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I have been rather puzzled by the way textures are stored and named in this new sim. So first off - has anyone started a thread that covers the creation of the many various separate paint textures and what JavaScript files are there fore? (the .json ones)

Is there a texture size limit such as 4096 x 4096. Do we need a Texture Max Load plugin?

Are we still using BXTBMP to convert the image sheets - incidentally DXTBMP seems unable to open some of these. What format do we save the DDS files in? Flipping - is that still an issue? Vertical or horizontal. Bump maps and speculars - what are they called now? It looks like there are now 5 or 6 different sub-sheets per texture sheet - in FSX we had paintwork, bump and spec.

Is there an SDK yet?

There's a lot going on already and I am waiting for the 3rd party devs to come up with some attractive, well modelled, dynamcally sound models. I don't do tubes, so GA aircraft are needed - and more of the exotic kind please. Not just your bog standard CessPips.

Just thinking out loud here... I'm not even sure I could be tempted to come back to repainting yet. MSFS 2020 still seems unfinished


Chris Brisland - the repainter known as EagleSkinner is back from the dead. Perhaps.

System: Intel I9 32 GB RAM, Dual 1070 graphics 8 GB VRAM, three 32" Samsung monitors, Logitech yoke, pedals, switch panel, multi panel

 

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SDK = "Found" - start msfs and go to settings. Turn on developer mode. There is a dropdown that points to SDK download for some PC based tools and you can use SDK tools in sim.


Chris Brisland - the repainter known as EagleSkinner is back from the dead. Perhaps.

System: Intel I9 32 GB RAM, Dual 1070 graphics 8 GB VRAM, three 32" Samsung monitors, Logitech yoke, pedals, switch panel, multi panel

 

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Found SDK, installed SDK, poked around in SDK, could not make head nor tail of SDK. I've looked at the textures and the ones for the fuselage and wings are just a blurry smudge. Where you'd start scribbling I wouldn't have a clue. It looks like my painting career is over. Unless of course some kind soul can do an A-B-C of the procedures.


You have nothing to fear but fear itself. F.D.R.

My Paints On MediaFire

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On 8/27/2020 at 6:28 PM, Ron Attwood said:

Found SDK, installed SDK, poked around in SDK, could not make head nor tail of SDK. I've looked at the textures and the ones for the fuselage and wings are just a blurry smudge. Where you'd start scribbling I wouldn't have a clue. It looks like my painting career is over. Unless of course some kind soul can do an A-B-C of the procedures.

I'm now at the point where I'm poking around Ron.  If I come up with anything significant I'll let you know.

I know one thing....unless we can get access to all the files in the planes from MS that are now currently encrypted, we may be able to do basic paints, but detailed paints will be another story as I'd need access to the metallic files that control PBR to properly paint a plane.  They seemed to be locked down...at least in the Caravan that I want to make a personal paint of.

 


Regards,

Steve Dra

Download my paints here at Avsim by clicking here

9Slp0L.jpg 

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If you can only do what the video showed, i.e. colour changes of original schemes then what's the point. Sheesh! I'm even going back to Carenados, in fact any old plane, in P3D just for something to daub.

But progress is a wonderful thing, right?


You have nothing to fear but fear itself. F.D.R.

My Paints On MediaFire

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Hi Ron and Steve

Over the years I've learned the greatest respect for both your work. Steve especially for help and pointing out stupid things I've done at times. Maybe I can repay that a little bit with how I've managed to get re-started painting in MFS.

Yes there's a learning curve (challenge) or two in this, but 'Nothing changes - just the percentages' is true here too, in the end you're still just trying to wrap a 2D texture around a 3D model. And in the end the changes in the methodology will in the end lead to even more impressive results I believe.

There were 2 hardish bits for me. Where on which texture sheet to paint what. For which the UV layout is needed. Then there's the bloody confusing file/folder structure needed to master to get the repaint to actually appear in the sim.

The UV layout. I got this by using the (FREE) 'Blender' software. There's a great youtube vid by bestdani that got me there. It took many re-watchings after the first 'eyes glaze over' attempt but it's all in there. His end goal is to get people going in 3D painting in Blender (not what I want) but along the way (upto about 1/2 way) he's importing the MFS a/c model into Blender and extracting the UV maps that we can use for familiar repainting techniques in Photoshop or your paint software of choice. Get the appropriate texture sheet dds and matching UV as layers into your paint software and you'll feel instantly at home. The vid  and his thread on the MFS forum here will help. Also on that forum you'll find that others have extracted and posted the UV maps for 'some' of the default aircraft that'd let you skip the whole learning and extraction kerfuffle.

 Just enough info to be dangerous but not TLDR I hope.   The dds files.  Filenames that end in _ALBD.PNG.dds are our paint file. Filenames that end in _COMP.PNG.dds are the matching magic ones that contain metallic,roughness,shine, and I forget. My old PS 5.1 couldn't cope with the COMP ones, had to bite the bullet and goto PS 2020 to actually see the RGBA channels usage there.

The Folder/file structure (sheez) TLDR but I can offer my first MSF repaint posted yesterday on AVSIM as a working model. Sorry the repaint itself is ummm quite rough but I was just trying to achieve an end to end result rather than be proud of the repaint. Repaint here.

John

 

   

  


John O'Duffy

i7 Win7 64 16GB RAM
500G SSD FSX Drive 1TB the rest   NVIDIA 980Tii

PMDG 1900D MD11 JS41 737NGX  777 747        Orbx  AS2016             My Repaints on AVSIM  https://library.avsim.net/search.php?SearchTerm=duffy&CatID=root&Go=Search

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I love you John, but you're speaking in tongues. I'm laughing as I write this because I don't understand a word! I'm going to join the 'Can you just do this simple paint for me because I used to fly this aircraft when I was 12' brigade.

I'm afraid I've been left behind. But Steve'll handle it just fine.

 


You have nothing to fear but fear itself. F.D.R.

My Paints On MediaFire

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LoL. Prolly cause I'm talking Kiwi. I could offer you some ready made UV's for C208 or Beech 350 if that'd help.

John


John O'Duffy

i7 Win7 64 16GB RAM
500G SSD FSX Drive 1TB the rest   NVIDIA 980Tii

PMDG 1900D MD11 JS41 737NGX  777 747        Orbx  AS2016             My Repaints on AVSIM  https://library.avsim.net/search.php?SearchTerm=duffy&CatID=root&Go=Search

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