December 16, 20196 yr You need to turn off the two Sharpening locations, within any xVision script. One is located under Post Process, and the other is under Water...make sure you un-check them, for if you don't, they will conflict with nVidia's Sharpening filter. Some people are not even aware that the scripts page has two sharpening boxes...and the amount you can set, (off-set) them to. Again...turn them off...and then run Xplane only with the nVidia Sharpening filter...
December 16, 20196 yr I assume this is not necessary if you leave the default sharpening setting at OFF in the Nvidia Control panel? System: Rysen 7-9700X, MSI Pro X870-P WiFi AM5 Motherboard, Team T-Force Delta 64 GB DDR5 6000 Mhz, Corsair RM1000x80 PLUS Gold, Gigabyte GeForce RTX 4070 Super Windforce 12GB OC, NVIDIA Drivers 610.47, 2TB WD Blue SN580 NVMe m.2 SSD for Windows 11 Home, 2TB WD Black SN850X NVMe m2 SSD for MSFS & Steam, LG 27GX700A-B 280 Hz OLED 27" 2560x1440 280Hz Monitor, Thrustmaster Airbus flight stick, Logitech M510 wireless Mouse.
December 17, 20196 yr Author 14 hours ago, northtexas said: I assume this is not necessary if you leave the default sharpening setting at OFF in the Nvidia Control panel? Right...it's (with the use of an xVision Script...) one or the other. If you don't have the nVidia as 'set'...no worries. They just can't compete and/or defeat each other (xVision active script and nVidia Sharpening set to 'on/active') for that filter element.
December 18, 20196 yr Am curious to hear how others experience this new NVidia feature in X-Plane. Untested by me so far, since I was under the impression that it would not work in the simulator...
December 18, 20196 yr Author 9 hours ago, Brian Mackie said: Am curious to hear how others experience this new NVidia feature in X-Plane. Untested by me so far, since I was under the impression that it would not work in the simulator... Fantastic...the clearest video content, ever! I have xVision running with it...and of course, have the two xVision script SHARPENING locations, un-boxed.
December 18, 20196 yr Sharpening within X-Vision is more efficient in my opinion, it tweaks the x-plane shaders directly as opposed to the whole image with Nvidia You can run both, they don't conflict but you might end up with images being oversharpened causing a lot of shimmering
December 19, 20196 yr Author On 12/18/2019 at 6:44 AM, costamesa said: What about performance impact? Is there any fps loss? None.
December 20, 20196 yr Under 'SHADERS', one is under 'Global Post Processing' - sharpening/blurring and the other is under 'FXAA tuning'.
December 20, 20196 yr Thanks! No box seen under FXAA tuning, but assume we just set Sharpness to 0.00.
December 20, 20196 yr Author 10 hours ago, olderndirt said: Under 'SHADERS', one is under 'Global Post Processing' - sharpening/blurring and the other is under 'FXAA tuning'. Yes, correct...and one must remember to SAVE the modified script, after you un-check the two boxes.
December 21, 20196 yr Author On 12/19/2019 at 9:26 PM, Brian Mackie said: Thanks! No box seen under FXAA tuning, but assume we just set Sharpness to 0.00. It's under Water...(I imagine it controls the glimmer of the sun on water bodies,..there is one box to turn off--Sharpening
December 24, 20196 yr This new feature, for me, is of little use, mainly because the latest Nvidia driver (441) also introduced excessive stutters. I rolled back to 419.67. XVision's sharpening is, if anything, more effective, IMHO.
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