May 12, 20206 yr I am hoping they can push the weather system and be able to model hurricanes with the different wind shear walls and calm eye in a hurricane. Also would be amazing to have tornadoes of course and maybe they can show a laptop computer being taken up in a tornado that had desktop icons of FSX, X-Plane 11 & Prepar3d 5. 😛 But it would definitely be fun to grab a C-130 and fly through the eye of a hurricane and feel the effects of a rotating vortex and wind speed! Edited May 12, 20206 yr by carmined Carmine MSI z370 sli plus, EVGA SUPERNOVA 1000 PS, i9 9900k running 4.7Ghz, 32GB DDR4 RAM, EVGA RTX 2080TI XF ULTRA 11GB, LG 42.5in, TONS (100+ TB) of HD/SSD/RAID 0/RAID 5 boxes, Oculus Rift & Rift-S, All the Saitek controls/panels, Logitech Extreme 3D Pro
May 12, 20206 yr Commercial Member As i asked in the topic what we want in mission for exemple 🙂 Edited May 12, 20206 yr by topatov My best content : 👇 R7-3800XT // 32Gb@3200 // B550 TUF// NVIDIA 3090 FE // 1TB 980Pro M.2 // Seasonic GOLD GX-850W // Philips OLED 804 // YOKE Honeycombe + Throttle X52 Pro // Windows 10
May 12, 20206 yr I think it's entirely possible you'll see hurricanes handled by default in the simulator using live weather data. These are very large storm systems, and it looks like they would be well within the resolution of what we were shown in the weather feature discovery series. I'm not sure how crisp and clean the eye would be resolved, however. Meteoblue was announced as a partner, and they're running their own 30 kilometer resolution global forecast model. If flight simulator is pulling from that model as its live source, that might give you some idea how large of features its handling. Hurricane eyes can be smaller than that, but you might actually see a large 60-km eye resolved by default. I think somebody over at Asobo is going to have to specifically model the eyewall's "stadium effect" for a mission if you're hoping to see something like the above photo in game, however. Tornadoes are a whole different story. They're super small, fleeting, and wildly complex. General aviation nearly always steers well clear of the parent supercell thunderstorm such that most aviation will never have much of any encounter with a tornado. I think it would be out of scope and a waste of development cycles to spend time modeling tornadoes to the level that they don't look cartoonish like a Sim City tornado. Tornadoes are just not a significant aspect of flying. But believe me, I desperately want to see them in the game! I chase tornadoes as part of my job so you can imagine I've spent a lot of time thinking about this. The good news is it sounds like the SDK might actually allow access to the weather system. It might be possible for a third party developer to create both hurricane and tornado missions. The cloud types and spatial resolution of the wind fields shown could certainly allow for something like a tornado to be created... if such fine scale control is allowed. Maybe a storm chasing add-on game? Edited May 12, 20206 yr by Skip Talbot
May 12, 20206 yr Commercial Member 8 hours ago, Skip Talbot said: Maybe a storm chasing add-on game Yeah good idea ! I watched this when i was 6 years old 😄 My best content : 👇 R7-3800XT // 32Gb@3200 // B550 TUF// NVIDIA 3090 FE // 1TB 980Pro M.2 // Seasonic GOLD GX-850W // Philips OLED 804 // YOKE Honeycombe + Throttle X52 Pro // Windows 10
May 12, 20206 yr I hope they do light showers you know the one that soaks you through ☂️. Raymond Fry.
