could see was a Top Down View, ( no birds eye available ) and there wasn't much there but the top of the telescope and a ton of trees. But once again, if that's all I have it's better then what we have now, and should improve over time right? I also looked up Niagra Fall's! Also Rio de Janeiro is gonna be cool, I hope! Short answer is No! Birds eye view gives Microsoft absolutely nothing for Flight Simulator, its useless. They can make use of the Aerial images of course and determine some of the buildings from this, other buildings will come from standard building sets. If there is photogrametry that might help but I think airports need to be pretty dynamic so I don't know if photogrametry would be used for the entire airport as some of it would need dynamic animations to bring the airport to life.
November 25, 20196 yr 9 minutes ago, dtrjones said: You've not really explained it too well, but by volumetric snow do you mean it dynamically builds up and thaws like what Cloud Imperium are doing with there microTech biomes in Star Citizen? Yes that will be very cool and Jorg Neumann has already hinted at that in the recent interview. Yes, that‘s more or less what I meant, but for the time being (without seasons) I guess it would be enough to have snow surfaces that look and „feel“ realistic, eg like in Read Dead Redemption 2. Accumulation and thaw would be great but not necessary really when you don‘t have seasons. i9-11900K, RTX 4090, 32 GB ram, Honeycomb Alpha and Bravo, TCA Airbus sidestick and quadrant, Reverb G2
November 25, 20196 yr 20 hours ago, Tuskin38 said: Well, the pre-alpha press demo they did a couple months ago, they were allowed to go anywhere, though they were warned some areas were still a WIP. Aircraft maybe but Jorg just said in an interview they are almost done with the planes, read that with a pinch of salt by the way. So yes maybe planes will be limited and thats understandable but why would the earth be limited? It's coming from Bing so you are getting a pretty high base level as they've probably sourced aerial imagery, computed AI buildings and trees, applied produral details across the whole world. The rest would be hand crafting the more recognisable assets in some of the more popular cities and landmarks and the feedback could help prioritise this.
November 25, 20196 yr At the 1:11 mark in the X019 trailer is a shot of Stone Mountain Georgia and its associated carving. The mountain itself looks remarkably good but the carving is not really recognizable. im amazed it can be seen at all though. I don't really know what this says about how good/bad other places will look but i thought Id point it out. Some of the objects I've seen in recent videos are very intricate and if the Ai did those then I think it can do any similar thing eventually. if its photogrametry, thats amazing too. I think all the areas that people are interested in will improve over time. Someone will do them. | Dave | I've been around for most of my life. There's always a sunset happening somewhere in the world that somebody is enjoying.
November 25, 20196 yr 5 hours ago, domkle said: We will go from the amazement phase to a more critical phase in the months to come. It is only natural. There are already things that I don’t care much for in the new sim, mostly the blobby trees (basically a satellite imagery rendering inaccuracy of sort !) That's what I meant, I hope we don't get too critical about the scenery. Always keep in mind where we came from and where we are now. Maybe in 5-10 years most of the inaccuracies will be gone. 5 hours ago, domkle said: Inaccuracies, not Asobo’s fault ? Well, in the end it's not Asobo that captures the Bing data, that's Microsoft's task. That's not to say they can't improve it of course. I've read somewhere that they feed back the improved data to the Bing team, so they work together (which can only be beneficial to all of us). Former MSFS Alpha Tester, current member of the MSFS Stream Team.
November 25, 20196 yr Just now, simtom said: That's what I meant, I hope we don't get too critical about the scenery. Always keep in mind where we came from and where we are now. Maybe in 5-10 years most of the inaccuracies will be gone. Well, in the end it's not Asobo that captures the Bing data, that's Microsoft's task. That's not to say they can't improve it of course. I've read somewhere that they feed back the improved data to the Bing team, so they work together (which can only be beneficial to all of us). Critical yes, bashing no, is that OK with you ? Dominique Simming since 1981 - [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam
November 25, 20196 yr 3 minutes ago, domkle said: Critical yes, bashing no, is that OK with you ? Yes, bashing was the wrong word 😀 Former MSFS Alpha Tester, current member of the MSFS Stream Team.
November 25, 20196 yr On 11/24/2019 at 2:30 PM, Cyrex1984 said: Im wondering how accurate the mesh will be. i read the whole world has ZL 19 resolution by default, whatever that may means exsactly regarding Mesh resolution.
November 25, 20196 yr The Caribbean! especially my home island of St. Lucia. I need to see a proper representation of the Pitons and I'm hoping to not see clouds all over the scenery. Had to spend 13 euros on FSX just to make things recognizable. 5800X3D. 32 GB RAM. 1TB SATA SSD. 3TB HDD. RX 9070XT.
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