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peroni

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Everything posted by peroni

  1. The last official info was to try and get a public beta in March, should not be too far now. However the official non-beta release of 12.1.0 will be much later in the year.
  2. The price is great news for the owners of the previous XP11 version. Q8Pilot reviews are always full of exceptionals, phenomenals, extraordinary, sensationals, etc, can't really rely on him. I know youtube compresses most of the detail bit I skipped through the video and was not really impressed, seen a lot of blurry stuff. With that said, if they release GB South with the same discount for previous owners I will jump on it like a kangaroo
  3. Here's an attempt to steer this thread back on topic, will Marco Auer be mostly in charge of the soon to be released XP store?
  4. Good to see another sharp developer joining the XP crowd, hopefully this tool will keep improving like its counterpart for MSFS. Benefits are the possibility of using different maps providers and on-the-fly map switching
  5. Excellent news. Hopefully it will not be a long wait I'm also hoping autoOrtho gets updated with the latest ortho4xp improvements. That new camera system is similar to what XP realistic does?
  6. I would not use x-aviation as a benchmark of how to run a store. I'm sure Laminar can do its store thing better than most if they really believe in it.
  7. Oh I've just seen that, thanks for pointing that out! Looks like a super welcomed change of pace then. I was envisaging many iterations of 12.1.x and 12.2.x before seeing 12.3.x
  8. At what screen resolution do you sim with? For 1080p and 1440p the 4060 8gb will be great with both MSFS and XP At higher resolutions you would be better served by more VRAM 1080p is also pretty ok with the GTX1070 you already have if you want to save some cash. Here it runs both XP and MSFS at over 40 FPS with moderate to high settings, especially in MSFS.
  9. Wow, 12.3.0 could be one or two years away. Anyway, until then the RXP XP12 Enhancer does workaround this problem just fine. I hope the author keeps it up to date with every new version like he did so far. And thanks goes to @RXP
  10. Seriously, did you even read the first post?
  11. Agree it is frustrating when ATC cannot even handle some of the basic stuff. Jim Keir joined Laminar nearly 3 years ago and while ATC has improved a lot from XP11 it still does a lot of funny things like you described above. I wonder why it is taking that long to get something worthwhile. If you tried sayintentions.ai when XP was supported, you could see how incredibly engaging it is when ATC interacts with you (and without relying on a live person on the other side, aka Pilotedge)
  12. From the X-Plane discord channel, an official source, reposting it here
  13. Thank you Dellanie, more posts like this to kill speculation would be extremely useful to keep this forum in check. So, when is Armin starting @ Laminar? 🤪
  14. It was mostly advertised in MSFS sites so that is probably why such a low number of xplaners joined the private beta. I use both sims but still am disappointed with xp not being supported any longer.
  15. It is officially released now (in open beta) but apparently the numbers of XP users in the closed beta phase were too little. Don't know what to say. It worked fairly well with XP12 for being at such an initial phase of development. For my use case much much better than default ATC. Anyway, they have proven something great can be created with AI, hopefully somebody at Laminar has been paying attention
  16. Sad news, XP will not be supported any longer. The official reason being: I had a lot of fun in the demo area while it lasted. edit: info taken from the official discord channel
  17. End of Feb / beginning of March is what an official source quoted on Discord. Of course there’s always a chance something unexpected could cause more delays
  18. I wonder if it would be possible to remap X-World assets to use the default ones instead which are much better. Misterx is going to do something similar but it might be a long time before it is ready
  19. XP12.09: About 85 GB once installed with all the global scenery continents. X-World: North and South Americas are about 15GB once installed Autoortho: North America is about 30 GB once installed + all on -demand downloads depending on the areas you fly to Keep in mind adding autoortho will increase XP startup time dramatically, it could take 6-7 minutes just to load the flight. This is really depending on the user pc configuration, in my case MSFS is a bit more friendly FPS wise compared to XP12 but not that much.
  20. Cheaper? The standard MSFS edition is 59.99 USD (it is all you need) versus 79.99 USD for X-Plane The advantage here is that you can get the free XP12 demo and see how your system copes with it. With the free autoortho and x-world addons you can get some pretty good level of details, at times comparable with MSFS with the advantage of the greater flight model accuracy
  21. Those specs should be plenty, check out this spreadsheet with several configs, while not having a 7700x it might give you a good idea of what to expect. https://docs.google.com/spreadsheets/d/1WBaaOKrBuVPck-SXyIezyfmXfbJ1kZr0FYeUXHNnS4E/edit#gid=1241188700
  22. The only comparison I've seen so far is in this post https://forums.x-plane.org/index.php?/forums/topic/299624-1209rc2-update-available/&do=findComment&comment=2655787 Very minor changes but we were told before it would be so.
  23. @tonywob you might want to merge the two threads. The developer said the price will likely come down after some time and other regions of the world will be added. Also interaction with other traffic. We will see how this develops, I usually am totally against subs but if this really works well as seen in the promo videos I could splash out the cash every other month. One subs for two sims, hopefully.
  24. It looks like we will be able to test a new ATC utility very soon. https://sayintentions.ai/ Designed for both XP11/12 and MSFS it will cater the VFR crowd. Requires a subscription but there will be a free demo area to play with Initially limited to US territory only and not interacting with other traffic The videos and sound samples shared so far are amazing, let's see how it develops.
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