May 12, 20206 yr 12 minutes ago, G-RFRY said: I hope they do light showers you know the one that soaks you through ☂️. Good British 'mizzle' Flying since the early days of 386’s! 😀 Web developer, sailor, nerd. Contributor to the G36 Improvement Project PC Specs: Intel i9-9900K on a Aorus Z390 // Pro Wifi motherboard // 32GB Corsair Vengeance Ram, 2x16, 3200mhz DDR4 // RTX3070 Gigabyte, Eagle OC 8GB // WD Blue SN550 (2400) NVMe SSD // 2x LG QHD Monitors, (27QN600) Discord Username: CaptMatto#7935
May 12, 20206 yr I don’t remember where I read/heard this now, maybe it was from that influencer event last year, but the Asobo devs did say they tried flying through some of the hurricanes we had last year with the live weather. As for tornados, that would probably depend if the weather information service they use tracks them. Though the devs would also have to program them in as well. Edited May 12, 20206 yr by Tuskin38
May 12, 20206 yr 1 hour ago, Tuskin38 said: As for tornados, that would probably depend if the weather information service they use tracks them. There's nothing really like that on a global scale, or outside of the US really, so I doubt we'd see tornadoes except for special missions or as third-party add-ons. To implement a storm chasing game or real-time tornado add-on in flight simulator, you'd probably want to use the tornado warnings issued by the US National Weather Service. Inside the text of the warning product, the location, speed, and course of the tornado is encoded. You could use that to plot a tornado in game in real-time. You'd still have to guess on or randomize its size and shape though, and of course you'd be limited to the US. Some other countries issue tornado warnings, but they're rare, and probably not in a consistent or easy to access format. There are a few warnings right now actually: Quote BULLETIN - EAS ACTIVATION REQUESTED TORNADO WARNING NATIONAL WEATHER SERVICE AUSTIN/SAN ANTONIO TX 1019 AM CDT TUE MAY 12 2020 THE NATIONAL WEATHER SERVICE IN AUSTIN SAN ANTONIO HAS ISSUED A TORNADO WARNING FOR... CENTRAL BASTROP COUNTY IN SOUTH CENTRAL TEXAS... LAT...LON 2996 9738 3004 9752 3031 9737 3021 9717 3005 9726 TIME...MOT...LOC 1519Z 217DEG 13KT 3004 9742 TORNADO...RADAR INDICATED HAIL...<.75IN You could implement hail from these warnings too. That might be a lot more relevant to aviation and flight simulator. Imagine denting up your plane or smashing the windows flying through some huge chunks of ice. If you wanted to implement tornadoes without relying on messages produced by meteorologists, but instead want to use automated numerical weather model data (which is what the source is for the live weather in flight simulator I'm guessing), you might be able use the "updraft helicity" parameter that some weather models produce. This parameter indicates where rotating thunderstorms are located, not necessarily tornadoes. But you could use it to approximate tornado tracks for gaming purposes (rather than realism). This parameter isn't available on a global scale either, however. You should be able to get it outside of the US though. Free ideas because I want to see somebody implement this! lol Edited May 12, 20206 yr by Skip Talbot
May 12, 20206 yr 1 hour ago, Tuskin38 said: I don’t remember where I read/heard this now, maybe it was from that influencer event last year, but the Asobo devs did say they tried flying through some of the hurricanes we had last year with the live weather. It was mentioned in several articles from the Global Preview event, the team managed to fly through the Dorian hurricane in the simulator as it was happening in real time.
May 12, 20206 yr There's no situation in aviation where you are going to actually see a tornado. If you ever got close enough to one, your plane probably got ripped to shreds by the thunderstorms 20 miles prior.
May 12, 20206 yr 7 minutes ago, bonchie said: There's no situation in aviation where you are going to actually see a tornado. If you ever got close enough to one, your plane probably got ripped to shreds by the thunderstorms 20 miles prior. Not Entirely true bonchie, I saw 5 Waterspouts all in one area back in my bush flying days IRL, I was flying a Cessna 210 at the time, it was during a monsoonal trough and I had just popped out of an area of IMC (low cloud and precipitation), whilst transiting an area of open water.. it was definitely a case of see and avoid. FAA ATP, CASA ATPL(A), MEIR, NVFR, Type Rated: A320, B747,B737, E120, B1900D/C KA350, Multi Ratings: PA31-350, BE58, C310, PN68, PA44, BE76. Checked out on: C210, R114, C206, PA28, C172, C152. Processor: Intel(R) Core(TM) i9-7900X CPU @ 3.30GHz (20 CPUs), ~3.3GHzMemory: 64MB RAM, NVIDIA GeForce RTX 3080 Ti, Multi Monitor.
May 12, 20206 yr 18 minutes ago, bonchie said: There's no situation in aviation where you are going to actually see a tornado. If you ever got close enough to one, your plane probably got ripped to shreds by the thunderstorms 20 miles prior. Plenty of pictures on Google of just that.
May 12, 20206 yr 16 minutes ago, shawty1984 said: Plenty of pictures on Google of just that. There's plenty of pictures of things on Google involving awful decision making.
May 12, 20206 yr 38 minutes ago, bonchie said: There's no situation in aviation where you are going to actually see a tornado. If you ever got close enough to one, your plane probably got ripped to shreds by the thunderstorms 20 miles prior. Except for waterspouts, which are fairly common and so weak that you can fly right through most of them, you're right in that it's such a rare and avoided thing that it would probably never happen. Unless you're intentionally trying to find them in the air that is. I don't recommend it, and for obvious reasons, but I've done some aerial storm chasing in a 172 and 182. With the right precautions, there are certain situations where you can get pretty close to a tornadic supercell and still maintain a reasonable level of safety. Way closer than 20 miles at least.
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