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Can P3D survive in a post-Corona world?

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52 minutes ago, simbol said:

It is not, you cannot cache anything it if you never download it in the first place.

A cache is a temporary storage to hold data, however it is not the original data. The MS  terrain data is over 4 petabytes.. and currently cannot be cached completely.

You can hold in a cache data to improve performance and avoid certain issues which is the purpose of a cache, however in order to replace any original data by a cache such cache must be the same size of the data. And as it stands nobody has 4 petabytes of space on their drives.

As a result if you travel to a world location that is not cached, the only option is to download the data and if it is not available it will need to display some sort of default terrain information.

Try this, turn off your router and load the sim in an area you have never been before, note how it will render the scenery.

So saying that the cloud connection is not a requirement really depends on users expectations. If they want to see the terrain and AG as it has been showcased, then it is a REQUIREMENT to have an internet connection and to be connected online to stream the desired locations to your sim PC.

It is the core of MSFS technology at the moment, in comparison is like asking Netflix users to rely on a local cache all the time to be able to enjoy their shows with no internet connection.

It pretty fundamental to have a nice an good bandwidth to enjoy anything that uses streaming as a means to deliver content.

Regards,

Simbol 

 

 

Correct. Though the point is not about cached data or what it is, the point is can the sim run on locally stored scenery (installed with the core game) without the need for streaming Bing data, the answer to that is yes. It's not about what a user will prefer or not prefer in terms of scenery quality or aesthetic, it's a question of function, can the sim function without streaming Bing data. 

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16 minutes ago, CaptainIronside said:

Correct. Though the point is not about cached data or what it is, the point is can the sim run on locally stored scenery (installed with the core game) without the need for streaming Bing data, the answer to that is yes. It's not about what a user will prefer or not prefer in terms of scenery quality or aesthetic, it's a question of function, can the sim function without streaming Bing data. 

Not really the data always will need to be streamed. You missed my point.

Try yourself, uninstall it.. Install it again, turn off your router and launch it..

S.

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Oficial Website: https://www.FSReborn.com
Discord Channel: https://discord.gg/XC82TqvKQ3

38 minutes ago, simbol said:

Not really the data always will need to be streamed. You missed my point.

Try yourself, uninstall it.. Install it again, turn off your router and launch it..

S.

Maybe we both missed each others point, it also depends on what you mean by "data", most software products need to validate your identity and data handshakes do take place, I'm not disputing that. I'm speaking specifically on scenery data always needing to be streamed, it does not. I loaded up an area I have never been to or even close to, all streaming data off; textures, overlays, terrain mesh all being loaded locally from my core install folder without issue. 

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16 minutes ago, CaptainIronside said:

Maybe we both missed each others point, it also depends on what you mean by "data", most software products need to validate your identity and data handshakes do take place, I'm not disputing that. I'm speaking specifically on scenery data always needing to be streamed, it does not. I loaded up an area I have never been to or even close to, all streaming data off; textures, overlays, terrain mesh all being loaded locally from my core install folder without issue. 

And how does it look? 😉..

The core sim is only a super tiny fraction in thousandth's of digits vs 4 Petabyte of terrain and auto gen data stored in the cloud.. You cannot possibly render the simulator in the same way with no cache data available for a particular area and no streaming enabled.. then what would be the point of the streaming services?  Shame NDAs doesn't allows us to discuss this freely ha-ha.

What I want is to avoid is misleading people to think they can have a simulator like showcased on the videos without having streaming enabled.. You, Alpha testers and I know this is not true.

Let's wait until the sim is out so we can discuss these exiting things freely.. 

S.

 

 

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Oficial Website: https://www.FSReborn.com
Discord Channel: https://discord.gg/XC82TqvKQ3

7 minutes ago, simbol said:

And how does it look? 😉..

The core sim is only a super tiny fraction in thousandth's of digits vs 4 Petabyte of terrain and auto gen data stored in the cloud.. You cannot possibly render the simulator in the same way with no cache data available for a particular area and no streaming enabled.. then what would be the point of the streaming services?  Shame NDAs doesn't allows us to discuss this freely ha-ha.

What I want is to avoid is misleading people to think they can have a simulator like showcased on the videos without having streaming enabled.. You, Alpha testers and I know this is not true.

Let's wait until the sim is out so we can discuss these exiting things freely.. 

S.

 

 

I understand; again though, never been a discussion on aesthetics or opinions on how it looks, if we are going that route, I'd say it's miles above any default scenery we have had with past simulators, I also believe the tree's look better in offline mode... all this based on video's that have been officially released, of course 😛Regardless, all this info has already been stated by the dev team, I don't see how people can be mislead at this point.. and if so, I'd say that's on them through lack of research. 

It is what it is and we'll leave it at that, people we'll get their hands on it soon enough and determine what they think. Patience is a virtue, after all. 

I'm a bit confused, nowhere have I seen quotes of 4 petabytes of data that you mention. I have seen 2 & 3 petabytes that have been quoted from various sources, not 4.

Anyway, obviously, that data is raw, & what has been processed before being streamed, & it will be ONLY a very small part of that that we will be using, that being of our very small part of the whole lot when we fly in our area.

I'm sure nobody has had issues when looking at Google Earth or Maps, that, I'm sure also has a huge amount of data to process.

So, your source of 4 petabytes of data please? 

Robin


"Onward & Upward" ...
To the Stars, & Beyond... 

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3 minutes ago, Wobbie said:

I'm a bit confused, nowhere have I seen quotes of 4 petabytes of data that you mention. I have seen 2 & 3 petabytes that have been quoted from various sources, not 4.

Anyway, obviously, that data is raw, & what has been processed before being streamed, & it will be ONLY a very small part of that that we will be using, that being of our very small part of the whole lot when we fly in our area.

I'm sure nobody has had issues when looking at Google Earth or Maps, that, I'm sure also has a huge amount of data to process.

So, your source of 4 petabytes of data please? 

Google it they explained this many times on their interviews with developers.

 

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Oficial Website: https://www.FSReborn.com
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5 hours ago, simbol said:

Have you tried it?  I did.. I put online mode 10 seconds later 😉.

S.

Yes I have 😉, granted using the Bing data will always be a richer experience. We cant go any further NDA but 2020 can be used as standalone 

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1 minute ago, kand said:

Yes I have 😉, granted using the Bing data will always be a richer experience. We cant go any further NDA but 2020 can be used as standalone 

Sure.. But you need to be online. Which is the argument here 😉.

S.

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Oficial Website: https://www.FSReborn.com
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2 hours ago, simbol said:

Google it they explained this many times on their interviews with developers.

As mentioned above, every interview I have seen says 2 PB of data, not the 4 or 5 that seems to be coming up lately.

https://www.pcgamer.com/microsoft-wants-to-bring-back-flight-simulator-to-show-it-supports-pc/

https://arstechnica.com/gaming/2019/09/the-new-ms-flight-simulator-taught-me-how-to-fly-an-actual-plane/

On top of that, another interview (that I can't find at the moment) clarified that this was the raw data the developers started with the create the simulated world, and isn't what end users will be directly streaming.

I refer to our PC gamer link:

Spencer says that 2 petabytes of geographical data is used to seamlessly stitch together Earth. 

 

Refering to the arsetechnica link:

 

 The game will also rely on a whopping two petabytes of satellite and geographical data in Microsoft's Azure Cloud system, 

 

simbol, maybe a link to where you found 4 petabytes??? 

Robin


"Onward & Upward" ...
To the Stars, & Beyond... 

It will on my system, this coming Tuesday...and I suspect...just a really good guess, that the Covid-19 FUBAR...will still be here, as I hope, my eyes pop outta my head looking at the new water rendering engine, at full slider right!  

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52 minutes ago, Wobbie said:

I refer to our PC gamer link:

Spencer says that 2 petabytes of geographical data is used to seamlessly stitch together Earth. 

 

Refering to the arsetechnica link:

 

 The game will also rely on a whopping two petabytes of satellite and geographical data in Microsoft's Azure Cloud system, 

 

simbol, maybe a link to where you found 4 petabytes??? 

Correct 2 Petabytes.. Got confused with 4.. No idea why.

S.

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Oficial Website: https://www.FSReborn.com
Discord Channel: https://discord.gg/XC82TqvKQ3

23 hours ago, jeansy said:

are you aware thats MSFS is a azure(cloud) based public server via xbox live which is its greatest weakness opposed to a standalone product that doesn't require internet connectivity or a 3rd party app to run it

Sony said many years ago their game or personal data servers cant be hacked and fair enough they got hacked.

Xbox live may have MS backing them, however cyber warfare from individuals and nations are only getting better at what they do.  the chances of the servers crashing or being disrupted or hacked are unknown and not unlikely

LM are laughing at this as they know they will retain contracts as no DOD will adopt a cloud based software that is external to the internal protected network.

 

 

Are you aware you’re wrong, and that it’s not mandatory to be online in the first place?

Are you aware xbox live’s been around for almost 20 years?

Are you aware that even if they get hacked (and like I said they may have been even) that it means NOTHING that the services will eventually just go back up?

 

Seriously, so much misinformation there and erroneous concepts that it’s not even worth discussing... Just keep believing whatever you like... 🤷🏻‍♂️

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